Managing sustainable change will require trained and motivated individuals covering the foundations of a sustainable civilization: food, energy, housing, education, sustainable economic design, and social architecture. A model for inspiring people to participate and providing the skills so they can also teach others is one path to creating a sustainable planet that will benefit us and all other life too. One Community calls this living and creating for The Highest Good of All.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement for managing sustainable change as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the November 19th, 2017 edition (#243) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
MANAGING SUSTAINABLE CHANGE INTRO: @0:34
MANAGING SUSTAINABLE CHANGE HIGHEST GOOD HOUSING: @6:46
MANAGING SUSTAINABLE CHANGE DUPLICABLE CITY CENTER: @10:02
MANAGING SUSTAINABLE CHANGE HIGHEST GOOD FOOD: @11:19
MANAGING SUSTAINABLE CHANGE HIGHEST GOOD EDUCATION: @11:54
MANAGING SUSTAINABLE CHANGE HIGHEST GOOD SOCIETY: @12:26
MANAGING SUSTAINABLE CHANGE MANAGING SUSTAINABLE CHANGE SUMMARY: @13:24
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One Community is managing sustainable change through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
The core team continued Sketchup design for the open source outdoor areas of the Recycled Materials Village (Pod 6). This week we researched information for the DIY outside games, began designing the Kerplunk game, and designed three Toss games, as shown here.
The core team also continued work on the Tree House Village (Pod 7) web graphic, clarifying the locations of the various building as shown here.
And the core team continued creating the thermal lag page. This week we continued to improve the formatting and revamped the images on the page to remove the large blocks of text and move that text instead to the page itself to improve SEO and readability.
The core team also made sizing corrections to the people in relation to the furniture to create this final render of the Compressed Earth Block Village Classroom Looking West, which you can also now see on the website.
In addition, the core team added more image descriptions for the newest Zone 2 and 4 images to the Compressed Earth Block Village (Pod 4) open source hub.
And Christian Ojeda (Mechatronic Engineer) completed his 28th week volunteering with our team. This week’s focus was continuing the evolution of the Vermiculture toilet chamber designs with new approaches to emptying the chamber using pulleys and an electric winch.
Dean Scholz (Architectural Designer) continued helping us create quality Cob Village (Pod 3) renders. Here is update 90 of Dean’s work, rebuilding the pantry so it will have glass walls and running this initial test of the complete kitchen.
Jagannathan Shankar Mahadevan (Mechanical Engineer) completed his 9th week volunteering. This week’s focus was beginning work on the Compressed Earth Block Village Materials Cost Analysis. What you see here are the initial calculations for the number of earth blocks that will be needed and a couple of the spreadsheets calculating other materials, furniture, and equipment.
Hamilton Mateca (AutoCAD and Revit Drafter and Designer) also finished his 63rd week helping with the Compressed Earth Block Village design and render details. This week’s focus was two new final renders of the front of the village. Both of which you can see here and live on the site too.
Dan Alleck (Designer and Illustrator) completed his 7th week working on the Compressed Earth Block Village render additions. This week he focused on adding external details to this rooftop render looking East.
Aparna Tandon(Architect) continued her work on the Compressed Earth Block Village external elements. What you see here is her 39th week of work focusing on developing the images to share the specifics of Zone 13.
Samantha Robinson (Graphic Designer) completed her 15th week working on the interior renders for the living structures in the Tree House Village (Pod 7). This week’s focus, as shown here, was more unwrapping and texturing of the bed, door, and bean bag elements.
One Community is managing sustainable change through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
David Olivero (Mechanical Engineer & Data Scientist) joined the team and completed his 1st week volunteering. What you see here is his work beginning to take over on the HVAC Designs for the Duplicable City Center.
Falgun Patel (Mechanical Engineer) completed his 12th week volunteering with the team. This week’s focus was continuing the analysis process for updating the Highest Good energy page by reviewing, integrating, and updating the Hydronic and Sustainable Water Heating details and pages.
Dipti Dhondarkar, (Electrical Engineer) continued with her 57th week of work on the lighting specifics for the City Center. This week’s focus was beginning the process of modeling the 2nd floor mezzanine level in Dialux, as shown here.
Satish Ravindran (Senior Mechanical and Industrial Engineer) also joined the team and completed his 1st week helping with the lighting specifics for the City Center. This week’s focus was beginning the process of double checking that our designs will achieve our LEED Platinum goals for this structure.
One Community is managing sustainable change through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This last week the core team reviewed and made edits to some of the Food Self-sufficiency Transition Plan pages, including removing redundant data from and correcting page menus on the Food Bars page to bring it to as much completion as we can at this time, as you see here.
One Community is managing sustainable change through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This week, the core team continued adding to the education Evaluation and Evolution process open source pages and tutorials. This week we created the formatting and began entering the content for the Assessment Forms page, as you can see here.
One Community is managing sustainable change through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This last week Priti Kothari (Information Technology Enthusiast) also continued her work developing the Highest Good Network software. This week’s focus was welcoming and getting Shubhra running as the newest member of the design team and confirming that the component (e.g. hgn-data) is the correct design for our Leaderboard.
Jagannathan Shankar Mahadevan (Mechanical Engineer) also continued working on the climate battery designs and research. What you see here is some of his research and the new spreadsheet we’re creating to calculate how much heat is stored in the battery at any time we wish to analyze during the year.
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One Community is creating a place to grow together and change the world together. We are creating a space that helps each other live in integrity with each other and the planet as we strive to be the greatest versions of ourselves. We do this by harmoniously respecting each other, nature, and the rest of our one shared planet.
Our goal is to demonstrate what we feel is the most sustainable, healthy, and fun environment we can create. A place based on compassion, kindness, and collaboration. This replicable community will serve as an example for what is possible.
Throughout our design process we are open sourcing and free-sharing everything needed for construction and replication. This includes what we call “Highest Good” approaches to food, energy, housing, education, for-profit and non-profit economics design, social architecture, fulfilled living, stewardship practices and more. We are creating these resources for implementation as individual components or complete developments called teacher/demonstration hubs. These hubs will help launch additional hubs as awareness and knowledge grow.
One Community will be the first teacher/demonstration hub. It will function as an experiential-learning model that facilitates mass participation to address humanity’s most pressing challenges through: A replicable model for expansion, building seven self-sufficient village/city prototypes, becoming the world leader in open-source sustainability solutions, and evolving and expanding ALL aspects of sustainable living.
One Community sees the issues of the world as interdependent and interconnected. To address them simultaneously, we are open-source blueprinting a more advanced standard of living by designing holistic, environmentally-regenerative, self-sustaining, adaptable solutions for all areas of sustainability. We will model these within a comprehensive “village/city” which will be built in the southwestern U.S. This teacher/demonstration hub will be a place people can experience a new way of living and then replicate it with our open source blueprints: creating a model solution that creates additional solution-creating models.