One Community is meant to be a source of experiential global transformation by building an open-source replicable model of sustainable living that anyone can experience as an eco-tourism destination. When they visit they will have access to open source and sustainable models for food, energy, housing, education, economic design, social architecture, and more ” all open source and all designed for the purpose of positive and sustainable global change.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement for experiential global transformation as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the November 12, 2017 edition (#242) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
EXPERIENTIAL GLOBAL TRANSFORMATION INTRO: @0:34
EXPERIENTIAL GLOBAL TRANSFORMATION HIGHEST GOOD HOUSING: @7:51
EXPERIENTIAL GLOBAL TRANSFORMATION DUPLICABLE CITY CENTER: @11:20
EXPERIENTIAL GLOBAL TRANSFORMATION HIGHEST GOOD FOOD: @12:30
EXPERIENTIAL GLOBAL TRANSFORMATION HIGHEST GOOD EDUCATION: @13:01
EXPERIENTIAL GLOBAL TRANSFORMATION HIGHEST GOOD SOCIETY: @13:35
EXPERIENTIAL GLOBAL TRANSFORMATION SUMMARY: @14:41
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One Community is creating experiential global transformation through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This last week the core team continued Sketchup design for the open source outdoor areas of the Recycled Materials Village (Pod 6). This week we designed the horseshoe game area, worked on the croquet area, and finished designing the domino game area.
The core team also redrew the Tree House Village (Pod 7) floor plan and added this new image to the website.
In addition, the core team continued working on the Murphy bed instructions, continuing to test different layouts. Shown here are the latest layouts with this week’s revisions.
And the core team continued creating the thermal lag page. This week we added and organized all of the data and images, created all the different sections, and proofread the page. We also created click-to-enlarge options for all the detailed images.
The core team also added more image descriptions and updated the complete formatting for the Compressed Earth Block Village (Pod 4) open source hub, some of which you can see here.
And the core team added more image descriptions and updated the complete formatting for the Shipping Container Village (Pod 5) open source hub, some of which you can see here.
Sangam Stanczak (Ph.D. and P.E.) continued her work on the open source wet lab that will be used to test and assure the safety of the filtered greywater from the Communal Eco-shower. This week’s focus was writing additional content for what will become the wet lab creation tutorial.
Hemanth Kotaru (Structural Engineering Masters Student) completed his 12th week with us doing research and running calculations for the Earthbag Village. This week’s focus was research and calculations for the buttresses, as shown here.
And Christian Ojeda (Mechatronic Engineer) completed his 27th week volunteering with our team. This week’s focus was taking over the Vermiculture toilet chamber designs. You can see some of this last week’s work-in-progress designs here.
Dean Scholz (Architectural Designer) continued helping us create quality Cob Village (Pod 3) renders. Here is update 89 of Dean’s work, rebuilding pantry so it will have glass walls.
Hamilton Mateca (AutoCAD and Revit Drafter and Designer) also finished his 62nd week helping with the Compressed Earth Block Village design and render details. This week’s focus was a new final render of the 3rd-floor Rooftop View Looking West, new section-view images, and working on the 3D details needed so we can create quality renders of the front of the village.
Dan Alleck (Designer and Illustrator) completed his 6th week working on the Compressed Earth Block Village render additions. This week he finished adding people and additional aesthetics to this final render of the Earth Block Village Massage Room Looking Northeast, which you can also now see on the website.
Aparna Tandon(Architect) continued her work on the Compressed Earth Block Village external elements. What you see here is her 38th week of work, finishing the presentation for Zones 2 and 4 ” which is now live on the website also.
Samantha Robinson (Graphic Designer) completed her 14th week working on the interior design for the living structure of the Tree House Village (Pod 7). This week’s focus, as shown here, was more unwrapping and texturing of the stairs and bed components and related objects.
One Community is creating experiential global transformation through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
Haoxuan “Hayes” Lei (Structural Engineer) continued work on the City Center structural engineering tutorial. What you see here is his 7th week of writing content. This week’s content focus was adding more details to the snow load section, as seen in these screenshots taken during our weekly collaborative call.
Falgun Patel (Mechanical Engineer) completed his 11th week volunteering with the team. This week’s focus was editing his new content on the Highest Good energy page and thoroughly reviewing the Hydronic and Sustainable Water Heating pages to understand the systems and update the energy rollout spreadsheet with new values and items.
Dipti Dhondarkar, (Electrical Engineer) continued with her 56th week of work on the lighting specifics for the City Center. This week’s focus was fixing software problems and continuing to update the 2nd floor zones over the mezzanine level, as shown here.
One Community is creating experiential global transformation through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week, the core team continued researching data for nutrition guidelines for our Food Self-sufficiency Transition Plan and Sustainable Food Nutrition Calculations page, and organized and prepared items to add to the website, as you see here.
One Community is creating experiential global transformation through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This week, the core team continued adding to the education Evaluation and Evolution process open source pages and tutorials. This week we created the formatting and began entering the content for the Collaborative Ongoing Growth Strategies page, as you can see here.
One Community is creating experiential global transformation through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This last week the core team and Ashwin Patil (Web Developer) finished the edits and updates to the Highest Good society and Highest Good energy search engines. Both are now 100% complete and live on the site.
Sowmya Manohar (Software Engineer, Web Developer & Net Application Developer) continued her work developing the Highest Good Network software. This week’s focus was tested the schema with Mongo.db and researched the badges and badge relationships, some of which you can see here.
Jagannathan Shankar Mahadevan (Mechanical Engineer) and Aravind Vasudevan (BA Mechanical Engineering), continued working on the climate battery designs and research by using these equations to start building a new spreadsheet that will calculate how much heat is stored in the battery at any time during the year.
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One Community is creating a place to grow together and change the world together, contributing in experiential global transformation. We are creating a space that helps each other live in integrity with each other and the planet as we strive to be the greatest versions of ourselves. We do this by harmoniously respecting each other, nature, and the rest of our one shared planet.
Our goal is to demonstrate what we feel is the most sustainable, healthy, and fun environment we can create experiential global transformation. A place based on compassion, kindness, and collaboration. This replicable community will serve as an example for what is possible.
Throughout our design process we are open sourcing and free-sharing everything needed for construction and replication, and experiential global transformation. This includes what we call “Highest Good” approaches to food, energy, housing, education, for-profit and non-profit economics design, social architecture, fulfilled living, stewardship practices and more. We are creating these resources for implementation as individual components or complete developments called teacher/demonstration hubs. These hubs will help launch additional hubs as awareness and knowledge grow.
One Community will be the first teacher/demonstration hub, spearheading benefits experiential global transformation. It will function as an experiential-learning model that facilitates mass participation to address humanity’s most pressing challenges through: A replicable model for expansion, building seven self-sufficient village/city prototypes, becoming the world leader in open-source sustainability solutions, and evolving and expanding ALL aspects of sustainable living.
One Community sees the issues of the world as interdependent and interconnected. To address them simultaneously, we are open-source blueprinting a more advanced standard of living by designing holistic, environmentally-regenerative, self-sustaining, adaptable solutions for all areas of sustainability. We will model these within a comprehensive “village/city” which will be built in the southwestern U.S. This teacher/demonstration hub will be a place people can experience a new way of living and then replicate it with our open source blueprints: creating a model solution that creates additional solution-creating models.