Experiential global change is a methodology for creating a global cooperative of sustainable communities people can visit, join, or build themselves as a path to creating a sustainable world that will benefit us all.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this experiential global change movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the January 28th, 2018 edition (#253) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
EXPERIENTIAL GLOBAL CHANGE INTRO: @0:34
EXPERIENTIAL GLOBAL CHANGE – HIGHEST GOOD HOUSING: @6:20
EXPERIENTIAL GLOBAL CHANGE – DUPLICABLE CITY CENTER: @8:44
EXPERIENTIAL GLOBAL CHANGE – HIGHEST GOOD FOOD: @10:04
EXPERIENTIAL GLOBAL CHANGE – HIGHEST GOOD EDUCATION: @10:47
EXPERIENTIAL GLOBAL CHANGE – HIGHEST GOOD SOCIETY: @11:19
EXPERIENTIAL GLOBAL CHANGE SUMMARY: @12:16
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One Community is designing experiential global change through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
The core team continued Sketchup design for the open source outdoor areas of the Recycled Materials Village (Pod 6), contributing to experiential global change. This week we designed the volleyball, mini soccer and basketball area, adjusted the skate park field size, added benches and tables, and changed the wooden texture to concrete for the field, pools and tunnel.
The core team also continued working on the Murphy bed instructions, in pursuit of experiential global change. This week we added 10 new wire-framed page sections and transferred images from our GoogleDoc instructions to 54 new pages, properly paginated and updated. You can see here an example of one of these new pages.
And, the core team, working with Hemanth Kotaru (Structural Engineering Masters Student), worked on the Earthbag Village final buttress calculations for gravity and snow loading, aimed at promoting experiential global change as shown here.
Working with Jagannathan Shankar Mahadevan (Mechanical Engineer), the core team also created the complete Shipping Container Village Materials Costs page, contributing to the basis of facilitating experiential global change. You can see some of the new page here.
Dean Scholz (Architectural Designer) continued helping us create quality Cob Village (Pod 3) renders. Here is update 98 of Dean’s work, this week’s focus was starting the process of test rendering the final perspective you see here.
Also helping with the Cob Village designs, Patrick Lübben (Founder of the Ina Maka Project) created this initial equipment list for the Metal Maker Space.
Dan Alleck (Designer and Illustrator) completed his 14th week working on the Compressed Earth Block Village render additions. This week he finished work on this Front View Looking Northeast:
…completed another set of updates and finalized this Front View:
….and also finished this final top-floor view looking West. All of these images are on the site now too with click-to-enlarge.
Mihaela “Michelle” Pinzaru (Interior Designer and Architectural Drafter) also completed her 4th week working on the Tree House Village (Pod 7) residential designs. This week she updated the seating areas in the central area and 2nd floor, created blinds and a wall-mounted dish holder, and redesigned the office space under the stairs ” all of which you can see here.
One Community is designing experiential global change through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
The core team finished another 10% of the LEED lighting tutorial details for the lighting design of the City Center and all other One Community structures. This week we added more content, formatting, and a diversity of new images. This brings this page to 70% complete.
The core team also reviewed the complete lighting design spreadsheet for errors and missing content and then added column descriptions to make the spreadsheet easier to understand.
And the core team reviewed the wind loads report and added comments to get additional resources, references, and clarifications where needed.
Haoxuan “Hayes” Lei (Structural Engineer) continued work on the City Center structural engineering. What you see here are his 2nd-generation updated calculations and tutorial content for the live and dead loads.
David Olivero (Mechanical Engineer & Data Scientist) completed his 10th week helping with the HVAC Designs for the Duplicable City Center. This week’s focus was adding pool and other comparison and clarification details to the HVAC presentation. You can see some of this new content here.
One Community is designing experiential global change through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week, the core team continued work on the data for the food calculations on the Food Self-sufficiency Transition Plan pages, and created additional daily eating plans and meals for 130 pound women, as you see here.
We also started creating the complete permaculture design for the property and the open source tutorial page that will share and teach the complete process. You can see the beginnings of the new page here.
One Community is designing experiential global change through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This week, the core team continued researching images to add to the education Evaluation and Evolution process open source pages and tutorials. We found 12 additional images for the Collaborative Ongoing Growth Strategies page, as you can see here.
One Community is designing experiential global change through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
The Highest Good Network software team consists of Sowmya Manohar (Software Engineer, Web Developer & Net Application Developer), Priti Kothari (Information Technology Enthusiast), Shubhra Mittal(Software Delivery Manager), Priyanka Singh (Software Developer), and Asha Tadimari (Software Engineer). This week the team edited the menu bar to display menus based on a person’s role, resolved GitHub setup issues with Atom, optimized network calls to improve app performance, and enhanced the MyProfile page to enable users to manage their personal links. They also added new fields to the dashboard service to serve data for other cards on the dashboard page and researched a service to integrate the model with the project’s UI.
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One Community is creating a place to grow together and change the world together. We are creating a space that helps each other live in integrity with each other and the planet as we strive to be the greatest versions of ourselves, committed to experiential global change. We do this by harmoniously respecting each other, nature, and the rest of our one shared planet.
Our goal is to demonstrate what we feel is the most sustainable, healthy, and fun environment we can create. A place based on compassion, kindness, and collaboration. This replicable community will serve as an example for what is possible in terms of experiential global change.
Throughout our design process we are open sourcing and free-sharing everything needed for construction and replication. This includes what we call “Highest Good” approaches to food, energy, housing, education, for-profit and non-profit economics design, social architecture, fulfilled living, stewardship practices and more, all aimed at experiential global change. We are creating these resources for implementation as individual components or complete developments called teacher/demonstration hubs. These hubs will help launch additional hubs as awareness and knowledge grow.
One Community will be the first teacher/demonstration hub. It will function as an experiential-learning model that facilitates mass participation to address humanity’s most pressing challenges through: A replicable model for expansion, building seven self-sufficient village/city prototypes, becoming the world leader in open-source sustainability solutions, and evolving and expanding ALL aspects of sustainable living for the experiential global change.
The One Community self-replicating model is capable of creating a sustainable planet within 30 years through the experiential global change. We will achieve this by establishing successful teacher/demonstration hubs on every continent. Villages include designs appropriate for each of the five main types of climates. They also include options for even the most challenged economies, further promoting the ideals of the experiential global change. These hubs will collaborate with one another, share ideas, resources, and work together as a network to heal the planet. They will also transform the global lifestyle to a more enjoyable, fulfilling, healthy, and sustainable one.
The specifics of how One Community is accomplishing this can be found on the One Community Solution Model to Create Solution-creating Models Page. Research supporting and showing the benefits of a model like this can be found on our Research and Resources Articles Archive, furthering the cause of the experiential global change.
Even if we don’t achieve our ultimate goal of global transformation, a self-replicating teacher/demonstration model like this will take a relatively short period of time to positively affect millions while inspiring millions more, contributing to the experiential global change. For One Community residents (the Pioneer Team), the idea of creating and sharing the social and recreational experience with visitors is also fun, exciting, fulfilling, and an additional reason why we are creating this.
One Community’s four-phase strategy for the creation of solution models that create solution creating models uses open source blueprints for duplication that simultaneously address all aspects of the human experience (food, energy, housing, education, social inequality and injustice, fulfilled living, etc.). We see these areas as interdependent and requiring a comprehensive solution if humanity is to move ecologically, socially, economically, and permanently towards a truly sustainable future for everyone, ultimately aiming for experiential global change.
Our open source model and blueprints engage and inspire people while simultaneously making sustainable living more affordable and easy to replicate. By free-sharing the step-by-step plans people need for duplication, inviting people to participate, and demonstrating sustainable teacher/demonstration hubs as a more desirable way of living, the model will predictably expand on its own.
It is this approach we see uniting the world and leading to a new Golden Age for humanity. While we understand that not everyone believes this is even possible, we are nonetheless bringing together all those that do see this as possible as the non-profit think tank of forward-thinking individuals willing to design, build, and open source project-launch blueprint and free-share it for The Highest Good of All.
One Community is open source sharing an evolution of sustainable living that addresses the complete human experience, all in pursuit of experiential global change. We are doing this because we see the solutions for global food, housing, energy, education, social inequality, ethical business practices, earth regenerative practices, and a desire for a more fulfilling living experience as inseparably interconnected. As a comprehensive solution, we are addressing all these areas simultaneously and open source free-sharing everything needed for individual duplication and/or duplication as complete self-replicating teacher/demonstration communities, villages, and cities to be built around the world, all contributing to experiential global change.
As we address and open source share these areas we will establish a living example of the first teacher/demonstration village purposed to teach others the principles of experiential global change. To maximally facilitate duplication, One Community will provide seven duplicable examples and function indefinitely as a place people can visit and a non-profit and open source think tank continuing to further evolve and share solutions in all of the above areas and more. We will also provide hands-on experience and training. Most importantly, growing upon our sustainable foundation, we will endlessly make this comprehensive solution even more widely known and globally accessible, understandable and diversely duplicable, and inspiring and desirable as a model worth duplicating.
One Community is building solution-creating models designed to create additional solution-creating models to specifically facilitate exponential and sustainable global teacher/demonstration village growth. The following four phases of the strategy we are applying are designed to support each other and accelerate the process globally:
Phase I: Experiential Global Change by Demonstrating a Better Way
We are designing One Community to demonstrate an experience of living that we believe most people will consider to be better because it will be more enjoyable and fulfilling. We also think most people will consider it better because it is made possible specifically through a foundation of sustainable sustainability and a philosophy that is for The Highest Good of All.
Phase II: Experiential Global Change with Open Source Project-Launch Blueprinting
Everything we do we are open source project-launch blueprinting and free-sharing to make it as easy and affordable as possible to duplicate, adapt, and evolve in the manner that suits each individual and/or group’s needs. Free-sharing information like this is our aggressive-exposure engine and an aspect of One Community that will accelerate indefinitely as we continue to build our team, move onto the property, and continuously build and evolve everything that is One Community.
Phase III: Experiential Global Change by Inviting the World to Participate
Everything we are open source project-launch blueprinting is designed to invite the world to participate by duplicating it as either individual components or complete teacher/demonstration communities, villages, and cities that will be able to be built almost anywhere in the world. Additionally, people can join One Community as members, consultants and/or partners, or use the suggestions links on our open source project-launch blueprinting hubs to help with the design, implementation, and evolution process. Scholarships, weekend learning and work crews, and tourism will be foundations of One Community once we have sufficient infrastructure in place to support these options.
Phase IV: Experiential Global Change with Universal Appeal and Global Expansion
As One Community continues evolving and establishing ourselves, everything we create and promote will serve as the engine to inspire people to align with the concept of open source and sustainable living for The Highest Good of All. We are doing this to create mainstream appeal and our path to achieving this appeal is demonstrating a happier, more affordable, and ecologically friendly model of living that can be built anywhere in the world.
Open source project-launch blueprinting it all is how we believe the model will spread and, possibly most importantly, that it will predictably spread even faster in the areas where it is needed most because building restrictions, the cost of land, and materials costs are in most cases lower in these areas.
We are creating everything One Community does as open source and free-shared blueprints because we see this as the path to a new Golden Age of creativity, innovation, cooperation, and collaboration for all of humanity. Our model is a solution model that creates additional solution creating models enabling people to live and collaborate globally for The Highest Good of All. The easier we make everything we do, the faster we see the world transitioning the faster we see the world transitioning towards experiential global change.
Every aspect of this model supports itself and contributes to its success, from the sustainable food, energy, and homes, to the social architecture, One Community Education Program, and open source sharing model itself. Each piece can be accessed, evolved, and even re-birthed as something completely new. It can be duplicated by itself or with other modules, with applications as diverse as the people who want and need them. The constantly expanding total model will additionally be able to be used in its entirety as the open source project-launch blueprint for a variety of duplicate teacher/demonstration communities, villages, and cities capable of being built virtually anywhere.
The most profound part is: the more we open source share, the more we help move everyone forward, the more people know about what we are doing and can participate, and the more successful and capable we are of project-launch blueprinting and sharing even more still. This is all supported and made possible because:
One Community’s open source strategy for experiential global change will evolve 5 primary types of open source content purposed to reach and service as broad an audience as possible. This includes the following mediums of sharing that are being developed to function as standalone resources or in combination with each other:
Maximum exposure is accomplished through simultaneous implementation of the following strategies:
One Community sees the issues of the world as interdependent and interconnected. To address them simultaneously, we are open-source blueprinting a more advanced standard of living by designing holistic, environmentally-regenerative, self-sustaining, adaptable solutions for all areas of sustainability. We will model these within a comprehensive “village/city” which will be built in the southwestern U.S. This teacher/demonstration hub will be a place people can experience a new way of living and then replicate it with our open source blueprints: creating a model solution that creates additional solution-creating models all aimed at experiential global change.