Creating a global solution that simultaneously addressed humanity’s most pressing challenges is possible if we approach these challenges as both interrelated and interdependent. Open source and free-shared sustainability components that include food, energy, and housing combined with Highest Good approaches to education, for-profit and non-profit economic design, social architecture, fulfilled living, and global stewardship practices is one way to accomplish this. One Community calls this living and creating for The Highest Good of All.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the August 14th, 2016 edition (#177) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
CREATING A GLOBAL SOLUTION INTRO: @1:03
CREATING A GLOBAL SOLUTION HIGHEST GOOD EDUCATION: @1:59
CREATING A GLOBAL SOLUTION HIGHEST GOOD FOOD: @2:52
CREATING A GLOBAL SOLUTION HIGHEST GOOD HOUSING: @3:19
CREATING A GLOBAL SOLUTION DUPLICABLE CITY CENTER: @6:00
CREATING A GLOBAL SOLUTION HIGHEST GOOD SOCIETY: @7:06
CREATING A GLOBAL SOLUTION SUMMARY: @7:42
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One Community is creating a global solution through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This last week the core team transferred the final 25% of the written content for the Honesty and Integrity Lesson Plan to the website, as you see here. This lesson plan purposed to teach all subjects, to all learning levels, in any learning environment, using the central theme of “Honesty & Integrity” is now 100% completed on our website.
Behind the scenes, we wrote the second 25% of the written part of the Beliefs Lesson Plan.
We also completed the final 25% of the mindmap for the Information Lesson Plan, bringing it to 100% complete, which you see here:
One Community is creating a global solution through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week the core team began adding the data for the Transition Kitchen equipment to a staging page on the website:
One Community is creating a global solution through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This last week the core team put another 10 hours into the behind-the-scenes revision for the Footers, Foundations and Flooring page for the crowdfunding campaign we are developing. This week we verified video and other references noted in Section 16: Resources while making corrections on pages 64-161 relating to reference applications, heading color changes, reaffirming measurements, grammar, sentence structure, and adding 2 additional flashing sizes (12″ for french drain gutter and 16″ for footer). We’d say we are now 94% complete with this total update and rewrite behind the scenes.
Jessica Zynda (Drafter and Designer) also continued her work updating the autoCAD drawings for the footer and foundation. Here are the newest drawings as they continue to progress and evolve.
Brianna Johnson (Interior Designer), also continued evolving the renders for the Straw Bale Village (Pod 2). What you see here is a section view of the living areas.
Vidya Patil (Quantity surveyor and Civil CAD Drafter) also continued with her 3rd week of cost analysis for the Straw Bale Village. What you see here are her initial analysis results for the game room, library, major hall, and outdoor dining area.
Dean Scholz, Architectural Designer, further developed what’s necessary for us to create quality Cob Village (Pod 3) renders. Here is update 31 of his work that focused on beginning to add foliage to the outside of the central dining and recreation structure for this village.
Jaspreet Sond (Graphic Designer and Computer Engineer) also continued with his 3rd week of designing the wood working maker space for Northwest wing of the Cob Village (Pod 3). What you see here are machines created as part of this layout.
And, Hamilton Mateca (AutoCAD Draftsperson and Designer), continued evolving the Compressed Earth Block Village (Pod 4). You can see his 3rd week of work here, showing the redesign of the laundry area, addition of a 2nd floor group meeting space, and moving all the South bathrooms so they share a plumbing wall.
Guy Grossfeld, (Graphic Designer) also continued with his 9th week of photoshop work on the renders for the Shipping Container Village (Pod 5). This week’s focus was the initial versions of the 3rd floor dining area:
…informal conference room:
… and this final version of the Yoga and Meditation room.
One Community is creating a global solution through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week the core team continued working on the Duplicable City Center 3D renders. What you see here are the render updates in the dining dome north view of the kitchen where updates to the wall color were made and the texture of the floor was changed from tiles to stained concrete.
And Iris Hsu, (Industrial Designer), continued exploring recycled pipe shelving and overhead lighting options for the Duplicable City Center library. What you see here is round #15 of this work showing two more ceiling designs for the lights.
Dipti Dhondarkar, (Electrical Engineer) continued her work on the lighting zones by further cleaning up and clarifying on the AutoCAD file where each zone begins and ends. The images you see here are her updated zones drawing and a collection of edits requested by the core team.
One Community is creating a global solution through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This last week the core team revised and completed the Shipping Container Village (Pod 5) color board with final color callouts:
….and revised and completed the Recycled Materials Village (Pod 6) color board with final color callouts:
…and revised and completed the Earthbag Village (Pod 1) color board with final color callouts:
Also this week, we made minor revisions to the Tree House Village (Pod 7) color board, which is now 99% complete:
Jennifer Zhou (Web Designer) additionally completed her 5th week of work developing the new website structure. This week’s focus was on the header and formatting and filter functionality:
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One Community is building solution-creating models designed to create additional solution-creating models to specifically facilitate exponential and sustainable global teacher/demonstration village growth. The following four phases of the strategy we are applying are designed to support each other and accelerate the process globally:
Phase I: Demonstrating a Better Way
We are designing One Community to demonstrate an experience of living that we believe most people will consider to be better because it will be more enjoyable and fulfilling. We also think most people will consider it better because it is made possible specifically through a foundation of sustainable sustainability and a philosophy that is for The Highest Good of All.
Phase II: Open Source Project-Launch Blueprinting
Everything we do we are open source project-launch blueprinting and free-sharing to make it as easy and affordable as possible to duplicate, adapt, and evolve in the manner that suits each individual and/or group’s needs. Free-sharing information like this is our aggressive-exposure engine and an aspect of One Community that will accelerate indefinitely as we continue to build our team, move onto the property, and continuously build and evolve everything that is One Community.
Phase III: Inviting the World to Participate
Everything we are open source project-launch blueprinting is designed to invite the world to participate by duplicating it as either individual components or complete teacher/demonstration communities, villages, and cities that will be able to be built almost anywhere in the world. Additionally, people can join One Community as members, consultants and/or partners, or use the suggestions links on our open source project-launch blueprinting hubs to help with the design, implementation, and evolution process. Scholarships, weekend learning and work crews, and tourism will be foundations of One Community once we have sufficient infrastructure in place to support these options.
Phase IV: Universal Appeal and Global Expansion
As One Community continues evolving and establishing ourselves, everything we create and promote will serve as the engine to inspire people to align with the concept of open source and sustainable living for The Highest Good of All. We are doing this to create mainstream appeal and our path to achieving this appeal is demonstrating a happier, more affordable, and ecologically friendly model of living that can be built anywhere in the world.
Open source project-launch blueprinting it all is how we believe the model will spread and, possibly most importantly, that it will predictably spread even faster in the areas where it is needed most because building restrictions, the cost of land, and materials costs are in most cases lower in these areas.
We are creating everything One Community does as open source and free-shared blueprints because we see this as the path to a new Golden Age of creativity, innovation, cooperation, and collaboration for all of humanity. Our model is a solution model that creates additional solution creating models enabling people to live and collaborate globally for The Highest Good of All. The easier we make everything we do, the faster we see the world transitioning.
Every aspect of this model supports itself and contributes to its success, from the sustainable food, energy, and homes, to the social architecture, One Community Education Program, and open source sharing model itself. Each piece can be accessed, evolved, and even re-birthed as something completely new. It can be duplicated by itself or with other modules, with applications as diverse as the people who want and need them. The constantly expanding total model will additionally be able to be used in its entirety as the open source project-launch blueprint for a variety of duplicate teacher/demonstration communities, villages, and cities capable of being built virtually anywhere.
The most profound part is: the more we open source share, the more we help move everyone forward, the more people know about what we are doing and can participate, and the more successful and capable we are of project-launch blueprinting and sharing even more still. This is all supported and made possible because:
One Community’s open source strategy will evolve 5 primary types of open source content purposed to reach and service as broad an audience as possible. This includes the following mediums of sharing that are being developed to function as standalone resources or in combination with each other:
Maximum exposure is accomplished through simultaneous implementation of the following strategies:
One Community sees the issues of the world as interdependent and interconnected. To address them simultaneously, we are open-source blueprinting a more advanced standard of living by designing holistic, environmentally-regenerative, self-sustaining, adaptable solutions for all areas of sustainability. We will model these within a comprehensive “village/city” which will be built in the southwestern U.S. This teacher/demonstration hub will be a place people can experience a new way of living and then replicate it with our open source blueprints: creating a model solution that creates additional solution-creating models.
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