One Community blog, Anne Frank Quote, change the world

Global Game-changing Cooperatives – One Community Weekly Progress Update #622

At One Community, we are designing global game-changing cooperatives by developing sustainable approaches to food, energy, housing, education, economics, and social architecture, Our all-volunteer team is dedicated to creating a self-replicating model of fulfilled living and global stewardship practices, designed for “The Highest Good of All.” By open sourcing and free sharing the complete process, we aim to establish a global collaboration of teacher/demonstration hubs that evolve sustainability, regenerate our planet, and create a world that works for everyone. Join us in building a future where innovative solutions are accessible to all, fostering a legacy of collective progress and shared responsibility.

Global Game-changing Cooperatives, One Community Weekly Progress Update #622

OUR MAIN OPEN SOURCE HUBS

Click on each icon to be taken to the corresponding Highest Good hub page.

highest good food, vegan, vegetarian, omnivore, diet, food infrastructure, hoop houses, large scale garden, food forest, botanical garden, soil amendmenthighest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storagehighest good housing, shelter, dome home, living space, eco-housing, earthbag village, straw bale village, cob village, earth block village, shipping container village, recycled and reclaimed materials village, tree house village, duplicable city centerhighest good education, school, home school, learning, teaching, teachers, learners, curriculum, lesson plans. ultimate classroomhighest good economics, trade, money, business, transactions, resource based economy, for profit, non profit, eco tourism, revenue streams, taxes, investments, debthighest good society, social architecture, fulfilled living, pledge, values, highest good lifestyle, consensus, social equality, community contribution, recreationhighest good stewardship, for the highest good of all, vision, values, solution-based thinking model, open source model, sustainability, cultural diversity, spiritual diversity, drug policy, pet policyduplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game room

One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the February 17th, 2025 edition (#622) of our weekly progress update detailing our team’s development and accomplishments:

 

Global Game-changing Cooperatives
One Community Progress Update #622

Global Game-changing Cooperatives - One Community Weekly Progress Update #622

DONATE | COLLABORATE | HELP WITH LARGE-SCALE FUNDING

CLICK HERE IF YOU’D LIKE TO RECEIVE AN EMAIL EACH WEEK WHEN WE RELEASE A NEW UPDATE

YOU CAN ALSO JOIN US THROUGH SOCIAL MEDIA

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

ONE COMMUNITY WEEKLY UPDATE DETAILS

 

HIGHEST GOOD HOUSING PROGRESS

Highest Good housing, cob construction, earthbag construction, straw bale construction, earthship construction, subterranean construction, sustainable homes, eco-homesOne Community is designing global game-changing cooperatives through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:

This week, Adil Zulfiquar (Engineer) continued working on the Vermiculture Toilet engineering designs. The vermiculture report content was updated for website publication, including a review of the existing document, removal of previous designs, and addition of the latest information. The vermiculture operating conditions report was modified with new pictures for visual representation and formatting adjustments. The Earthbag Village, the first of seven planned villages, serves as the initial housing component within One Community’s open source model for global game-changing cooperatives. See below for some of the pictures related to this work.

Vermiculture Toilet, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, vermiculture report update, website publication content, vermiculture operating conditions, document review and editing, visual representation in reports, formatting adjustments for SEO, updated vermiculture designs, sustainable agriculture documentation, organic waste management report, SEO-optimized content for sustainability

Anil Karathra (Mechanical Engineer) continued advancing the engineering and design of the Vermiculture Toilet for the Earthbag Village project. The knockdown mechanism was revised based on feedback from Jae, and related CAD models were created. Participation in the weekly team meeting included reviewing and assigning tasks to teammates. Research focused on wastewater drainage methods for the vermiculture chamber, as well as odor and pest control using a natural filtration system. Findings on drain water filtration were documented and formatted, and corresponding CAD models were developed. Screenshots of the work completed during the week were uploaded to Dropbox. This commitment to global game-changing cooperatives drives the development of innovative, eco-friendly solutions that balance environmental responsibility with high standards of functionality. See below for pictures related to this work.

Vermiculture Toilet, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, knockdown mechanism revision, CAD model creation, team meeting task review, wastewater drainage research, vermiculture chamber filtration, natural odor control system, pest management in vermiculture, drain water filtration documentation, CAD models for filtration systems, weekly progress screenshots

Charles Gooley (Web Designer) continued working on the Open Source DIY Dam Design for Water Retention, Pond and Lake Creation, etc. page. The updates included rewording, clarifications, and additions to the tables of contents. New content was added to the Dam Risk Analysis and Management section, covering dam risk analysis, assessment, risk tolerability for dams, risk diagrams, and dam risk management. Dam Design is important for the Earthbag Village, a foundational part of One Community’s open-source model for global game-changing cooperatives. Take a look at some of the work in the images below.

Dam Design, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Open Source DIY Earth Dam Design, water retention pond construction, lake creation guidelines, dam risk analysis update, dam risk assessment methods, risk tolerability for dams, dam risk management strategies, risk diagrams for dams, table of contents revision, sustainable water infrastructure

Faeq Abu Alia (Architectural Engineer) continued his work on the Earthbag Village 4-dome home renders. Faeq refined the interior layout and finishes for the first room, second bedroom, and living room. The work focused on improving functionality, aesthetics, and coherence, with attention to material selection and visual composition. Feedback was incorporated to enhance space utilization and maintain design consistency. Adjustments included evaluating layout configurations, selecting finishes, and ensuring a cohesive visual flow throughout the spaces. The Earthbag Village is the first of 7 to be built as the housing component of One Community’s open source model for global game-changing cooperatives. View examples of this work in the pictures provided below.

Earthbag Village, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, interior layout refinement, room design improvements, functional space planning, aesthetic interior design, material selection process, visual composition in interiors, space utilization enhancement, cohesive design consistency, layout configuration evaluation, interior finishes selection

Karthik Pillai (Mechanical Engineer) continued helping finish the Vermiculture Toilet engineering and helping with the Earthbag Village 4-dome home roof plan. Karthik worked on the four-dome cluster roof design, integrating an updated roof joist layout into the structural model. Columns and joists were designed based on the provided blueprint to align with revised specifications. Simpson brackets were added to improve the accuracy of the finite element analysis (FEA), and the updated analysis results were uploaded to Dropbox. Work also continued on the vermiculture toilet design, focusing on research related to worm decomposition to better understand the biological processes involved. Additionally, FEA was performed on the Unistrut structure to assess its structural integrity, and relevant screenshots documenting the analysis were uploaded to Dropbox. The Earthbag Village is the first of 7 to be built as the housing component of One Community’s open source model for global game-changing cooperatives. See the work in the collage below.

Vermiculture Toilet, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, four-dome cluster roof design, roof joist layout update, structural model integration, column and joist design, Simpson brackets for FEA, finite element analysis accuracy, vermiculture toilet design research, worm decomposition study, Unistrut structure analysis, structural integrity assessment

Michaela Silva (Architect) continued working on the interior details for the Earthbag Village 4-dome home design. Michaela worked on integrating the electrical design into the Revit model. She located and sized the breaker box for the panel and marked up electrical drawings for updates. She also reviewed the structural roof design and explored adding extra columns to support the deflection of the main living space beams. As the first of seven villages in One Community’s open source plan for global game-changing cooperatives, the Earthbag Village represents the housing element. See her work in the collage below.

Earthbag Village, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, electrical design integration, Revit model updates, breaker box sizing, electrical drawing revisions, structural roof design review, extra columns for beam support, main living space deflection, structural integrity improvements, building design coordination, electrical and structural design collaboration

Yi-Ju Lien (Environmental Engineer) continued her work on the Earthbag Village LEED points related to stormwater retention. Yi-Ju continued integrating the current design to ensure consistency across all systems. She gathered historical rainfall data from the Kanah, UT station and re-evaluated the rainwater harvesting system, calculating the water supply capacity based on updated rainfall and catchment data. Additionally, she reorganized the structure of the webpage content, focusing on the stormwater management section, highlighting the importance of maintaining collaboration and unity in global game-changing cooperatives. See some of the work done in the collage below.

Highest Good Energy, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, design integration consistency, historical rainfall data collection, Kanah UT weather station, rainwater harvesting system evaluation, water supply capacity calculation, updated rainfall and catchment data, stormwater management content, webpage content restructuring, water management system analysis, rainwater collection system optimization

 

DUPLICABLE CITY CENTER PROGRESS

duplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game roomOne Community is designing global game-changing cooperatives through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:

Jason Bao (Architectural Designer) continued working on producing renders for the Duplicable City Center library. He provided feedback, and team members shared files for further modifications. Updates to the concert scene were made based on Jae’s requests, including adding more people, removing a window, and incorporating a dancing group. A new batch of renders was produced and uploaded. The final rendering for the concert scene was completed and uploaded as well. The class scene has been set up with furnishing models completed and added to the Lumion file. Cameras, rendering settings, and lighting were set up for a daytime class test shot, which was rendered and uploaded to Dropbox while awaiting Jae’s feedback. The Duplicable City Center is a foundational part of One Community’s open-source model, which excels in designing global game-changing cooperatives. This approach is integral to their mission of global game-changing cooperatives through innovative and scalable solutions. See some of this work in the pictures below.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, concert scene, Lumion rendering, 3D visualization, architectural rendering, class scene setup, rendering settings, lighting setup, daytime test shot, Dropbox upload, team feedback

Manjiri Patil (Mechanical Design Engineer) redesigned the connector to simplify the creation of 2D drawings. She also finalized and optimized an Excel-based checklist to enhance the documentation process. Additionally, she incorporated images into the original document as a visual reference. After receiving feedback from Jae, Manjiri is now implementing the suggested changes to further improve the document’s clarity and accuracy. The Duplicable City Center is a key component of One Community’s open-source framework for designing global game-changing cooperatives. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, connector redesign, 2D drawings creation, Excel checklist optimization, documentation process, visual reference, feedback implementation, document clarity, accuracy improvement, architectural documentation, design simplification

Nimika Devi (Architect) continued her contributions to the landscape design and development of the Duplicable City Center‘s outdoor areas. The work focused on the previous model, but technical issues prevented progress. Attempts to render the model were unsuccessful as the software repeatedly crashed and failed to generate renders. Additionally, there were difficulties in saving the file, further complicating the workflow. One Community’s open-source framework promotes global game-changing cooperatives, with the Duplicable City Center as a core element. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, 3D model rendering, software crash, technical issues, rendering failure, file saving problems, workflow disruption, architectural visualization, model processing, software troubleshooting, rendering software

Rachan Rao (Project Manager) continued working on the cost analysis for Off-Grid energy implementation in the HGE project. He organized and conducted interviews with potential candidates for the Duplicable City Center design and analysis team. He also worked with former employees to finalize their tasks on Dropbox. Additionally, Rachan provided updates and communicated with the team regarding their progress on tasks and developments related to the DCC U-hub connector design and drawing. In designing global game-changing cooperatives, One Community leverages its open-source framework, featuring the Duplicable City Center as a central tool. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, DCC design, analysis team interviews, candidate selection, Dropbox task finalization, team updates, project communication, U-hub connector design, architectural drawings, design development, workflow management

Rudrani “Sravya” Mukkamala (Mechanical Engineer) continued researching the structural components of a hydraulic elevator, focusing on the framework, guide rails, and load-bearing elements. She designed several parts for the hoistway, including attachment components, smaller elements, and additional parts intended to fit around the larger components. These parts were designed to secure and fix other elements within the hoistway. Considerations were also made for the integration of these parts with other elements of the system. A list was created detailing the parts that still need to be designed, ensuring all necessary components are accounted for in the overall assembly. Global game-changing cooperatives are supported by One Community’s open-source framework, and the Duplicable City Center is essential to this design. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, hoistway design, attachment components, structural elements, system integration, component assembly, 3D modeling, engineering design, architectural visualization, mechanical components, elevator system

Sanket Basannavar (Mechanical Engineer) continued working on the Duplicable City Center spa cover as part of the City Center Natural Pool and Eco-spa Designs. A new spa cover design was developed for a 10′ x 10′ square pool. The design allows for partial or full access to the spa, utilizing four panels measuring 28″ x 120″ each, attached along their thickness. When partial access is needed, the cover opens in a configuration shown in the second and third reference images, while full access follows the configuration in the fourth image. Initial considerations for integrating an electric motor for automated opening and closing were also explored. In designing global game-changing cooperatives, One Community leverages its open-source framework, featuring the Duplicable City Center as a central tool. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, spa cover design, 10' x 10' pool, panel attachment, partial access, full access, automated opening, electric motor integration, pool cover mechanism, engineering design, structural components

Yan “Jenni” Zu (Architectural Designer) continued her work on the greenhouse area of the Duplicable City Center. She completed the final adjustments for the greenhouse renderings, ensuring all design elements were accurate and visually consistent. She focused on refining lighting, textures, and materials to enhance the overall quality. Additionally, Jenni rendered multiple views from various angles to provide a more comprehensive understanding of the greenhouse design. These renderings capture the different perspectives of the interior and exterior spaces, highlighting key features such as plant arrangements, pathways, and structural details. Within One Community’s open-source framework, the Duplicable City Center plays a central role in designing global game-changing cooperatives. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, greenhouse renderings, lighting refinement, texture adjustments, material enhancements, 3D visualization, architectural rendering, interior perspectives, exterior views, plant arrangements, structural details

 

HIGHEST GOOD FOOD PROGRESS

sustainable food, best practice food, sustainable food systems, aquaponics, walipini, aquapini, zen aquapini, One Community, open source food, free-shared architecture, sustainable living, green living, eco living, living ecologically, for The Highest Good of All, transforming the world, grow your own food, build your own greenhouse in the ground, ground greenhouse, open source architecture, architects of the future, sustainability non-profit, 501c3 organization, sustainable life, water catchment, organic food, food anywhere, maximum food diversity, build your own farmers market, sustainability cooperative, sustainable living group, open source, sustainability nonprofit, free-shared plans, teacher/demonstration village, open source project-launch blueprinting, One Community UpdateOne Community is designing global game-changing cooperatives through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:

This week, the core team finalized the Tool and Equipment needs for the Goat, Chicken, and Rabbit documentation. Then they performed an in-depth review of the initial 100 pages of the Master Tools, Equipment, and Materials/Supplies document. This review specifically focused on identifying and addressing instances of duplicate entries and providing necessary revisions that had accumulated during the document’s extended compilation period. Recommendations were made to remove these duplicate entries from the associated website. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on global game-changing cooperatives, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Core Team, Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Finalized tool and equipment needs, Reviewed 100 pages for duplicates, Identified and removed duplicate entries, Revised accumulated document errors, Recommended duplicate removals.

Jay Nair (BIM Designer) continued working on Aquapini and Walipini Planting and Harvesting lighting and HVAC design. He added a paragraph explaining the justification for additional energy use in greenhouse cultivation, detailing factors contributing to increased energy demands. Some introductions were included to provide context and structure to the document. Formatting changes were made to specific sections to improve readability, ensure consistency, and align the content with project standards. One Community’s open source plans for global game-changing cooperatives feature the Highest Good Food initiative as a key component, exemplifying the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Justified additional energy use in greenhouse cultivation, Explained factors contributing to higher energy demands, Added introductions for better context and structure, Made formatting changes to enhance readability, Ensured consistency and alignment with project standards.

Jessica Fairbanks (Administrative Assistant) completed her edits to the project on the integration of Highest Good Food into small-scale organizations in preparation for a final review. She also reviewed the work of fellow administrators, providing detailed feedback. In addition, Jessica completed her weekly administrative tasks and scheduled an interview with a potential new volunteer. Exemplifying the organization’s commitment through innovative design and implementation, the Highest Good Food initiative represents a key component of One Community’s open source plans for global game-changing cooperatives. Her contributions are highlighted in the collage below.

Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Edited project on integrating Highest Good Food into small-scale organizations, Prepared for final review and provided feedback to administrators, Reviewed work of fellow administrators with detailed input, Completed weekly administrative tasks and scheduled an interview, Arranged interview with a potential new volunteer.

Junyi Shi (Landscape Architect) continued working on finalizing the render details for Walipini #2 as a part of Aquapini and Walipini Planting and Harvesting project. She reviewed and organized project files, ensuring that all elements were properly documented. The final version of the animation was adjusted and rendered, incorporating necessary refinements to improve accuracy and presentation. Throughout the process, previous design iterations were analyzed to ensure consistency and alignment with the overall project vision. In addition to finalizing the animation, a new descriptive report was written to provide a detailed overview of the design. This report integrates insights from earlier design summaries, outlining key aspects such as spatial planning, structural elements, and thematic considerations. With its innovative design and implementation, the Highest Good Food initiative is a key component of One Community’s open source plans for global game-changing cooperatives, exemplifying the organization’s commitment. Her contributions are highlighted in the collage below.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Reviewed and organized project files for proper documentation, Adjusted and rendered the final animation with refinements, Analyzed design iterations for consistency and alignment, Finalized animation and wrote a new descriptive report, Integrated insights on spatial planning and structural elements.

Kishorre Annanth Vijayan (Mechanical Engineer) continued working on Aquapini and Walipini designs. He focused on performing heat transfer, lighting, and ventilation calculations for a greenhouse with and without an earthen roof. For the earthen roof, calculations included heat transfer through the earth layer using Fourier’s law, thermal diffusivity, temperature distribution, and optimizing the thickness of the earth layer to improve temperature regulation and energy savings. Additionally, the thermal resistance of the earth layer, the heat flow through a composite wall, U-value, building energy demand, and time lag for temperature fluctuations were evaluated. The effect of air gaps on heat transfer and long-term performance analysis for seasonal heat storage were also considered. The potential of global game-changing cooperatives to revolutionize sustainable agriculture and community development informed his approach.

Lighting calculations were made for both summer and winter, where summer conditions required no artificial lighting, and winter required 46 LED grow lights to meet the necessary light levels for plant growth. Ventilation calculations determined a required airflow of 27,538.5 m³/h, with six fans needed to meet this requirement. A comparison was made for the scenario without an earthen roof, showing that heat transfer efficiency was reduced, energy demand was higher, and thermal mass was absent, leading to more reliance on artificial heating and cooling systems. The effects of air gaps, thermal insulation properties, and the overall efficiency of the greenhouse were also assessed. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on global game-changing cooperatives, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Performed heat transfer, lighting, and ventilation calculations for a greenhouse, Analyzed Fourier’s law, thermal diffusivity, and earth layer optimization, Evaluated thermal resistance, U-value, and energy demand impacts, Calculated lighting needs for summer and winter conditions, Compared efficiency with and without an earthen roof.

Mary Nelson (Landscape Planner) organized the information she had gathered and integrated it into the existing One Community Botanical Garden tutorial. She completed the graph and log templates, designing them to align with One Community’s themed graphs and charts. She also reviewed the tutorial again and identified sections that needed to be removed due to redundancy or lack of clarity. The Highest Good Food initiative, a key component of One Community’s open source plans for global game-changing cooperatives, showcases the organization’s commitment through its innovative design and implementation. Her contributions are highlighted in the collage below.

Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Organized and integrated information into the botanical garden tutorial, Completed graph and log templates to match project themes, Reviewed the tutorial for clarity and consistency, Identified and removed redundant sections, Refined content for better readability.

Tanmay Koparde (Industrial Engineer And Team Administrator) calculated Food Procurement storage requirements to optimize space utilization, focusing on sourcing from local suppliers and large-scale distributors while implementing optimized storage practices to maintain freshness and minimize waste. He also reviewed the training of Dishita, Vikas, Jaiwanth, Govind, and Prasannadevi, suggesting improvements for their training blogs. In its open source plans for global game-changing cooperatives, One Community features the Highest Good Food initiative as a key component, exemplifying the organization’s commitment through innovative design and implementation. See his work in the collage below.

Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Calculated food procurement storage requirements for optimized space, Refined case review for clearer presentation and better impact, Searched for AI images to support food procurement visuals, Enhancing procurement processes for improved cost efficiency, Updating supplier evaluations to align with strategic goals.

Vatsal Tapiawala (Mechanical Engineer) completed his report on the earthen roof by incorporating the feedback he received and finalized the structural analysis of Walipini 1. He detailed considerations for different internal and external environments, analyzing their impact on thermal loads. He also collaborated with his teammate to calculate the total cost, ensuring that all factors affecting energy consumption and expenses were accounted for. Focused on global game-changing cooperatives, One Community’s open source plans include the Highest Good Food initiative as a key component, exemplifying the organization’s commitment through innovative design and implementation. See his work in the collage below.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Incorporated feedback to finalize the earthen roof report, Analyzed internal and external environments' impact on thermal loads, Collaborated on cost calculations for energy consumption and expenses, Ensured all factors affecting energy use were considered, Refined the report for accuracy and completeness.

 

HIGHEST GOOD ENERGY PROGRESS

highest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storageOne Community is designing global game-changing cooperatives through Highest Good energy that is more sustainable, resilient, supports self-sufficiency and includes solar, wind, hydro and more:

This week, Muhammad Sarmad Tariq (Electrical Engineer) submitted the methodology for calculating the profit of a grid-tie vs off-grid solar PV system to Jae. This methodology, which involves calculating the savings obtained for each system, the energy cost for deficient units, investment costs, and battery replacement costs, is written in the Google doc and is being refined for entry into the Excel sheet. The Highest Good Energy initiative is a key component of One Community’s open-source plans, focused on global game-changing cooperatives, and exemplifies the organization’s commitment through innovative design and implementation. See his work in the collage below.

Highest Good Energy, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Solar profit calculation methodology submitted, Grid-tie vs off-grid profit method shared, Solar savings, costs, and investment method submitted, Solar system profit method sent for review, Method for solar profit analysis submitted.

 

HIGHEST GOOD EDUCATION PROGRESS

One Community school, One Community education, teaching strategies for life, curriculum for life, One Community, transformational education, open source education, free-shared education, eco-education, curriculum for life, strategies of leadership, the ultimate classroom, teaching tools for life, for the highest good of all, Waldorf, Study Technology, Study Tech, Montessori, Reggio, 8 Intelligences, Bloom's Taxonomy, Orff, our children are our future, the future of kids, One Community kids, One Community families, education for life, transformational livingOne Community is designing global game-changing cooperatives through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students. This component of One Community is about 95% complete with only the Open Source School Licensing and Ultimate Classroom construction and assembly details remaining to be finished. With over 8 years of work invested in the process, the sections below are all complete until we move onto the property and continue the development and open sourcing process with teachers and students – a development process that is built directly into the structure of the education program and everything else we’re creating too:

This week, Bhavya Prakash (Software Engineer) continued her work on the Figma designs for the Highest Good education software. She collaborated with Harshitha on a call to discuss requirements for Figma designs. A Slack group was created with Mrinalini to facilitate work on the requirements documents. Work began on wireframes for the student portal page, starting with the student dashboard and following the outlined requirements. Research was done on design ideas and approaches for the student portal, including reviewing documentation. Design ideas were shared with Harshitha and Mrinalini, and implementation began. A wireframe was started to help clarify aspects of the design. The One Community model of global game-changing cooperatives with sustainably built classrooms like this is an excellent example of sustainable change for the whole planet. See the collage below for her work.

Highest Good Education, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, student portal wireframes, Figma designs, student dashboard requirements, sustainable classroom designs, One Community cooperatives, education software development, UI/UX research, global sustainable change, design documentation, frontend implementation

Harshitha Rayapati (Program Manager) focused on researching user profiles and use cases for the Highest Good education software components of the education program. Various parts of the curriculum were examined to outline the teacher platform, its functions, and the development process for lesson plans. Efforts were made to map curriculum subjects to lesson plans to ensure consistent progress tracking. The Project Intent and its components were ideated based on initial goals, incorporating the initial requirements outlined by Mrinalini. Additionally, the training documentation for five new team members was reviewed, with comments provided for components that required corrections or rework to support the completion of their training process. The One Community model of global game-changing cooperatives with sustainably built classrooms like this is an excellent example of sustainable change for the whole planet. See the collage below for her work.

Highest Good Education, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, teacher platform development, lesson plan mapping, curriculum tracking, user profiles research, education program software, project intent ideation, training documentation review, sustainable education solutions, One Community collaboration, volunteer training support

Mrinalini Raghavendran (Software Engineer) focused on researching and defining requirements for the Highest Good education software student dashboard. She began by reviewing platform pages related to Phase 4 and engaging with teammates working on the project. She then explored additional pages to refine frontend and backend requirements for various tasks, formatted them, and shared them for review. She collaborated with a team member to discuss the approach for requirement formulation and analyzed lesson plans and structures to better visualize the dashboard. To gain further clarity, Mrinalini examined relevant pages and documented key requirements for the student dashboard. She continued refining the design document, adding high-level design specifications and key features. Additionally, she reviewed feedback from Jae’s video to align the document with project objectives. The One Community model of global game-changing cooperatives with sustainably built classrooms like this is an excellent example of sustainable change for the whole planet. See the collage below for her work.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, student dashboard design, frontend and backend requirements, lesson plan visualization, high-level design specifications, requirement documentation, dashboard structure analysis, software development collaboration, sustainable technology initiatives, project feedback review, education technology solutions

 

HIGHEST GOOD SOCIETY PROGRESS

a new way to life, living fulfilled, an enriching life, enriched life, fulfilled life, ascension, evolving consciousness, loving lifeOne Community is designing global game-changing cooperatives through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needsCommunity, and making a difference in the world:

This week, the core team completed over 55 hours managing One Community’s volunteer-work review not included above, emails, social media accounts, web development, new bug identification and bug-fix integration for the Highest Good Network software, and interviewing and getting set up new volunteer team members. They also shot and incorporated the video above that talks about global game-changing cooperatives and how global game-changing cooperatives are a foundation of the bigger picture of everything One Community is doing. The image below shows some of this work.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, volunteer work review, social media management, web development, bug identification and fixes, Highest Good Network software, global cooperative initiatives, One Community mission, video content creation, sustainable project management, volunteer onboarding

Anoushka Hazari (Data Analyst) continued working on code to automate and simplify the Highest Good Network software promotion process. This week, Anoushka reviewed her teams pull requests and updated the PR review table, while also welcoming new members to the team. She wrote a blog, created a collage to accompany it, and corrected a previous error to ensure accuracy. She updated the HGN spreadsheet with necessary changes and reviewed the work listed in Sheet 4, including peer blogs. She continued designing a concept for displaying promoting members on the dashboard, considering factors such as completed hours, PR reviews, and weeks of contribution to determine promotion eligibility. Anoushka explored the potential for global game-changing cooperatives to leverage the HGN platform for enhanced collaboration.

The dashboard framework was refined to track promotion rates, task completion quality, and missed promotions, while also monitoring new member progress and PR review activity across teams. The design incorporates bar charts, heatmaps, and Gantt charts, with a focus on clarity and accessibility using color-coded indicators and interactive elements. Anoushka also worked on defining KPIs and developing visualizations, including pie charts, line charts, and bar charts, to represent the dataset effectively. This work helps One Community’s mission of global game-changing cooperatives and reinforces our commitment to global game-changing cooperatives. The following images show her work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, automation and software promotion, Highest Good Network PR reviews, blog creation and editing, data visualization for promotions, dashboard framework design, performance tracking metrics, promotion eligibility criteria, interactive data visualizations, One Community cooperative initiatives, social media analytics

Chitra Siddharthan (Data Analyst And Team Administrator) continued focusing on the existing web pages of the Highest Good Network Phase II software component. She worked on the weekly summary, Dropbox files, and blog for team Code Crafters for week #621. Tasks were assigned to Honglin and Vinay for HGN Phase 2 action items, and research was done to address Honglin’s questions on Slack. The Material List wireframe, explanations, and expectations were reviewed to clarify questions from Honglin and Vinay regarding their tasks. Work continued on the Phase 2 WBS Google Doc and user manual. Research was done on the expectations for the action item “Tool/Equipment History (List of Issue Log)” to assist Dhrumil in understanding the task requirements, and progress was monitored for action items marked as “WIP.” The User Manual for Phase 2 of the Building Management Dashboard was updated. Additional work was done on the training document, Dropbox, and blog for Govind, Jaiwanth, and Vikas. This work furthers One Community’s mission of global game-changing cooperatives and highlights our commitment to global game-changing cooperatives. The following images show her work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, website content management, user manual development, task assignments tracking, phase 2 web development, wireframe clarifications, action item research, software documentation updates, Dropbox file management, sustainable software solutions, workflow optimization

Feras Rehman (Data Analyst) continued working on developing One Community’s Mastodon account and strategy. He scheduled six more Mastodon posts on Buffer for the following week. Targeted strategies were developed and implemented, resulting in a 5x increase in post reach through optimized hashtag usage and improved post structuring. Additionally, five more Mastodon posts were scheduled on Buffer for the upcoming week. A weekly summary review was completed, and images were added to supplement the summary. This aligns with One Community’s aim for global game-changing cooperatives and demonstrates our ongoing commitment to this objective. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622,

Hritvik Mahajan (Data Analyst) continued focusing on multiple tasks related to marketing, promotion, software development, social media strategy, and administrative activities. He reposted high-engagement content in Twitter communities to test engagement and updated the strategy management sheet while adjusting to recent changes in Twitter’s community posting rules. In HGN software development, he tested the Phase 1 front-end by reviewing various pull requests, addressing merge conflicts, and following up with team members on Slack. He also refined the design for the HGN Social Media Scheduler in Figma. Additionally, Hritvik listed new bugs in the software document and continued discussions with multiple team members regarding changes. In OC administration, he provided feedback and comments on admin team members’ work for Blog #621 and worked on Blog #620 by covering tasks for another team member, creating collages, and reviewing contributions from the Binary Brigade team. One Community’s pursuit of global game-changing cooperatives is supported by this work, which also strengthens our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, marketing and promotion strategies, social media engagement testing, software bug tracking, Twitter community interactions, HGN software updates, Figma design improvements, team collaboration, administrative content review, blog content curation, Binary Brigade contributions

Raghav Dinesh Pamuru (Product Manager) continued focusing on designing and building a Google Sheets dashboard to simplify tracking and analyzing social media engagement, integrating data from multiple sources. He scheduled and attended meetings with several team members to discuss ongoing projects and next steps. He connected with some members regarding the master dashboard creation and planned to engage with the remaining team members next week. He worked on project coordination tasks, including tracking progress, managing documentation, and ensuring alignment across teams. Raghav also contributed to data analysis efforts using SQL and visualization tools to support decision-making, continued refining workflows and processes to improve efficiency and collaborated on multiple initiatives requiring cross-functional input. This work contributes to One Community’s vision of global game-changing cooperatives and underscores our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, social media analytics, Google Sheets dashboard, data visualization, project coordination, SQL data analysis, workflow optimization, One Community, game-changing cooperatives, cross-functional collaboration, tracking engagement.

Rahul Bavanandan (Data Analyst) continued working on several key projects within the Highest Good Network software, One Community’s Reddit presence, and administration. He worked on the HGN Phase 2 Evolution project, focusing on Figma visualizations. He implemented updates to the Phase 2 dashboard designs based on feedback. He also provided review and feedback to five colleagues on their work. Additionally, he accessed the blog from the Defining Our Avatar page, verified the version, and optimized it using SEO best practices. He completed the Weekly Content Administrator role, compiling all administrators’ blogs into the main blog post and preparing it for publication. This work helps One Community’s mission of global game-changing cooperatives and reinforces our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, HGN Phase 2, Figma visualizations, SEO optimization, blog content management, dashboard design updates, peer feedback, One Community, game-changing cooperatives, content strategy, project administration.

Vimarsh Acharya (Engineering Manager and Technical Reviewer) continued working on identifying sustainability-related arguments covering the Highest Good Lifestyle Considerations and sourcing quality research to support each one. Vimarsh worked on AI music selection, sorting through a collection of more than 850 songs to categorize and organize them based on relevant criteria. This involved identifying patterns, structuring the data, and ensuring accessibility for future use. The One Community model, which combines forward-thinking education with sustainably built classrooms like this, is an excellent example of global game-changing cooperatives. See the collage below for his work.

Highest Good Lifestyle, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, AI music selection, song categorization process, data structuring for music, music pattern identification, song organization by criteria, music data accessibility, large music collection management, music sorting techniques, AI-driven music categorization, task completion and focus shift

Yash Shah (Data Analyst and Team Administrator) continued his admin work and managed the social architecture component of the Highest Good Network software. He resolved queries for Samman, made adjustments to a task for Pratyush, and responded to comments on the Phase 3 document. Samman and Nishita were assigned development tasks, and an additional five hours were allocated for backend database creation. Three new tasks were added to the document from an organizer’s perspective, with Khushi and Nishita assigned to their development. Rishita requested and was assigned an additional ten hours for backend database creation. Yash created a blog for Dev Dynasty, organized the weekly folder, made a collage, and provided feedback on fellow volunteers’ blogs. One Community champions global game-changing cooperatives; this work reflects that mission and reinforces our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, social architecture management, backend database creation, development task assignment, admin work, team coordination, One Community, game-changing cooperatives, software organization, weekly blog creation, volunteer management.

Zuqi Li (Administrative Assistant and Economic Analyst) continued managing One Community’s LinkedIn page. She explored LinkedIn Analytics documentation, analyzed dashboards to track projects, updated key metrics, and refreshed dashboards. Additionally, she reported LinkedIn messages to Jae for responses, reviewed post-editing documentation, and planned content for the upcoming week. She also met with Preksha to discuss improvements in LinkedIn Analytics tasks and scheduled daily LinkedIn posts to boost engagement. This work aligns with One Community’s goal of global game-changing cooperatives and emphasizes our commitment to global game-changing cooperatives. The following images show her work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, LinkedIn Analytics, social media metrics, dashboard tracking, engagement strategy, LinkedIn content planning, post-editing documentation, One Community, game-changing cooperatives, administrative support, feedback and review

ADMINISTRATION TEAM

The Administration Team’s summary, covering their work administrating and managing most of One Community’s ongoing process for designing global game-changing cooperatives was managed by Sneka Vetriappan (Data Analyst) and includes Dishita Jain (Data Analyst and Team Administrator)Govind Sajithkumar (Software Project Manager)Jaiwanth Reddy Adavalli (Software Project Manager)Jibin Joby (Data Analyst)Keerthi Reddy Gavinolla (Software Developer)Kishan Sivakumar (Administrative Assistant and Software Team Manager)Olawunmi “Ola” Ijisesan (Administrative and Management Support)Pallavi Deshmukh (Software Engineer)Preksha Welankiwar (Digital Marketing Manager)Rachna Malav (Data Analyst)Ratna Meena Shivakumar (Data Analyst and Admin)Saumit Chinchkhandi (Administrative Assistant and Software Engineer)Shrinivas Patil (Software Engineer)Vikas Pande (Software Administrator), and Vishnu Murali (Data Analyst).

This week, Dishita worked on OC administration and orientation tasks, incorporating feedback and adjusting materials. Govind completed onboarding steps, website revisions, and file management. These contributions support the growth of global game-changing cooperatives. Jaiwanth completed his training and orientation tasks, refining his skills. Jibin reviewed work, provided feedback, and contributed to data analysis. Keerthi focused on software testing and reviewed documentation. Kishan reviewed SEO pages and tracked volunteer progress. Ola completed supervisory tasks, monitored promotion eligibility, and updated reports. Pallavi scheduled and handled interviews, tested software functionalities, and reviewed documentation. Preksha interviewed candidates, created social media posts, and contributed to the dashboard. Their combined efforts showcased the potential of global game-changing cooperatives.

Rachna handled interviews, responded to emails, and reviewed SEO pages. Ratna worked on social media content creation, KPI tracking, and dashboard development. These contributions fostered a sense of community, similar to the impact of global game-changing cooperatives. Saumit managed pull request reviews, worked on frontend testing, and assisted with volunteer training. Shrinivas provided feedback on blogs, researched time-use data, and contributed to data interpretation. Sneka reviewed team progress, provided feedback, and managed administrative tasks, including weekly summaries and picture attachments. Vikas completed onboarding processes, revised the WordPress site, and managed file organization. Vishnu evaluated work, collaborated on data analysis, and handled social media account monitoring. One Community’s model for designing global game-changing cooperatives includes developing and maintaining a supportive administration team like this. You can see the work for the team in the image below.

Admin, Team Management, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, OC Administration, Orientation tasks, website revisions, file management, software testing, documentation review, SEO pages, volunteer progress tracking, social media posts, dashboard development

GRAPHIC DESIGN TEAM

The Graphic Design Team’s summary was managed by Harshitha Rayapati (Program Manager) and included Aurora Juang (Graphic Designer)Jaime Yao (Creative Technologist), and Junyuan Liu (Graphic Designer, UI/UX Designer), covering their work on graphic designs for global game-changing cooperatives. This week, Aurora designed icons for One Community’s site map pages using the existing template and created additional social media campaigns. She also worked on social media content creation posts from Google Sheets, including posting new bios for volunteers. Aurora completed her volunteer tasks with a focus on precision and quality. She revised errors, ensured the accuracy of updates, and took the lead in crafting new bio announcements for volunteers. By referencing past tutorials, she verified correct increments and sizing for each profile while providing consistent progress updates to Jae. Additionally, she addressed discrepancies in tutorial videos flagged by Sara, making necessary corrections and updating previous versions to align with current standards. Her contributions this week reflect the spirit of global game-changing cooperatives, fostering collaboration and improvement within the team.

Jaime redesigned social media images for the themes “Better World-Regenerate,” “Cooperation-Change,” and “Cooperation-Food Diversity,” focusing on refining visual messaging and enhancing clarity. Additionally, Jaime completed volunteer announcement pages for Tanmay, Sanket, and Chitra. These projects showcase the power of global game-changing cooperatives in fostering community engagement and driving positive change. Junyuan worked on creating social media content by collecting images and exploring various design options in design software. Three new social media images were completed through an iterative process, and initial steps were taken to search for images and develop design ideas for the next image. Additionally, Junyuan brainstormed approaches for creating future images. See the Highest Good Society pages for more on how this contributes to global game-changing cooperatives. See the collage below to view some of their work.

Graphic Design Team, Social Media Images, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, social media content creation, volunteer bios, Google Sheets design, social media visuals, sustainability messaging, environmental awareness graphics, digital content design, social media image development, volunteer announcement pages, content optimization for engagement

 

HIGHEST GOOD NETWORK PROGRESS

Highest Good Network® Application, improving city efficiency, creating the world we wantOne Community is designing global game-changing cooperatives through open source Highest Good Network® software that is a web-based application for collaboration, time tracking, and objective data collection. The purpose of the Highest Good Network is to provide software for internal operations and external cooperation. It is being designed for global use in support of the different countries and communities replicating the One Community sustainable village models and related components.

This week, the core team continued their work on the Highest Good Network PRs testing, confirming the fixed PRs for multiple issues, including fixing a bug that prevented users from deleting blue squares (#1197), adjusting the team’s table width to fit all devices (#2802), ensuring form fields clear properly when an image is inserted (#2944), and correcting end date display logic for deactivated accounts (#3016). Additional fixes addressed the implementation of a “View Lessons” button and project dashboard changes (#2911), resolving a bug where clicking outside a modal did not close it (#2763), improving the delete button UI in the team members popup (#3059), and creating a way to change the order of QST codes (#2978). These improvements represent incremental steps towards the realization of global game-changing cooperatives.

Other fixes included resolving a user ID workaround bug affecting dashboard display (#1839, #2801), updating an issue related to viewing tasks with multiple resources for a project (#2609), fixing a reset problem caused by a missing link in WBSItem.jsx (#2807), addressing a profile page issue (#3072), enabling tag deletion from the lesson list (#2916), implementing badge filtering in the badge management page (#2671), and adjusting the assign team button hover effect for smaller resolutions (#2708). One issue related to creating a new team member (#3035) was not fixed. Additionally, they assigned tasks to four volunteers. Details were also provided for the Core Team role regarding the new email function for auto-replying to people who forgot their summary (PR#1104). See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. The collage below shows some of their work.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, bug fixes and PR testing, software issue resolution, user interface improvements, project dashboard updates, task management enhancements, modal interaction fixes, software bug tracking, lesson list updates, auto-reply email function, Highest Good Network contributions

ALPHA SOFTWARE DEVELOPMENT TEAM

The Alpha Team’s summary, covering their work on the Highest Good Network software, was managed by Harshitha Rayapati (Program Manager) and Lin Khant Htel (Frontend Software Developer) and the team includes Eve Ye (Volunteer Software Engineer Intern)Sheetal Mangate (Software Engineer)Sujith Reddy Sudini (Full-Stack Software Developer)Rupa Rajesh Bhatia (Software Engineer), and Vinay Vallabineni (Software Engineer), covering their work on graphic designs for ecological models for thriving.

This week, Lin reviewed and approved PR #3152, tested the codebase locally with all test cases passing, and continued learning about the project. Lin also reviewed and checked the weekly summaries, photos, and videos submitted by Alpha team members and handled Alpha Team management duties, including task assignments and oversight. Eve focused on integrating Pinterest’s OAuth and API functionalities. She explored Pinterest’s documentation, implemented the OAuth process, and tested the API by creating a pin using Postman. For the OAuth process, Pinterest offers two main authorization grant types: Authorization Code and Client Credentials. Initially, Eve selected the Authorization Code grant type, but upon further investigation, she discovered that this would require modifying the database user schema to store tokens for each individual user. Since only the owner of the application will utilize the post pin functionality, Eve ultimately decided to implement the Client Credentials grant type, which is better suited for this use case. Regarding the pin creation functionality, Eve explored the relevant API documentation and used Postman to create a pin. The next step will be to implement this functionality within the application code. Sheetal continued working on the “Development for Re-Engagement Strategies” task from HGN Phase III. She is working on creating branch to start backend work, adding routes, creating API end points and required file structure for the task. Additionally, she reviewed the existing completed PR to ensure alignment with project requirements and referred the existing code to better understand the coding style.

Sujith worked on enhancing the Resource Management component for the Highest Good Network App, addressing ESLint errors and improving code quality. He fixed issues related to missing button type attributes and improper use of array indexes as keys. Additionally, he refined the UI, optimized pagination, and ensured better maintainability of the component. Rupa improved the multi-step form project by updating the design for better responsiveness, using reusable components, and customizing various UI elements. She added interactive features such as sliders, custom input fields, and toggle switches, managed with modular state handlers. Rupa also implemented asynchronous routing for smoother transitions while retaining user inputs, introduced smart logic for dynamic form responses, and added real-time data validation. And she developed custom features for digital signatures and user preferences. As part of managerial training, she collaborated with Sheetal, Vinay, and Sujith to analyze summaries and workflows and reviewed Lin Khant Htel’s project for further learning. This holistic approach to development contributes to the larger goal of global game-changing cooperatives.

Vinay worked on the BM Dashboard materials page. An additional email column was added to the updates and purchases models to improve tracking of users who made updates. The API response was updated to include the email in both models, and the frontend was modified to display the email in a separate column. Pull requests were submitted for both frontend and backend changes. Learn more about how the Highest Good Network will measure and assist in global game-changing cooperatives in the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

Alpha, Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622

BINARY BRIGADE SOFTWARE DEVELOPMENT TEAM

The Binary Brigade Team’s summary overseeing advancements in the Highest Good Network software was managed by Vijay Anand Pandian (Full Stack Software Engineer) and Anirudh Sampath Kumar (Software Developer) and includes Aaryaneil Nimbalkar (Software Developer), Geeta Matkar (Software Engineer), Sabitha Nazareth (Software Engineer), Samman Baidya (Software Engineer) and Sriram Seelamneni (Software Engineer). The Highest Good Network software is how we’ll be managing and objectively measuring our progress in designing global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Aaryaneil added the GitHub username as a field in the user profile section and modified the backend to support this change. He collaborated with Sabitha to identify issues related to the implementation and discussed potential solutions. API endpoints were tested following the code changes to accommodate the Dropbox media link and GitHub username. A meeting was held with Sabitha to plan the backlog and coordinate the next steps with Jae.

Anirudh worked on multiple pull requests, including PRs 3149, 3136, 3135, 3139, 3162, 3143, 3133, 3161, 3152, and 3159. He also addressed a bug that caused a one-day difference in start and end dates between the reports page and the user management page. The discrepancy was due to differences in time zone formatting, with the user management page displaying dates in Los Angeles time and the reports page using UTC. He identified the relevant code handling date manipulation and made the necessary changes to ensure consistency across both pages. A pull request, PR 3157, was raised to implement these updates.

Geeta worked on date auto-filling for the blue square addition modal. She encountered an issue with the date format and timezone, which was resolved before completing the task. A pull request, PR 3162, was raised for the changes. Additionally, she worked on adjusting the header height to address an ongoing issue.

Sabitha worked on connecting the front end with the back end and identified that the GitHub username was not integrated into the model and was missing from the current project. She and Aaryaneil addressed the GitHub username integration issue and worked on fixing the Dropbox media folder path. To provide more clarity on the issues, Sabitha created a video detailing the problems and sent it to Jae for further instructions.

Samman worked on a Phase III task to track the estimated event value. He created new files named ResourceUsage to handle resource data, estimate values, and present the information in charts and insights. While working on the task, he encountered difficulties locating the necessary data in the backend, as no relevant data appeared to be available for the project. He communicated this issue multiple times and continues to coordinate with the task assigner. The main part of the task was completed, and the project was nearly finished. Final confirmation on the datasets and any required adjustments are still in progress.

Sriram worked on resolving merge conflicts for both backend and frontend pull requests while addressing requested changes from reviews. After resolving the conflicts, he tested the updates to confirm that everything was functioning correctly before finalizing the pull requests. He also reviewed feedback on previously submitted pull requests and made the necessary updates.

Vijay worked on implementing unit tests for the “bmConsumableController” file as part of the HGN software project. He focused on ensuring the accuracy and reliability of this component across multiple work sessions. Additionally, he completed the unit test implementation for the “allUserTimeEntriesActionCreator” file, contributing to the overall stability of the codebase. See the Highest Good Society and Highest Good Network pages for more on how this relates to designing global game-changing cooperatives. View some of the team’s work in the collage below.

Binary Brigade, Highest Good Network software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, GitHub username integration, backend API updates, timezone formatting bug fix, date auto-filling feature, Dropbox media link implementation, frontend and backend synchronization, unit test implementation, resource usage tracking, merge conflict resolution, pull request testing.

BLUE STEEL SOFTWARE DEVELOPMENT TEAM

The Blue Steel Team’s summary, presenting their work on the Highest Good Network software was managed by Nazanin Hashemian (Software Developer, Team Manager) and includes Ramakrishna Aruva (Software Engineer)Sai Girish Pabbathi (Software Engineer)Sharan Sai Marpadaga (Software Developer), and Supriya Sudini (MERN Stack Developer). The Highest Good Network software is how we’ll be managing and objectively measuring our process for designing global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Ramakrishna resolved a backend issue by downgrading a library, fixed a member assignment bug, and investigated another issue. Sai fixed the toolbar issue in time logging modals , and work began on the login page for the listing homepage, including setting up components and reviewing authentication requirements. Global game-changing cooperatives fostered innovative solutions for shared challenges. Nazanin resolved a VS Code installation issue on Mac and installed extensions such as Prettier, ESLint, Git Blame, and GitLens. In TaskButton.jsx, she updated task completion logic to track the resolver, and in TeamMemberTask.jsx, she added a “Resolved By” column. She identified a misalignment in task tracking functionality and planned a task details page. This work represents a small but vital contribution toward the development of global game-changing cooperatives.

Sharan worked on a number period issue and continued troubleshooting a Dev-related bug affecting blue squares. Supriya addressed password validation errors in BMLogin, changed the login button text to “Submit,” and refined validation checks to prevent submission of non-compliant passwords. See the Highest Good Society and the Highest Good Network pages to learn more on how their work contributes to designing global game-changing cooperatives. See below to view images of their work.

Blue Steel Team, Highest Good Network software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, backend issue resolution, library downgrade, member assignment bug, toolbar issue fix, time logging modals, login page development, authentication requirements, VS Code installation issue, Prettier ESLint Git Blame GitLens extensions, task completion logic update, task tracking functionality misalignment, dedicated task details page, number period issue troubleshooting, Dev-related bug fix, password validation errors, BMLogin button text change, non-compliant password prevention

CODE CRAFTERS SOFTWARE DEVELOPMENT TEAM

The Code Crafters Team, covering their work on the Highest Good Network software, was managed by Swaroop Udgaonkar (Software Engineer) and includes Anjali Maddila (Software Engineer)Ashrita Cherlapally (Software Engineer)Denish Kalariya (Software Engineer)Dhrumil Dhimantkumar Shah (Software Engineer)Humera Naaz (MERN developer)Muhideen Mustapha (Software Engineer), Pavan Swaroop Lebakula (Software Engineer)Pratyush Prasanna Sahu (Software Engineer) and Summit Kaushal (Backend Software Developer). The Highest Good Network software is how we’ll manage and objectively measure our process for global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Anjali worked on updating the dashboard to ensure that columns update dynamically based on availability, usage, and wastage. Changes were made to materialsActions.js to improve stock calculations, and MaterialListView.jsx was modified to display real-time stock availability. The dashboard was also updated to allow stock modifications for authorized users. These improvements reflect a growing trend toward global game-changing cooperatives, where shared resources and transparent data drive efficient operations. Additionally, pull requests were raised in the frontend repository (3165) and the backend repository (1228) to merge the implemented changes. Ashrita worked on pull requests and reviewed the details of a new task related to refreshing the profile after setting the final day. She analyzed the issue using the provided video to understand the expected behavior and began identifying possible solutions. The project benefited from her understanding of global game-changing cooperatives, which she applied to streamline the user experience. Additionally, she assessed potential frontend and backend changes required to implement the fix effectively.

Denish fixed a background color issue in the app for UI consistency. He optimized tab data handling to improve the loading speed of the Weekly Summaries Report, which increased the efficiency and responsiveness of report generation. This improvement in report generation represents a key advancement for global game-changing cooperatives, allowing them to access critical data more quickly. His work addressed both UI consistency and performance in critical reporting features. Muhideen worked on a task to notify users through a popup when their permissions changed. The frontend dialog box for the notification was implemented, and development began on the backend component to modify the user profile schema to accommodate a boolean field. Issues were encountered while updating the schema through endpoints in Postman, requiring time to debug and resolve the errors. Global game-changing cooperatives often find that even small schema changes can have widespread impact.

Dhrumil completed work on the Phase 2: Reusables: Single Update task and submitted a pull request. Following this, he reviewed potential tasks to work on and encountered some uncertainties. While Jae was assisting with clarifications, he identified another task within Phase 2 that shared similarities with his previous work. As a result, he took on the 717 Phase 2: Tool/Equipment History (List of Issue Log) task. This demonstrated how individual initiative can contribute to global game-changing cooperatives. Humera worked on PR 1208 to address an edge case where a badge, when incremented and broken, reaches the same badge again. Instead of being replaced, the badge is now decremented and remains in the database while a new badge is awarded. She reviewed the logic to ensure consistency in badge assignments and updated the database structure accordingly. This exemplifies the kind of innovative problem-solving that fuels global game-changing cooperatives.

Additionally, she updated the meeting scheduling system by adding location details for Zoom, phone calls, and on-site meetings. She integrated this information into the database for proper storage and retrieval and modified the scheduling logic to pass location details as a parameter for generating calendar invites. The integration was tested to ensure that invite links included the correct location details and that database updates occurred as expected. Pavan closed task 90, worked on the member filter, reverted previously suggested changes related to the member filter, made backend changes to address an issue with synchronous API loop calls, and worked on integrating the frontend to ensure proper API calls and saving the response as state or an object for table display. These improvements represent a step forward in building global game-changing cooperatives.

Pratyush created a simple landing page displaying a list of events and a basic bar chart representing event times. He worked on a bar chart categorizing event types, labeling them as event type 1, event type 2, etc., and added a highlight section showing the total number of registered members, the most popular event, and the least popular event. He also developed a bar chart illustrating event registration times to identify peak attendance hours. This work showcased the potential of global game-changing cooperatives to organize and visualize community engagement. Additionally, he included a highlight section under the event time bar chart to track repeated participation. UI features were refined, and the alignment of both charts was improved. Summit resolved an issue where new users or users without a badge were not having the badge assigned. They tested for edge cases and potential issues while optimizing code for better readability. Technical issues were encountered when pushing code, which were addressed. This resolution demonstrates the power of global game-changing cooperatives in collaborative problem-solving.

Additional tests were run to check for redundant code, and final tests were completed. Responses to reviewers were sent. Updates were made to the “How to Test” section of the PR to improve clarity. PR1193’s ‘How to Test’ section was edited for readability, including the addition of a walkthrough. Changes were finalized, and additional tests were performed to verify functionality. Swaroop worked on completing the alignment of teams and people reports for smaller screens, ensuring there were no misalignment issues. He made adjustments to the reports and modified JSX files as part of the updates. As a manager-in-training, he reviewed his team members’ work, including photos, videos, and summaries. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. View some of the team’s work in the collage below.

Code Crafters, Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, landing page , event registration trends, bar chart visualization, user badge assignment, frontend UI improvements, API integration updates, stock availability tracking, scheduling system enhancement, database schema modifications, performance optimization.

DEV DYNASTY SOFTWARE DEVELOPMENT TEAM

The Dev Dynasty Team’s summary, covering their work on the Highest Good Network software, was managed by Jatin Agrawal (Software Engineer) and includes Honglin Chen (Software Engineer)Ghouse Shahe Meera Ziddi Mohammad (Software Engineer Intern)Nikita Kolla (Full Stack Developer), Nishita Gudiniye (Software Engineer)Shreya Vithala (Software Engineer), Shraddha Shahari (Software Engineer), and Zhifan Jia (Software Engineer). The Highest Good Network software is how we’ll manage and objectively measure our process for global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Honglin completed the implementation of PR 3107, fixing mapping logic so that lesson cards display the author and project name instead of the author and project ID. He added a like button feature with seamless frontend and backend updates and raised PR 3158 to resolve console errors on the materials list page, fix data update logic, and implement page navigation for the “add material” feature. These improvements represent a step forward in enhancing user experience, a principle often championed by global game-changing cooperatives. Jatin worked on the “Fix Lead Team Badge Auto-Assignment” issue, creating a PR that is awaiting review. He also developed logic to calculate committed hours for projects and tasks, generating a total sum of project-only and task-only hours.

Nishita worked on the “ENGAGEMENT TAB” of the event management page, implementing toggle functionality between the “comments” and “feedback” sections and developing the “comments” section, including UI for displaying comments with user names and profile pictures, as well as functionality to post comments. Her work contributes to a growing trend of global game-changing cooperatives within the tech industry. Shraddha resolved an issue preventing emails from being sent from the “Send Emails” tab by adding validation to the upload header field after discussions with Hakan. She raised a pull request for the fix and worked on debugging and fixing the incorrect function for assigning a new badge. Shreya focused on identifying necessary code files for the registration confirmation feature, with assistance from Nishita, and worked on adding unit tests for the project info modal to correct previously identified errors. These individual contributions highlight the power of collaborative problem-solving within the context of global game-changing cooperatives.

Zhifan fixed build errors and investigated access issues between the Community Portal and BM Dashboard caused by mismatched login requirements. His contributions supported the growth of global game-changing cooperatives by streamlining platform integration. He implemented pagination for both the frontend and backend, set up synthetic test data, and made improvements to event functionality, including status logic, time zone adjustments, and cover picture display. Nikita worked on resolving merge issues related to creating input method components for forms. She began designing and researching a weekly company summary email for admins and is in the prototype development phase. Her work on improving form inputs and communication tools reflects the innovative spirit of global game-changing cooperatives.

Ziddi focused on fixing a bug related to PR #3163, which depends on PR #2420 containing code changes from Logeshwari. Merge conflicts in PR #2420 prevented it from being merged into the main branch. Testing the fix required logging in as an owner and accessing the permissions management section. A console error was identified and resolved. Global game-changing cooperatives represent a powerful model for collaborative innovation. Ziddi also collaborated with Jae on two hotfixes. The first hotfix addressed an issue preventing admin and owner users from saving changes to user profiles, traced to profiles with warnings. The second hotfix involved modifying time logs across multiple forms, such as tangible and intangible time, time invested, and date tracking. Testing showed that the first fix required adjustments, while the second functioned as expected. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. View some of the team’s work in the collage below.

Dev Dynasty, Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Software development updates, bug fixes and feature implementation, frontend and backend development, project management software, student dashboard design, event management system, pull request review, user engagement features, pagination and data handling, admin dashboard improvements.

EXPRESSERS SOFTWARE DEVELOPMENT TEAM

The Expressers Team’s summary, covering their work on the Highest Good Network software, managed by Strallia Chao (Software Engineer) includes Jinda Zhang (Software Engineer/Machine Learning Engineer)Rahul Trivedi (Software Engineer) and Shreya Laheri (Software Developer). The Highest Good Network software is how we’ll manage and objectively measure our process for global game-changing cooperatives through innovative software development, testing, and collaboration.

This week, Jinda enhanced test coverage by implementing unit tests for various source code files. The pull request added unit tests for the authActions.js file, specifically targeting the loginBMUser, logoutUser, refreshToken, setCurrentUser, and setHeaderData actions. These tests ensured that the actions were correctly dispatched, handled both success and error scenarios, and improved the robustness and reliability of authentication actions. The organization championed global game-changing cooperatives, fostering collaborative ventures that reshape established market dynamics.

Rahul reviewed multiple pull requests, focusing on functionality, UI behavior, and test case validation. PRs #3159, #3135, #3095, #3093, #3152, #3139, #3103, #3126, #3122, and #3142 were reviewed, confirming that all test cases passed. PR #3088 was tested for tooltip behavior, ensuring that tooltips appear and disappear correctly. PR #3149 was checked for collapse view functionality and responsiveness, which worked as expected. PR #3128 was tested but encountered a 404 error, which was documented. PR #3046 was verified for search functionality, confirming that spaces were ignored as expected. He also worked on UI testing, reviewing PR #3133 for UI and filter functionality and PR #3085 for image and UI appearance across light and dark modes. The potential for global game-changing cooperatives to reshape economic landscapes remained a topic of discussion.

Shreya focused on refining updates based on feedback. She rewatched Jae’s video to review feedback and independently implemented all necessary changes. After finalizing the updates, she recorded a demo video for Jae to review and provide further input. Shreya’s work reflects the potential of global game-changing cooperatives to foster collaboration and drive impactful results. In addition, she spent time learning Jest to enhance her understanding of unit testing, specifically focusing on core concepts and their application in improving testing workflows. Strallia managed weekly team reviews and reporting, ensuring all team summaries were updated. She worked on resolving backend development issues and incorporated feedback from Tatyana regarding the Total Org Summary page. She also oversaw the backend progress for the summary page, checked in with a team member on their totalSummariesSubmitted component, and provided clarification regarding pull request requirements after a miscommunication. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. See the collage below to view the team’s work.

Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Highest Good Network Software, Sustainable Development Software, Open Source Project Management, Agile Software Development, Collaborative Software Engineering, Eco-Renovating the Human Story, Open Source Software Contributions, Backend Development and Testing.

LUCKY STAR SOFTWARE DEVELOPMENT TEAM

The Lucky Star Team’s summary of the Highest Good Network software, was managed by Anne Zhang (Software Engineer) and includes contributions from Chetan Sunku (Software Engineer)Koushica Bosadi Ulaganathan (Software Engineer)Nikhitha Kalinga (Software Engineer)Neha Bogireddy (Software Engineer)Srikanth Pusthem (Full Stack Developer)Shefali Mittal (Volunteer Software Engineer), and Vaibhavi Madhav Deshpande (Software Engineer). This week, Chetan worked on resolving an issue where the “Export All Badges to PDF” feature did not include newly created and assigned badges, affecting the User Profile section under “Select Featured.”

Koushica reviewed multiple pull requests, focusing on test coverage, UI inconsistencies, feature behavior, and CSS impacts. She provided feedback on PR #3152, verified test cases and mocking implementation, and suggested improvements for PR #3151 related to date picker navigation and button state clarity. She addressed toolbar chevron alignment in PR #3143, access restrictions in PR #3140, and missing route definitions in PR #3128. She also worked on theme synchronization across tabs, ensuring color mode updates reflect immediately across all open tabs, and updated unit tests accordingly. Additionally, she improved time-logging functionality so that logged hours immediately update across relevant sections. Koushica’s work fostered a spirit of global game-changing cooperatives within the team.

Neha reviewed feedback on her PR for the timer pop-out function and continued working on formatting issues in the BM dashboard, with a PR expected soon. She also identified a new task related to progress bar formatting on the main dashboard. Global game-changing cooperatives often foster innovation through collaborative efforts. Nikhitha implemented a user permission button within the Permission Management functionality, allowing authorized users to set or clear the final working day, triggering updates through Redux or an API, and ensuring the UI reflects changes correctly while addressing special cases that prevent updates. This improvement fostered a sense of ownership, much like that seen in global game-changing cooperatives, where collective action drives progress.

Samarth led a 10-member PR review team, tracking their progress, evaluating their assessments, and verifying submitted images. He provided feedback on each document, compiled contributions into a blog post with a collage of submitted images, updated the PR review tracking sheet, and ensured all team members received recognition in the weekly blog. He also coordinated the collection of bios from eligible members and followed up with those who had been asked to submit theirs. He recognized the potential of global game-changing cooperatives to revolutionize traditional business models. Shefali enhanced the Twitter/X auto-poster by adding edit functionality, developing a backend API to allow users to update scheduled posts while ensuring only scheduled posts are displayed for modification before publication. This improvement allows for greater control and flexibility in managing social media content, potentially impacting the way organizations and individuals engage with their audiences, especially within the growing landscape of global game-changing cooperatives.

Srikanth worked on improving concurrency logic in the WBS auto-refresh feature by modifying the addNewTask function to return a status code for success, error, or outdated data. He adjusted the front-end to retain local storage data until a confirmed success response was received, tested isLoading state behavior across user roles, and submitted PR 3170 with these changes, including minimal formatting updates and code comments on concurrency handling. These improvements represent a significant step forward in ensuring data integrity within the system, potentially influencing how other teams approach similar challenges, demonstrating the power of global game-changing cooperatives within our organization.

Vaibhavi worked on the reschedule event task, resolving CSS class conflicts, fixing dependency issues, and rebuilding the feature for proper functionality, continuing backend development to enhance integration and optimization of the rescheduling process. The project benefited from Vaibhavi’s contributions, which fostered a collaborative environment reminiscent of global game-changing cooperatives. Anne focused on an issue with the manager account’s incorrect display of the dropdown menu under Other Links and determined that the bug had been fixed in a recent commit on the main branch. She reviewed the code changes in that commit and identified that the BMHeader.jsx file was not compiling, making debugging more difficult. She also started working on a new issue related to saving blue square reasons and managed the Lucky Star team’s reviews and pictures of the week. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. See the collage below to view the team’s work.

Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, PR review tracking, user permission management, time-logging functionality, theme synchronization, WBS auto-refresh, Twitter auto-poster API, export badges to PDF, reschedule event task, frontend and backend integration, bug fixing and debugging

MOONFALL SOFTWARE DEVELOPMENT TEAM

The Moonfall Team’s summary, covering their work on the Highest Good Network software was managed by Newell Newell (Manager), and includes Bhavpreet Singh (Software Engineer)Lalith Kumar Rajendran (Software Engineer), Nikhil Giri (Software Engineer)Shashank Kumar (Software Engineer), Swathi Dharma Sankaran (Software Engineer)Vivek Sharma (Software Engineer), and Yili Sun (Software Engineer). This week, Bhavpreet reviewed eight pull requests over the first two days and then worked on PR 2701 to resolve merge conflicts and verified functionality. Many hours were spent on PR 3169 to address a bug where the phone number toast notification appeared incorrectly. The update ensured that each required field triggers its own toast notification and provided a specific feedback on missing information. The team explored the potential of global game-changing cooperatives to revolutionize their approach to software development.

Lalith analyzed the requested feature and designed an implementation plan. He reviewed the existing codebase before creating a feature branch. Development focused on a “Save Filter” button that appears only when a project code is selected, with functionality to group codes using the “Add Filter” button. Auto-population of the filter bar was implemented when a user selects a saved filter. Lalith’s approach reflected the innovative spirit of global game-changing cooperatives, emphasizing collaborative problem-solving. Nikhil set up a new system following a system crash and completed installations for necessary tools. He resolved an issue with a specific Node.js version before continuing work on the Phase 2 feature for the “Which Tool or Equipment to Update” section in the BM Dashboard. Shashank removed an unintended gray background from the header banner and merged a pull request for the fix. He continued working on the list and bidding pages and focused on layout improvements. The profile page layout was changed from Reactstrap to CSS Grid to resolve spacing issues and improve structural alignment. He believes that global game-changing cooperatives represent a powerful model for equitable economic development.

Swathi modified the SummaryBar.jsx file to remove “NaN” values from suggestion categories in dropdowns and replaced them with a numbered list for improved clarity. The select input was adjusted to properly format options and additional modifications were made in the user suggestion modal to enhance readability and maintain consistency. These enhancements underscore the power of global game-changing cooperatives in fostering collaborative development. Vivek worked on setting a default tab for users without a team and determined that a fresh implementation was necessary due to conflicts with recent changes. He included observations from the review and relocated initial tab-setting logic to useEffect. Yili completed unit tests for PeopleTableDetails.jsx on the Reports page and verified data rendering, interaction behaviors, and edge cases. She reviewed test results and necessary adjustments were made to align with expected functionality. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. Below is a collage for the team’s work.

Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Pull request reviews, merge conflict resolutions, bug fixes for toast notifications, implementation of "Save Filter" functionality, system setup and Node.js issue resolution, layout improvements using CSS Grid, dropdown suggestion enhancements, default tab setting for users without teams, and unit tests for Reports page components.

REACTONAUTS SOFTWARE DEVELOPMENT TEAM

Reactonauts’ Team’s summary, covering their work on the Highest Good Network software was managed by Vijeth Venkatesha (Software Engineer) and includes Gmon Kuzhiyanikkal (Software Engineer)Haoyue Wen (Software Engineer)Keying Guo (Software Engineer), Khushi Jain (Software Engineer)Mohan Gopi Gadde(Software Engineer)Nikhil Pittala (Software Engineer)Pallavi Thorat (PR Team O-Sh)Peterson Rodrigues (Full-Stack MERN Stack Developer)Rishitha Mamidala (Software Engineer), Saniya Farheen (Software Engineer), Sharadha Shivakumar (Software Engineer), and Xiyan Li (Software Engineer Intern).

This week, Gmon took on a new task for global game-changing cooperatives—finishing the fix so that members’ tasks are hidden with the team’s toggle and adding bell notifications at 50%, 75%, and 90% of the task deadline. He noticed that a PR already exists and could now be marked as complete. He also completed his task of adding active/inactive numbers by teams on the team page, and a new pull request branch has been created, named Gmon-Active-NonActive-team. The PR number is PR 2850, and it is currently waiting for review. The old PR 2609 is under final review, awaiting approval from team members, after which it can be pushed to the main branch. All relevant screenshots and videos highlighting PR 2850 have been added and uploaded to Dropbox for reference. Additionally, he spent time understanding the project’s architecture and existing features to prepare for upcoming tasks and contributions within global game-changing cooperatives.

Haoyue focused on resolving complex merge conflicts and addressing code review feedback to refine the Quick Setup Tool for global game-changing cooperatives. She also worked on debugging critical issues, ensuring the tool functions smoothly and aligns with project specifications. Additionally, she made progress on developing the FAQ tool, incorporating the latest specifications to improve interaction within the application. Keying worked on optimizing a filtering function for global game-changing cooperatives, specifically attempting to implement a multi-select feature when selecting a user. Despite multiple attempts, the added functionality did not work as expected, and the filter failed to operate correctly when additional selections were introduced. Additionally, Keying encountered performance issues with a specific page, where loading times remained long even on a high-performance machine. After loading, any code errors prevented the filter from functioning entirely. Keying also explored potential testing strategies under these conditions to diagnose and resolve the filtering issues effectively.

Khushi focused on developing Phase 3 – Event Management Page for the organizer’s view within global game-changing cooperatives. This page, accessible at /communityportal/activity/:activityid, is designed to provide event organizers with a structured interface to oversee and manage their events efficiently. It allows them to update event descriptions, track engagement analytics, and monitor real-time status updates. The page features an Event Information Section displaying key details such as event name, location, organizer information, date, time, and Zoom link. A Status & Rating System indicates whether the event is active or completed, along with its overall rating. A Date Selector Dropdown and Calendar View enhance usability, allowing organizers to switch between event dates and track scheduling. The Description Box offers an editable text area where organizers can modify event details, add media, and submit updates.

Additionally, the interface includes navigation tabs—Description, Analysis, Resource, and Engagement—for event management. The layout incorporates a Top Navigation Bar with quick access to the Dashboard, BM Dashboard, Timeline, Project, Reports, and User Profile. The left panel highlights event-specific details, while an interactive dropdown facilitates date selection. A calendar component visually marks event days, ensuring seamless scheduling. Through this development, Khushi is optimizing the event management experience, making it more intuitive and functional for organizers within global game-changing cooperatives. Mohan worked on resolving merge conflicts in an older pull request related to the inactive button and people reports in the project for global game-changing cooperatives. The process involved identifying the source of the conflicts and determining an approach to integrate updates while preserving recent changes and ensuring compatibility with the existing codebase. Steps were taken to merge the necessary modifications without introducing regressions or disrupting functionality.

Nikhil worked on writing unit tests for the action creators in the userManagement.js file within global game-changing cooperatives. He focused on verifying that the action creators produce the expected outputs based on different inputs and conditions. This involved setting up test cases, mocking necessary dependencies, and ensuring proper assertions were in place. Debugging was done to address any issues encountered during testing. The tests were reviewed to confirm they align with project requirements and improve overall code reliability. Pallavi worked on resolving lint-related issues in a PR and reviewed multiple PRs to verify functionality, responsiveness, and test case results for global game-changing cooperatives. The /communityportal/reports/event/personalization page was tested for both Admin and Volunteer roles, confirming expected behavior, including responsiveness. PRs 3131, 3127, 3125, 3095, and 3122 were reviewed, with all test cases passing.

PR 3149, which introduced a new default and collapse view in the BM Dashboard for Phase II, was tested to ensure correct functionality and user interaction. PR 3085 was verified to confirm that activity images, descriptions, and schedules were displayed correctly. PR 3060 was tested to check that the navbar functioned as expected. PR 3159 introduced unit tests for the authActions.js file, covering login, logout, refresh token, and user authentication actions, with all test cases passing. In addition to reviewing PRs, efforts were made to identify and address potential issues affecting system behavior, ensuring that implemented features met project requirements within global game-changing cooperatives. The verification process involved checking UI elements, interactive components, and expected outcomes based on predefined test cases. Test cases for reviewed PRs were validated to confirm that changes did not introduce new issues or regressions. The testing approach included assessing different user roles and varying screen sizes to ensure a consistent experience. Work on resolving lint-related issues helped maintain code quality and adherence to best practices. Collaboration with team members ensured that feedback was addressed, and any concerns raised during reviews were resolved before merging changes.

Peterson fixed a bug on the Dashboard page for global game-changing cooperatives that occurred when the user selected a profile picture in SVG+XML format on the User Profile page. The fix now allows users to submit the summary normally, even with a profile picture in this format. Rishitha Mamidala completed the development of front-end visualizations for No-Show Rate Reports as part of Phase 3 for global game-changing cooperatives, submitting PR 3156 and PR 1227. The work included designing demographic breakdown charts to display no-show rates and creating comparison visuals to identify trends across different event types and locations. Additionally, the back-end logic was developed to calculate no-show rates segmented by demographics, event type, and location.

Saniya examined a bug to determine whether it was functioning correctly, as she had not received enough PR reviews to confirm its status. She considered the possibility of an issue affecting its expected behavior. Once she receives 10 PR approvals, she will begin working on another bug, and Jae will merge the current one within global game-changing cooperatives. Sharadha worked on the “Create ‘use both filters’ popup and function,” making changes to the collaboration.jsx file to implement the required features. The work is still in progress, as further development depends on the merging of other branches. The “Clear All” feature and tooltip are currently functional, but additional refinements are needed. Further adjustments will be made once the dependencies are resolved, ensuring the filtering system functions as intended within global game-changing cooperatives.

Xiyan focused on integrating a URL shortening service into the highest good network application within global game-changing cooperatives. He developed key components—including the URLService, which manages API interactions, and the URLController, which handles incoming requests. The new feature provides URL shortening, maintains a history of shortened URLs, and offers a copy-to-clipboard function. By leveraging modern web technologies and TypeScript for strong type safety, he ensured error handling throughout the codebase. Vijeth focused on team management and technical investigations within global game-changing cooperatives, overseeing the weekly summary process, reviewing progress updates, and ensuring alignment with project requirements. He analyzed the MongoDB database to identify replicated or redundant data that could be contributing to application slowdown, examining database structures and querying stored data for inefficiencies. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. Below is a collage of the team’s work.

Reactonauts, Highest Good Network, Global Game-changing Cooperatives, One Community Weekly Progress Update 622, filtering function optimization, multi-select feature implementation, event management page development, engagement analytics tracking, unit testing action creators, resolving merge conflicts, lint issue resolution, PR verification process, no-show rate visualization, front-end and back-end integration

SKYE SOFTWARE DEVELOPMENT TEAM

Skye Team’s summary, covering their work on the Highest Good Network was managed by Preksha Welankiwar (Digital Marketing Manager and Team Admin) and Luis Arevalo (Software Engineer) and the team includes Ikechukwu Gbogboade (Frontend Software Developer), Laura Cohen (Software Engineer), Sai Preetham (Full Stack Developer), Snehal Dilip Patare (Software Engineer), and Yao Wang (Software Engineer). The Highest Good Network software helps manage and objectively measure the designing of global game-changing cooperatives, focusing on social architecture, construction, production, and maintenance processes to build sustainable and thriving ecosystems. This solution is portable, scalable, and ideal for off-grid or sustainable living communities.

This week, Ike focused on the design for global game-changing cooperatives by developing the bidding homepage display for property listings with a user-friendly grid and list format, incorporating high-quality images for each property along with essential details such as titles and primary images. He used placeholders for actual property detail content. Laura focused on improving how user permissions are tracked and updated. After reviewing a teammate’s work to better understand the hasPermission utility, she adjusted how permissions are stored and retrieved. She made changes to ensure the most up-to-date permissions are always available, which is important for ensuring the permission change model works correctly for designing the global game-changing cooperatives.

Luis worked on troubleshooting an issue with warning tracking not appearing. After discussing the problem with Newell, an index was added to ensure MongoDB created the document on the backend. He then worked on generating an in-depth summary text to check if users had not submitted their summaries due to being off. While inspecting this, he encountered an issue preventing new members from being added to teams. After identifying the problem, he reached out to Jae for confirmation on whether he could add members. He also continued implementing the in-depth intro summary, allowing text to be added if a user is off for the week in his support to designing the global game-changing cooperatives.

Sai Preetham worked on implementing backend permission checks for warnings based on feedback from Nathan and Luis. Previously, permissions were managed on the frontend, and changes were made to ensure security and consistency with existing backend structures. Role-based checks were added to grant default permissions to Owner and Administrator roles, preventing issues where they appeared to lack permissions despite having access. Updates were made in the currentWarningsController to validate actions such as adding, updating, and deleting warnings. The requestor object was verified to ensure that user roles were correctly passed for permission checks. These changes were implemented separately to avoid disruptions to existing logic while aligning with the overall permission management system. Testing was done to confirm functionality and resolve any issues, in support to designing the global game-changing cooperatives.

Snehal investigated an issue with the backend API, encountering an invalid token error through Postman. She tested the token with the Facebook Graph API, where the token worked as expected and allowed post creation extending her support to designing the global game-changing cooperatives. Yao continued working on the backend code related to Reddit post functionality, focusing on identifying the cause of an authentication error that prevented posts from being submitted. Debugging efforts included reviewing authentication flows, checking token validity, and testing different configurations to determine why the system blocked post requests. See the Highest Good Society and the Highest Good Network pages to learn more about how their work contributes to the designing for global game-changing cooperatives. See below for the work done by the group.

Highest Good Network Software, Designing Global Game-changing Cooperatives, One Community Weekly Progress Update #622, bidding homepage development, property listings interface, responsive CSS design, user permissions tracking, hasPermission utility update, backend API troubleshooting, Facebook Graph API integration, role-based access control, backend security enhancements, software development collaboration

SOFTWARE PR REVIEW TEAM A-H

The PR Review Team’s summary for team members’ names starting with A-H and covering their work on the Highest Good Network software was managed by Saumit Chinchkhandi (Administrative Assistant and Software Engineer). The Highest Good Network software is a foundation of what we’ll be using to measure our results of global game-changing cooperatives. This week’s active members of this team were: Abdelmounaim Lallouache (Software Developer)Akshay Jayaram (Volunteer Software Engineer)Aureliano Maximus (Volunteer Software Engineer)Carl Bebli (Software Engineer)Carlos Gomez (Full-Stack Software Developer)Ghazi Rahman Shaik (Software Engineer), and Harshitaa Anand (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports global game-changing cooperatives by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

SOFTWARE PR REVIEW TEAM I-N

The PR Review Team’s summaries for team members’ names starting with I-N and covering their work on the Highest Good Network software was managed by Anoushka Hazari (Data Analyst). The Highest Good Network software is a foundation of what we’ll be using to measure our results for global game-changing cooperatives. This week’s active members of this team were: Jaissica Horra (Software Engineer)Jiaqi Nie (Software Engineer)Kurtis Ivey (Full Stack Developer)Michael Lambo (Software Developer)Nahiyan Ahmed (Full Stack Software Developer) and Nathan Hoffman (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network will measure and assist in global game-changing cooperatives in the Highest Good Network open source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

SOFTWARE PR REVIEW TEAM P-Z

The PR Review Team’s summary for team members’ names starting with P-Z and covering their work on the Highest Good Network software was managed by Olawunmi “Ola” Ijisesan (Administrative and Management Support) and Samarth Urs (Administrative Assistant and Data Analyst). The Highest Good Network software forms the foundation for measuring our results in global game-changing cooperatives. This week’s active members of this team were Sanjeevkumar Hanumantlal Sharma (Software Engineer)Shengwei “Peter” Peng (Software Engineer)Srichand Medagani (Full Stack Developer)Sunil Kotte (Full Stack Developer)Yiyun Tan (Software Engineer) and Yu Yan (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports global game-changing cooperatives practices by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network Software, Global Game changing Cooperatives, One Community Weekly Progress Update #622, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

AND WE PRODUCED THIS WEEKLY UPDATES BLOG – CLICK HERE TO SUBSCRIBE

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

 

GET INVOLVED

DONATE | WAYS ANYONE CAN HELP | MEMBERSHIP

CLICK HERE FOR ALL PAST UPDATES

One Community Welcomes Sharadha Shivakumar to the Software Development Team!

One Community welcomes Sharadha Shivakumar to the Software Development Team as our newest Volunteer/Consultant!

Sharadha Shivakumar, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Sharadha is a recent graduate with a Master’s in Computer Science from George Mason University, where she developed a strong foundation in software engineering, machine learning, and data analytics. She is passionate about creating impactful solutions and thrives on contributing to projects that make a difference. Sharadha has hands-on experience in developing and deploying scalable web applications using technologies like the MERN stack, AWS, and Docker. As a member of One Community, she is actively contributing to the Highest Good Network App by resolving critical UI/UX issues, ensuring seamless functionality across different modes and user profiles through comprehensive testing. She has addressed cropping issues in the Dashboard component dropdown and resolved freezing and shaking behaviors on small screens, ensuring a smooth user experience for all members.

 

WELCOME TO THE TEAM SHARADHA!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP

One Community Welcomes Humera Naaz to the Software Development Team!

One Community welcomes Humera Naaz to the Software Development Team as our newest Volunteer/Consultant!

Humera Naaz, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Humera is a skilled Software Developer with experience in backend development, specializing in creating efficient and scalable solutions. She has contributed to developing robust applications using technologies like Angular, Java Spring Boot, and distributed storage techniques, achieving significant improvements in system performance and user experience. With a passion for clean code and innovative problem-solving, Humera thrives in Agile environments, collaborating with cross-functional teams to deliver impactful features. She holds a Master’s degree in Computer Science from San Francisco Bay University and is proficient in tools like RESTful APIs, MongoDB, and ReactJS. As a part of the One Community Software Team, Humera worked on developing and improving the badge assignment features of the Highest Good Network, ensuring badges were created and assigned appropriately.

 

WELCOME TO THE TEAM HUMERA!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP

One Community Welcomes Snehal Patare to the Software Development Team!

One Community welcomes Snehal Patare to the Software Development Team as our newest Volunteer/Consultant!

Snehal Patare, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Snehal is a skilled Software Developer with over 2 years of experience. She has successfully developed scalable software applications leveraging the MERN stack, Java, and Python. She also has experience in application deployment on cloud platforms such as AWS and OpenStack. Snehal has made significant contributions to the team’s codebase by debugging, developing, and reviewing pull requests (PRs). She focuses on delivering resource-optimized code to reduce infrastructure usage, promoting sustainability in software solutions. Snehal has demonstrated the ability to work in fast-paced environments and on complex projects requiring effective solutions. She has a proven track record of collaborating with cross-functional teams to design, develop, and deliver cutting-edge products and services. As a member of the One Community team, she is contributing to the Highest Good Network Software team by fixing bugs, debugging, and developing the auto-poster functionality for Facebook.

 

WELCOME TO THE TEAM SNEHAL!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP

One Community Welcomes Samarth Bhadane to the Software Development Team!

One Community welcomes Samarth Bhadane to the Software Development Team as our newest Volunteer/Consultant!

Samarth Bhadane, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Samarth has extensive experience in Software Engineering and DevOps, leading and contributing to diverse projects that bridge cutting-edge technology and operational efficiency. With a strong background in machine learning, software engineering, and systems design, Samarth thrives in fast-paced environments, tackling complex challenges with innovative, scalable solutions. He is passionate about optimizing resources, integrating automation, and driving sustainable practices in technology to create impactful, future-ready systems. As a member of One Community, he actively contributes to the Highest Good Network Software App. His contributions to software development initiatives include implementing and integrating testing and linting processes into CI/CD pipelines, resolving code quality issues such as linting errors, and driving the development of impactful features, including a new Jobs Landing page.

 

WELCOME TO THE TEAM SAMARTH!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP

One Community Welcomes Ashrita Cherlapally to the Software Development Team!

One Community welcomes Ashrita Cherlapally to the Software Team as our newest Volunteer/Consultant!

Ashrita Cherlapally, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Ashrita is a Software Engineer with over 3 years of experience in designing and developing scalable, efficient web applications. She has demonstrated success working in dynamic environments, leveraging her expertise in JavaScript frameworks like React, Node.js, both SQL and NoSQL databases, and cloud technologies such as AWS and Microsoft Azure. With a strong focus on performance optimization and user-centric design, Ashrita thrives in both collaborative and independent roles, tackling complex technical challenges. As a member of the One Community, she is contributing to the Highest Good Network Software team with code reviews, reviewing pull requests, bug fixing and collaborating with team members to maintain high standards of code quality. She also played a key role in developing the badge component for the HGN app using the MERN Stack, which visually represents statistical data, displaying user counts for specific badges selected from a dropdown. This feature enhances user experience by providing clear, actionable insights into user engagement.

 

WELCOME TO THE TEAM ASHRITA!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP

One Community Welcomes Shashank Kumar to the Software Development Team!

One Community welcomes Shashank Kumar to the Software Team as our newest Volunteer/Consultant!

Shashank Kumar, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Shashank has over 2 years of professional experience in web development, specializing in creating dynamic, responsive, and user-centric applications. With expertise in React.js, Next.js, Node.js, TypeScript, and MongoDB, he has successfully built and deployed scalable solutions. Passionate about innovation, Shashank consistently delivers projects that merge functionality with outstanding design. He is also skilled in DevOps practices, including Docker, Kubernetes, and CI/CD pipelines, ensuring smooth and efficient deployments. Shashank actively contributes to open-source projects and stays updated with emerging trends in technology. As a member of the One Community team, Shashank has contributed to the Highest Good Network Software by developing scalable backend systems and seamless UI / UX components. His work includes creating modular, reusable codebases and deploying solutions that enhance user engagement and operational efficiency. 

 

WELCOME TO THE TEAM SHASHANK!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP

One Community Welcomes Pratyush Prasanna Sahu to the Software Development Team!

One Community welcomes Pratyush Prasanna Sahu to the Software Team as our newest Volunteer/Consultant!

Pratyush Prasanna Sahu, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Pratyush brings over 3+ years of professional experience in software engineering, specializing in developing scalable front-end solutions, data engineering, and cloud technologies. He has a proven track record of enhancing application performance and efficiency by utilizing tools like ReactJS, Python, and PostgreSQL while contributing to cost reduction and system reliability. Passionate about innovation and optimization, Pratyush thrives in fast-paced environments, solving complex problems, and delivering data-driven results. As a member of the One Community team, Pratyush has contributed to Phase 3 deliverables of Highest Good Network Software by developing error handling for the event registration page and implementing analytics to track attendance and no-show metrics for events. He has also improved workflows, led impactful projects, and championed continuous learning to drive success, all while supporting the organization’s mission through modular and innovative solutions.

 

WELCOME TO THE TEAM PRATYUSH!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP

Eco-renovating the Human Story – One Community Weekly Progress Update #621

At One Community, we are eco-renovating the human story to regenerate our planet and create a world that works for everyone. Our all-volunteer team is focused on sustainable approaches to foodenergyhousingeducationeconomics, and social architecture. By open sourcing and free sharing the complete process, we aim to build a self-replicating model that inspires a global collaboration of teacher/demonstration hubs, all for “The Highest Good of All.” Together, we are evolving sustainability and fostering global stewardship practices that promote fulfilled living and lasting progress.

Eco-renovating the Human Story, One Community Weekly Progress Update #621

OUR MAIN OPEN SOURCE HUBS

Click on each icon to be taken to the corresponding Highest Good hub page.

highest good food, vegan, vegetarian, omnivore, diet, food infrastructure, hoop houses, large scale garden, food forest, botanical garden, soil amendmenthighest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storagehighest good housing, shelter, dome home, living space, eco-housing, earthbag village, straw bale village, cob village, earth block village, shipping container village, recycled and reclaimed materials village, tree house village, duplicable city centerhighest good education, school, home school, learning, teaching, teachers, learners, curriculum, lesson plans. ultimate classroomhighest good economics, trade, money, business, transactions, resource based economy, for profit, non profit, eco tourism, revenue streams, taxes, investments, debthighest good society, social architecture, fulfilled living, pledge, values, highest good lifestyle, consensus, social equality, community contribution, recreationhighest good stewardship, for the highest good of all, vision, values, solution-based thinking model, open source model, sustainability, cultural diversity, spiritual diversity, drug policy, pet policyduplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game room

One Community’s physical location will forward eco-renovating the human story as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the February 10th, 2025 edition (#621) of our weekly progress update detailing our team’s development and accomplishments:

 

Eco-renovating the Human Story
One Community Progress Update #621

Eco-renovating the Human Story - One Community Weekly Progress Update #621

DONATE | COLLABORATE | HELP WITH LARGE-SCALE FUNDING

CLICK HERE IF YOU’D LIKE TO RECEIVE AN EMAIL EACH WEEK WHEN WE RELEASE A NEW UPDATE

YOU CAN ALSO JOIN US THROUGH SOCIAL MEDIA

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

ONE COMMUNITY WEEKLY UPDATE DETAILS

 

HIGHEST GOOD HOUSING PROGRESS

Highest Good housing, cob construction, earthbag construction, straw bale construction, earthship construction, subterranean construction, sustainable homes, eco-homesOne Community is eco-renovating the human story through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:

This week, Adil Zulfiquar (Engineer) continued working on the Vermiculture Toilet engineering designs. The Vermiculture Transportation Solution Report was finalized for publication on the main website, including an introduction summary and adjustments for alignment with the website’s presentation. Edits were made to the Vermiculture Operating Conditions Report based on feedback. The vermicomposting process was clarified to match the system design, and necessary modifications were communicated to the team to improve process efficiency and ensure alignment with project goals. The Earthbag Village, the first of seven planned villages, serves as the initial housing component within One Community’s open source model for eco-renovating the human story. See below for some of the pictures related to work.

Vermiculture Toilet, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Vermiculture transportation solution, vermiculture operating conditions, vermicomposting process optimization, vermiculture system design, sustainable waste management, composting efficiency improvements, vermiculture project goals, eco-friendly composting solutions, organic waste recycling, website publication report

Anil Karathra (Mechanical Engineer) continued advancing the engineering and design of the Vermiculture Toilet for the Earthbag Village project. 2D side and front views of the vermiculture toilet structure were completed. CAD models incorporating toilet seat concepts were created to assess size and fit. CAD mock-ups were developed for the final toilet layout, including liquid separators. Participation in the weekly team meeting involved reviewing and assigning team tasks, along with work on concepts for the knockdown mechanism. A weekly summary was compiled, and screenshots of the past week’s work were uploaded to Dropbox. This commitment to eco-renovating the human story drives the development of innovative, eco-friendly solutions that balance environmental responsibility with high standards of functionality. See below for pictures related to this work.

Vermiculture Toilet, Eco-renovating the Human Story, One Community Weekly Progress Update #621, 2D vermiculture toilet design, CAD models for toilet concepts, toilet seat size assessment, final toilet layout CAD, liquid separator integration, knockdown mechanism design, sustainable sanitation solutions, vermiculture toilet project, eco-friendly toilet development, weekly project update

Charles Gooley (Web Designer) continued working on the Open Source DIY Dam Design for Water Retention, Pond and Lake Creation, etc. page. Charles’ updates included rewording, clarifications, and additions to the tables of contents. New content was added to the Dam Risk Analysis and Management section, covering dam risk analysis, assessment, and break risk assessment, with a focus on the USA. Several sections of reworked content were removed. Aircrete is an alternative being explored for the Earthbag Village, a foundational part of One Community’s open-source model for eco-renovating the human story. Take a look at some of the work in the images below.

Aircrete Engineering, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Open source earth dam design, DIY water retention solutions, pond and lake creation, dam risk analysis and management, USA dam safety assessment, break risk assessment, sustainable water management, earth dam construction updates, risk assessment for dams, open source engineering projects

Faeq Abu Alia (Architectural Engineer) continued his work on the Earthbag Village 4-dome home renders. He refined the interior layout and finishes for the first room, second and third bedrooms, kitchen, jacuzzi area, and living room based on feedback to improve functionality, aesthetics, and coherence. Adjustments were made to align the design with the overall concept, ensuring consistency across spaces. Renderings and interior design elements were reviewed to finalize material choices and visual composition. The Earthbag Village represents a fundamental element of One Community’s open-source approach, dedicated to the mission of eco-renovating the human story. View examples of this work in the pictures provided below.

Earthbag Village, Eco-renovating the Human Story, One Community Weekly Progress Update #621, interior layout, interior finishes, bedroom design, kitchen design, jacuzzi area, living room aesthetics, design consistency, material selection, interior rendering, visual composition

Karthik Pillai (Mechanical Engineer) continued helping finish the Vermiculture Toilet engineering and helping with the Earthbag Village 4-dome home roof plan. Karthik addressed concerns raised during the weekly team meeting regarding the vermiculture toilet design and worked on potential solutions. He continued the finite element analysis (FEA) for the structure, focusing on creating a T-bracket to hold the slider while preventing gaps. For the four-dome cluster roof project, he compared the use of a truss beam and a steel I-section for the joist and provided the results to Michaela. After receiving a more accurate column layout plan, he designed an updated CAD model for the column layout and prepared to conduct FEA for the new CAD plan. The Earthbag Village is the first of 7 to be built as the housing component of One Community’s open source model for eco-renovating the human story. See the work in the collage below.

Vermiculture Toilet, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Vermiculture toilet design improvements, finite element analysis (FEA), T-bracket structural support, slider gap prevention, four-dome cluster roof project, truss beam vs. steel I-section comparison, structural joist analysis, updated column layout CAD, sustainable building design, eco-friendly sanitation solutions

Michaela Silva (Architect) continued working on the interior details for the Earthbag Village 4-dome home design. Michaela worked on the living room and dining room spaces, assessing window dimensions to determine the optimal height and width for light while ensuring proper structural support. She also modeled two built-in storage benches, one in the dining room surrounding a circular table and another in the living room beneath the TV and windows. As the first of seven villages in One Community’s open source plan for eco-renovating the human story, the Earthbag Village represents the housing element. See her work in the collage below.

Earthbag Village, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Living room and dining room design, window dimension assessment, optimal natural lighting, structural support optimization, built-in storage benches, dining room circular table seating, living room TV storage bench, space-efficient furniture design, home interior optimization, sustainable architectural design

Yi-Ju Lien (Environmental Engineer) continued her work on the Earthbag Village LEED points related to stormwater retention. Yi-Ju reviewed and summarized current issues related to all water systems in the Earthbag Village, including rainwater harvesting, stormwater management, and septic system designs. She identified existing problems and potential improvements for each system. Additionally, she addressed issues that arose during the review and update of the DIY earth dam content on the website to ensure accurate updates, highlighting the importance of maintaining collaboration and unity in eco-renovating the human story. See some of the work done in the collage below.

Highest Good Energy, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Earthbag Village water systems, rainwater harvesting review, stormwater management solutions, septic system design improvements, water system issue analysis, sustainable water management, DIY earth dam content updates, eco-friendly infrastructure, water conservation strategies, environmental engineering solutions

 

DUPLICABLE CITY CENTER PROGRESS

duplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game roomOne Community is eco-renovating the human story through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:

This week, Jason Bao (Architectural Designer) continued working on producing renders for the Duplicable City Center library. He provided further directions and feedback, and a group chat was created for the social dome team to improve communication and file transfers. Minor model issues in SketchUp were addressed, and updates were gathered from group members to assess the current status of the project. Files were requested and received from Maaz, checked, and prepared for merging with the existing model. People and lighting were added to the concert scene, along with new camera angles to improve the composition. Rendering settings were adjusted, and after receiving an updated file, it was merged with the current version. The concert scene was rendered and uploaded to Dropbox for review. Coordination with team members continued to discuss future updates. The Duplicable City Center is a foundational part of One Community’s open-source model, which excels in eco-renovating the human story. This approach is integral to their mission of eco-renovating the human story through innovative and scalable solutions. See some of this work in the pictures below.

Duplicable City Center, Eco-renovating the Human Story, One Community Weekly Progress Update #621, project coordination, team communication, SketchUp modeling, file merging, rendering settings, concert scene design, lighting adjustments, camera angles, Dropbox file sharing, model updates

Manjiri Patil (Mechanical Design Engineer) continued helping complete the City Center Dome Hub Connector Engineering details. She refined the connector design to improve the creation of precise 2D drawings for accuracy and ease of manufacturing. She finalized and optimized an Excel-based checklist to improve the documentation process. Additionally, she integrated relevant images into the original document to enhance clarity and consistency in the documentation workflow. This approach for eco-renovating the human story supports the development of innovative solutions that are both environmentally friendly and effective. See below for pictures related to this work.

Vermiculture Toilet, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Connector design refinement, precise 2D drawings, manufacturing accuracy improvement, Excel-based checklist optimization, documentation process enhancement, integrated visual documentation, workflow clarity and consistency, technical drawing optimization, engineering documentation improvements, efficient manufacturing design

Mohammed Maaz Siddiqui (Architect) continued working on the cupola renders for the Duplicable City Center project. He worked on developing the sun deck area in Lumion, focusing on refining the music concert scene. Additional people were placed throughout the space to create a more dynamic environment, and seating arrangements were adjusted to improve visibility and overall experience for attendees based on their positions in the audience. Within One Community’s open-source framework, the Duplicable City Center plays a central role in the mission of eco-renovating the human story. The images below showcase some of this work.

Duplicable City Center, Eco-renovating the Human Story, One Community Weekly Progress Update #621, sun deck design, Lumion rendering, music concert scene, dynamic environment, seating arrangements, audience experience, space refinement, visibility improvement, event space design, 3D modeling

Nimika Devi (Architect) continued her contributions to the landscape design and development of the Duplicable City Center‘s urban farm. This work was focused on the barn area, including re-rendering the model. Issues arose with texture management, as the textures increased the file size significantly, making the rendering process difficult. The software experienced frequent crashes, preventing smooth execution of renders and requiring multiple attempts. New animals were placed after updating the model, but exporting high-definition renders remained challenging due to the software instability. The Duplicable City Center, within One Community’s open-source framework, is central to their mission of eco-renovating the human story. The images below showcase some of this work.

Duplicable City Center, Eco-renovating the Human Story, One Community Weekly Progress Update #621, barn area design, texture management, rendering issues, file size optimization, software crashes, model updates, high-definition renders, 3D rendering challenges, animal placement, rendering stability

Rudrani “Sravya” Mukkamala (Mechanical Engineer) continued researching the structural components of a hydraulic elevator, focusing on the framework, guide rails, and load-bearing elements. The assembly of the elevator car was completed, with the design finalized based on the sketches from the previous week. After finishing the elevator car, attention was turned to the design of the spring system, which was developed step by step, focusing on each individual part. Modifications were made to the bottom of the elevator cabin to accommodate the spring system. Adjustments were also made to ensure all components were properly aligned, helping to streamline the design process. For eco-renovating the human story, One Community relies on its open-source model, with the Duplicable City Center playing a pivotal role. The images below showcase some of this work.

Duplicable City Center, Eco-renovating the Human Story, One Community Weekly Progress Update #621, elevator car assembly, spring system design, component development, elevator cabin modifications, task organization, design planning, part-by-part design process, system adjustments, design finalization, project preparation

Yan Zu (Architectural Designer) continued her work on the greenhouse area of the Duplicable City Center. She modified the materials of the greenhouse interior and exterior flooring, made final adjustments to the greenhouse renderings, and created animations and rendered images for both the interior and exterior. The adjustments refined the visual consistency of the space, and the animations provided a clearer representation of the design and spatial layout. Within One Community’s open-source framework, the Duplicable City Center plays a central role in eco-renovating the human story. The images below showcase some of this work.

Duplicable City Center, Eco-renovating the Human Story, One Community Weekly Progress Update #621, greenhouse design, interior flooring materials, exterior flooring materials, greenhouse renderings, 3D animations, rendered images, spatial design, design intent, environmental visualization, realistic design adjustments

 

HIGHEST GOOD FOOD PROGRESS

sustainable food, best practice food, sustainable food systems, aquaponics, walipini, aquapini, zen aquapini, One Community, open source food, free-shared architecture, sustainable living, green living, eco living, living ecologically, for The Highest Good of All, transforming the world, grow your own food, build your own greenhouse in the ground, ground greenhouse, open source architecture, architects of the future, sustainability non-profit, 501c3 organization, sustainable life, water catchment, organic food, food anywhere, maximum food diversity, build your own farmers market, sustainability cooperative, sustainable living group, open source, sustainability nonprofit, free-shared plans, teacher/demonstration village, open source project-launch blueprinting, One Community UpdateOne Community is eco-renovating the human story through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:

This week, the core team continued working on the Master Tools, Equipment, and Materials/Supplies document by adding new tools and refining explanations regarding the direct usage of each item listed. The completed tool lists for the Aquapini and Walipini were also provided. New photographs were included, and a supplementary document was created to improve navigation outside of the over 200-page primary document. One Community’s commitment to eco-renovating the human story is exemplified by its open source plans, a key component of which is the Highest Good Food initiative, showcasing innovative design and implementation. Below are some of the images showcasing this work.

Core Team, Highest Good Food, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Updated tool inventory with refined usage explanations and new images, Added detailed tool lists for Aquapini and Walipini structures, Supplementary document created for easier navigation, Expanded equipment list with new tools and photographs, Enhanced clarity on material usage within the Master Tools document.

Jay Nair (BIM Designer) continued working on Aquapini and Walipini Planting and Harvesting lighting and HVAC design. He recalculated the lighting energy requirements for the different zones in Walipini 1. Corrections were made to the document to improve clarity and alignment with project standards. Additional adjustments were implemented to account for energy efficiency and the integration of suitable lighting solutions. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on eco-renovating the human story, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Refined lighting and HVAC design for Aquapini and Walipini, Recalculated energy needs for Walipini 1 lighting zones, Updated document for clarity and project alignment, Implemented adjustments for energy efficiency, Integrated optimized lighting solutions for better performance.

Jessica Fairbanks (Administrative Assistant) reviewed the training process for several new admin team members and provided detailed feedback for improvement. She also scheduled and completed an interview with a potential new volunteer, leaving her notes for Jae’s review. In addition, Jessica completed her weekly administrative tasks, which included creating a collage and reviewing the work of fellow volunteers. She also made final adjustments to the integration of Highest Good Food into the small-scale organizations page, ensuring the page was clear, concise, and accurate. Focusing on eco-renovating the human story, One Community’s open source plans feature the Highest Good Food initiative as a key component, demonstrating their dedication through innovative design and implementation. Her contributions are highlighted in the collage below.

Highest Good Food, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Reviewed training process and provided feedback for new admins, Conducted interview with potential volunteer and left notes for Jae, Completed weekly admin tasks, including collage creation, Reviewed volunteer work and made final page adjustments, Integrated Highest Good Food into the small-scale organizations page.

Junyi Shi (Landscape Architect) continued working on developing a design for Walipini #2 as a part of Aquapini and Walipini Planting and Harvesting project. She made adjustments to the size parameters of tables and chairs in the Lumion model based on feedback to improve their proportions within the space and enhance interaction with users. Additional plants were incorporated to create a fuller planting area. To ensure design accuracy, all renderings were updated. The CAD plan map was refined with material fills and annotation labels, and modifications were made to the introduction page for Walipini 2. The Highest Good Food initiative is essential to One Community’s open source plans, focused on eco-renovating the human story. Her contributions are highlighted in the collage below.

Highest Good Food, Aquapini and Walipini, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Developing design for Walipini #2 in the planting and harvesting project, Adjusting table and chair sizes in Lumion model for better proportions, Adding more plants to enhance the planting area, Updating renderings and refining CAD plan with material fills, Modifying the introduction page for Walipini 2 for better clarity.

Kishorre Annanth Vijayan (Mechanical Engineer) worked on integrating lighting and climate control solutions for the “Truly Passive Greenhouse” project. The research focused on the “Truly Passive Greenhouse” concept for potential integration with the Aquapini and Walipini designs, emphasizing FEA analysis techniques and HVAC design considerations. Designs and analysis files shared by Vatsal were reviewed, with validation of critical data and research on how soil material properties affect roof performance. A detailed analysis is planned after downloading the licensed ANSYS version. Jay’s work on the lighting system for the Walipini greenhouse was also reviewed, with a focus on energy-efficient LED fixtures designed to meet the light requirements of different plant species. This exploration of passive greenhouse technology is a crucial step in eco-renovating the human story.

The lighting system was integrated into the earthen roof design by calculating light intensity (PPFD), power consumption, fixture spacing for uniform light coverage, and seasonal adjustments. Additionally, airflow requirements were calculated to maintain optimal humidity, prevent diseases, and ensure proper greenhouse ventilation. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on eco-renovating the human story, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Integrating lighting and climate control for the Truly Passive Greenhouse project, Researching FEA analysis and HVAC considerations for Aquapini and Walipini, Reviewing Vatsal’s designs and validating soil material impact on roof performance, Analyzing energy-efficient LED lighting for Walipini greenhouse integration, Calculating airflow needs for humidity control and proper ventilation.

Mary Nelson (Landscape Planner) worked on the Botanical Garden tutorial, creating graphics to identify the types of collections for the garden using the provided chart templates. She also developed a propagation log template and an accession template that can be applied to any botanical garden. All items were uploaded to the existing botanical garden tutorial. The Highest Good Food initiative is essential to One Community’s open source plans, focused on eco-renovating the human story, and exemplifies the organization’s commitment through innovative design and implementation. Her contributions are highlighted in the collage below.

Highest Good Food, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Creating graphics to categorize botanical garden collections, Designing propagation and accession log templates for flexibility, Using chart templates to enhance visual clarity, Uploading completed materials to the botanical garden tutorial, Improving documentation for better usability and organization.

Silin Wang (Landscape Designer) continued rendering work for Aquapini and Walipini Planting and Harvesting #2: Tropical Moist House. This week she focused on writing the final report. The report includes key design features such as public space elements and interactive designs that promote closer connections with plants. She outlined sustainable agricultural strategies, including an integrated aquaponics system, efficient use of vertical and horizontal space, optimized natural light utilization, heat management, scientific pollination methods, and curved terracing for land management. This detailed work reflects One Community’s broader vision of eco-renovating the human story.

Additionally, the report covers the integration of green infrastructure with community spaces, highlighting functional green areas such as tropical plant displays, edible and medicinal plant zones, educational exhibition spaces, leisure areas, and water management systems featuring efficient irrigation networks, multi-functional growing basins, aquaponics systems, and decorative ponds. Silin also drafted the conclusion, summarizing design concepts, sustainability achievements, and the future role of the greenhouse in ecology, education, and community engagement. One Community’s commitment to eco-renovating the human story is exemplified by its open source plans, with the Highest Good Food initiative playing an essential role in their innovative design and implementation. Her contributions are highlighted in the collage below.

Highest Good Food, Aquapini and Walipini, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Writing the final report for Zen Aquapini #2: Tropical Moist House, Detailing interactive public space elements for plant engagement, Outlining sustainable strategies like aquaponics and heat management, Integrating green infrastructure with community and educational spaces, Summarizing design, sustainability, and future ecological impact.

Tanmay Koparde (Industrial Engineer And Team Administrator) calculated Food Procurement storage requirements to optimize space utilization. He refined his food procurement case review for better presentation, searched for AI images related to food procurement, and made updates to enhance procurement processes, improve cost efficiency, and refine supplier evaluations to align with strategic goals. He also reviewed the training of Harshitha, Pallavi, Shilpa, Keerthi, and Prasannadevi and suggested improvements for their respective training blogs. The Highest Good Food initiative plays a key role in One Community’s open source plans for eco-renovating the human story, highlighting the organization’s commitment to innovative design and implementation. See his work in the collage below.

Highest Good Food, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Calculated food procurement storage requirements for optimized space, Refined case review for clearer presentation and better impact, Searched for AI images to support food procurement visuals, Enhancing procurement processes for improved cost efficiency, Updating supplier evaluations to align with strategic goals.

Vatsal Tapiawala (Mechanical Engineer) completed the structural analysis of Walipini 1. He made changes to the report based on the feedback provided. He analyzed the temperature requirements for each space and began running thermal analysis in Revit to assess heating and cooling needs. Additionally, Vatsal studied lighting requirements to compare lighting costs with power costs, examining how different lighting conditions impact overall energy consumption. As a key component of One Community’s open source plans, the Highest Good Food initiative demonstrates their commitment to eco-renovating the human story through innovative design and implementation. See his work in the collage below.

Highest Good Food, Aquapini and Walipini, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Completing structural analysis of Walipini 1 with feedback-based changes, Analyzing temperature requirements and running thermal analysis in Revit, Assessing heating and cooling needs for different spaces, Studying lighting requirements and comparing lighting costs with power costs, Evaluating energy consumption impact based on varying lighting conditions.

 

HIGHEST GOOD ENERGY PROGRESS

highest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storageOne Community is eco-renovating the human story through Highest Good energy that is more sustainable, resilient, supports self-sufficiency and includes solar, wind, hydro and more:

This week, Muhammad Sarmad Tariq (Electrical Engineer) progressed further in the task he was doing the week before. He wrote the methodology for calculating the profit of a grid-tie versus off-grid solar PV system. The methodology was initially drafted in a Google document and has been refined for use in an Excel sheet. It includes calculations for savings for each system, energy costs for deficient units, investment costs, and battery replacement costs. The Highest Good Energy initiative is a key component of One Community’s open-source plans, focused on eco-renovating the human story, and exemplifies the organization’s commitment through innovative design and implementation. See his work in the collage below.

Highest Good Energy, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Solar PV Profit Calculation Methodology Developed, rid-Tie vs. Off-Grid Solar: Profit Analysis Completed, Refined Solar Savings Model Ready in Excel, Cost and Investment Breakdown for Solar PV Systems, Financial Assessment of Solar Systems Finalized.

 

HIGHEST GOOD EDUCATION PROGRESS

One Community school, One Community education, teaching strategies for life, curriculum for life, One Community, transformational education, open source education, free-shared education, eco-education, curriculum for life, strategies of leadership, the ultimate classroom, teaching tools for life, for the highest good of all, Waldorf, Study Technology, Study Tech, Montessori, Reggio, 8 Intelligences, Bloom's Taxonomy, Orff, our children are our future, the future of kids, One Community kids, One Community families, education for life, transformational livingOne Community is eco-renovating the human story through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students. This component of One Community is about 95% complete with only the Open Source School Licensing and Ultimate Classroom construction and assembly details remaining to be finished. We’ll report on the final two elements to be finished as we develop them. With over 8 years of work invested in the process, the sections below are all complete until we move onto the property and continue the development and open sourcing process with teachers and students – a development process that is built directly into the structure of the education program and everything else we’re creating too:

Highest Good education, open source education, progressive education, One Community education, forward-thinking education, learning skills

Highest Good Education: All Subjects | All Learning Levels | Any Age – Click image for the open source hub

 

HIGHEST GOOD SOCIETY PROGRESS

a new way to life, living fulfilled, an enriching life, enriched life, fulfilled life, ascension, evolving consciousness, loving lifeOne Community is eco-renovating the human story through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needsCommunity, and making a difference in the world:

This week, the core team completed over 56 hours managing One Community’s volunteer-work review not included above, emails, social media accounts, web development, new bug identification and bug-fix integration for the Highest Good Network software, and interviewing and getting set up new volunteer team members. They also shot and incorporated the video above that talks about eco-renovating the human story and how eco-renovating the human story are a foundation of the bigger picture of everything One Community is doing. The image below shows some of this work.

Highest Good Society: Volunteer Work Review, Eco-renovating the Human Story, One Community Weekly Progress Update #621, eco-renovating the human story, volunteer work, Highest Good Network, bug-fix integration, software development, social media management, eco-renovation, team collaboration, volunteer recruitment, sustainable projects

Anoushka Hazari (Data Analyst) continued working on code to automate and simplify the Highest Good Network software promotion process. This week, Anoushka reviewed the team’s pull requests and updated the PR review table. She wrote a blog, designed a collage to accompany it, and corrected a previous error to ensure accuracy. Updates were made to the HGN spreadsheet, and the work listed in sheet 4 was reviewed. She recreated visualizations from processed data as detailed bar graphs in Figma for the dashboard, aiming to present insights clearly and cohesively. A pie chart and a bar graph illustrating PR distribution were created, and work on a line graph is ongoing. Anoushka’s contributions to the Highest Good Network directly support One Community’s broader vision of eco-renovating the human story.

To support this, Anoushka reviewed YouTube videos on bar and line graphs to refine the design process. Additionally, she worked on replicating a time series-style line graph for weekly PR reviews per mentor, setting up the frame in Figma and making further refinements. Using Figma enables improved clarity, customization, and alignment with stakeholder feedback to create an intuitive, interactive dashboard for visualizing key trends. This work helps One Community’s mission of eco-renovating the human story and reinforces our commitment to eco-renovating the human story. The following images show her work for the week.

Highest Good Society, Eco-renovating the Human Story, One Community Weekly Progress Update #621, data automation, pull requests, Figma visualizations, bar graphs, dashboard design, blog creation, social media tracking, admin tasks, web page management, user manual

Chitra Siddharthan (Data Analyst And Team Administrator) continued focusing on the existing web pages of the HGN Phase II website. She focused on the weekly summary, Dropbox files, and blog for Team Code Crafters for Blog 620. A Zoom call with Supriya was held to test PR#2989, identifying a few required updates, and the new team member form was also tested. The first draft of the training document, Dropbox, and the blog Harshitha, Shashank, Shilpa, Pallavi, and Keerthi were reviewed. Progress continued on the User Manual for BMD HGN Phase 2. As part of Admin Training, the first draft of the training document, blog, and Dropbox was reviewed, followed by a review of the second draft of her training document. Chitra’s contributions to these diverse tasks reflect her commitment to eco-renovating the human story.

Messages from Nikhil and Honglin regarding their tasks in HGN Phase 2 of the Construction Management Software were addressed. The existing user manual for Phase 2 Construction Management was revised. Assistance was provided to Samman through Slack to clarify his task, followed by a huddle to discuss requirements and progress. Questions related to the User Manual and Samman’s task were recorded and sent to Jae, and after receiving Jae’s input, work continued on the User Manual accordingly. This work, contributing to One Community’s mission of eco-renovating the human story, underscores our deep commitment to eco-renovating the human story. The following images show her work for the week.

Highest Good Society, Eco-renovating the Human Story, One Community Weekly Progress Update #621, task coordination, admin tasks, user manual revisions, blog creation, Dropbox files, training document, Zoom call, testing updates, team collaboration, sustainable projects

Hritvik Mahajan (Data Analyst) continued focusing on multiple tasks related to marketing, promotion, software development, social media strategy, and administrative activities. He posted content on Twitter communities as part of the daily posting strategy and testing engagement strategies in response to recent platform changes. He also contributed to HGN software development by reviewing and testing various front-end pull requests, listing new bugs, and following up with team members regarding changes and merge conflicts. Additionally, he worked on the design for the HGN social media scheduler in Figma. In OC administration, he provided feedback and comments on the work of admin team members for Blog #620, created collages, and reviewed the Binary Brigade team’s contributions. For One Community, this work is integral to eco-renovating the human story, reflecting our unwavering dedication to eco-renovating the human story. The following images show his work for the week.

Highest Good Society, Eco-renovating the Human Story, One Community Weekly Progress Update #621, social media strategy, engagement testing, front-end development, pull request reviews, bug identification, HGN software development, social media scheduler design, admin team feedback, blog creation, Figma design

Raghav Dinesh Pamuru (Product Manager) continued focusing on designing and building a Google Sheets dashboard to simplify tracking and analyzing social media engagement, integrating data from multiple sources. Analysis was performed on existing dashboards developed by different data analysts across various social media platforms to assess their structure, metrics, and effectiveness. The process involved reviewing key performance indicators, identifying gaps, and standardizing data representation to ensure consistency and usability. The new system consolidates insights into a single, streamlined interface, improving accessibility and comparability of engagement data. In support of eco-renovating the human story, this work advances One Community’s mission and strengthens our resolve in eco-renovating the human story. The following images show his work for the week.

Highest Good Society, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Google Sheets dashboard, social media engagement, performance analysis, data consolidation, KPIs, dashboard standardization, data representation, usability, engagement insights, eco-renovation

Rahul Bavanandan (Data Analyst) continued working on several key projects within the Highest Good Network software, One Community’s Reddit presence, and administration. His engagement on Reddit continued across multiple subreddits to build his online presence. He also developed a Social Media Tracking Google sheet for Reddit to support social media marketing strategy analysis. Progress was made on the HGN Phase 2 Evolution project, specifically translating Figma designs for the Phase 2 dashboard and incorporating feedback. Rahul provided review and feedback to five colleagues to ensure project quality and further One Community Global’s mission. Furthermore, his contributions underscore the organization’s commitment to eco-renovating the human story.

He accessed the blog from the Defining Our Avatar page, confirmed the version number, and optimized the blog using the RankMath Tutorial for advanced SEO integration. Rahul also completed the Weekly Content Administrator – Senior Administration Role, which involved compiling all administrators’ blogs into the main blog, creating a PDF of the complete page, and noting any unjustified areas before moving the content. One Community’s mission of eco-renovating the human story is furthered by this work, demonstrating our steadfast pursuit of eco-renovating the human story. The following images show his work for the week.

Highest Good Society, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Reddit marketing, social media tracking, Google Sheets, content optimization, SEO integration, Figma design, PR testing, blog review, project feedback, online presence

Shireen Kayal (Humanitarian Program Developer & Data Manager) continued her work on branding graphics for all of One Community. This week she created new graphics for the Highest Good Housing Page and the For The Highest Good of All®. This week, Shireen made final edits to the “Eco Village Blueprint: Sustainable Communities for the Future,” incorporating team suggestions and modifying sections on “Highest Good Housing” and “Highest Good Economics.” She updated the icons and created eight village infographics, both with and without URLs, while adding URLs to two versions of “The Average Person’s Life Right Now” charts. These visual enhancements contribute to the overarching narrative of eco-renovating the human story.

Additionally, Shireen revised points for all infographics, generated new versions, created an updated infographic for the ultimate classroom, and produced additional copies of each image with aligned URLs, all centered for easy selection based on preferences. This work actively participates in eco-renovating the human story, a core element of One Community’s mission and a testament to our ongoing commitment to eco-renovating the human story. The following images show her work for the week.

Highest Good Society, Eco-renovating the Human Story, One Community Weekly Progress Update #621, branding graphics, Highest Good Housing, Eco Village Blueprint, sustainable communities, infographic design, village infographics, Highest Good Economics, team collaboration, eco-friendly design, URL integration

Yash Shah (Data Analyst and Team Administrator) continued his admin work and managed the social architecture component of the Highest Good Network software. He assigned a new task to Samman and addressed all related queries. He provided details of the action item to Sharadha and allocated extra hours for Khushi to complete the task. He coordinated with Khushi on action items from an organizer’s perspective and assisted Shilpa in understanding the process of creating blogs as an admin. Yash compiled a list of submitted pull requests, reached out to all developers working on tasks for updates, and instructed them to add PR numbers to the document if completed. He created a blog for Dev Dynasty, organized the weekly folder, made a collage, and provided feedback on fellow volunteers’ blogs. This work helps One Community’s mission of eco-renovating the human story and reinforces our commitment to eco-renovating the human story. The following images show his work for the week.

Highest Good Society, Eco-renovating the Human Story, One Community Weekly Progress Update #621, admin tasks, social architecture, Highest Good Network software, task allocation, project coordination, blog creation, pull request management, volunteer coordination, admin feedback, task support

ADMINISTRATION TEAM

The Administration Team’s summary, covering their work administrating and managing most of One Community’s ongoing process for eco-renovating the human story was managed by Sneka Vetriappan (Data Analyst) and includes Jibin Joby (Data Analyst)Keerthi Reddy Gavinolla (Software Developer)Kishan Sivakumar (Administrative Assistant and Software Team Manager)Olawunmi “Ola” Ijisesan (Administrative and Management Support)Prasannadevi Neelakandan (Software Engineer)Preksha Welankiwar (Digital Marketing Manager)Rachna Malav (Data Analyst)Ratna Meena Shivakumar (Data Analyst and Admin)Saumit Chinchkhandi (Administrative Assistant and Software Engineer)Shrinivas Patil (Software Engineer)Vishnu Murali (Data Analyst), and Zuqi Li (Administrative Assistant and Economic Analyst).

This week, Jibin reviewed his team’s work, created collages, updated assigned pages, and provided feedback for improvements. He also researched analytics terms related to Bluesky and contributed to the creation of a new visualization based on feedback from Jae. Keerthi continued her training by performing administrative tasks such as updating profiles, creating collages, and editing summaries, while learning SEO and WordPress skills. Kishan focused on senior admin duties, reviewed SEO pages, and made final edits. Ola supervised the managers responsible for PR-reviewed teams, tracked progress, and reported on potential promotions. These collective efforts contribute to the broader objective of eco-renovating the human story.

Prasannadevi set up her profile, learned to create and compress collages, and provided feedback on weekly reports. Preksha worked on LinkedIn analytics, interviewed candidates, and reviewed training documents for teammates. Rachna scheduled and interviewed candidates while handling last-minute scheduling conflicts. Ratna worked on social media tasks, including scheduling posts and creating dashboards, and also handled interviews. Saumit managed the pull request workflow, reviewed submissions, and assisted with training. Each team member’s efforts contribute to the overarching vision of eco-renovating the human story.

Shrinivas completed blog tasks, provided feedback, and analyzed time-use data from various sources. Sneka focused on administrative tasks such as managing time logs, providing feedback, and developing tutorials. Vishnu reviewed team members’ work, created visualizations in Tableau, and provided feedback on training documents. Zuqi reviewed weekly summaries for teams, updated LinkedIn metrics, and met with Preksha to discuss LinkedIn Analytics improvements. One Community’s model for eco-renovating the human story includes developing and maintaining a supportive administration team like this. You can see the work for the team in the image below.

Admin, Team Management, Eco-renovating the Human Story, One Community Weekly Progress Update #621, SEO, SEO pages, SEO skills, analytics terms, Bluesky, WordPress skills, LinkedIn analytics, social media tasks, Tableau visualizations, pull request workflow

GRAPHIC DESIGN TEAM

The Graphic Design Team’s summary was managed by Harshitha Rayapati (Program Manager) and included Aurora Juang (Graphic Designer)Jaime Yao (Creative Technologist), and Junyuan Liu (Graphic Designer, UI/UX Designer), covering their work on graphic designs for eco-renovating the human story. This week, Aurora designed social media posts from Google Sheets, including posting new bios for volunteers. She completed volunteer tasks focused on improving team processes and resource quality for new volunteers, which involved revising errors, ensuring accurate updates, and creating new bio announcements. By referencing past tutorials, she verified correct increments and sizing for each profile while providing progress updates to Jae. Additionally, she addressed discrepancies in tutorial videos flagged by Sara, making necessary corrections and updating previous versions to align with current standards. Aurora’s contributions this week exemplify the collaborative spirit essential for eco-renovating the human story.

Jaime completed volunteer announcement pages for Snehal, Sharadha, Humera, and Sarmarth and worked on social media visuals for the theme “By making conscious choices, we can protect our planet for future generations.” This included developing concepts such as “Carbon Shadow” with “The Two Shadows,” “Choice in Motion,” “Steps Toward Change,” and “Turning the Page” with “Writing a New Future,” focusing on illustrating the impact of individual decisions on the environment and the importance of sustainability. Jaime’s work contributes to the broader narrative of eco-renovating the human story. Junyuan created social media content by collecting images and exploring design options, completing three new social media images through an iterative process and initiating searches for future design ideas. Additionally, Junyuan brainstormed approaches for upcoming images, created bios for three volunteers, designed images for their bios, and edited their information on a web page. See the Highest Good Society pages for more on how this contributes to eco-renovating the human story. See the collage below to view some of their work.

Graphic Design Team, Social Media Images, Eco-renovating the Human Story, One Community Weekly Progress Update #621, social media content creation, volunteer bios, Google Sheets design, social media visuals, sustainability messaging, environmental awareness graphics, digital content design, social media image development, volunteer announcement pages, content optimization for engagement

 

HIGHEST GOOD NETWORK PROGRESS

Highest Good Network® Application, improving city efficiency, creating the world we wantOne Community is eco-renovating the human story through open source Highest Good Network® software that is a web-based application for collaboration, time tracking, and objective data collection. The purpose of the Highest Good Network is to provide software for internal operations and external cooperation. It is being designed for global use in support of the different countries and communities replicating the One Community sustainable village models and related components.

This week, the core team continued their work on the Highest Good Network PRs testing, confirming the fixed PRs for multiple issues, including cropping of the “Team Member Tasks” section on the Tasks tab, incorrect sizing of the edit link window, and a blank screen appearing after clicking the edit button in badge development. Other confirmed fixes included improvements to the search functionality for filtering emails (#3008), added sorting functionality to the equipment table (#2743), redirection changes on the equipment add page (#2753), a fix for purchase requests (#2764), modifications to the hover text for the Add QST button (#3013), and the ability to delete one’s own time (#2566). Additionally, they assigned tasks to eight volunteers and provided feedback on food graphic images. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. The collage below shows some of their work.

Highest Good Network: HGN PR Testing, Eco-renovating the Human Story, One Community Weekly Progress Update #621, PR testing, issue resolution, bug fixes, task assignments, feedback on graphics, Highest Good Society, eco-renovation, software improvements, volunteer collaboration, user interface updates

ALPHA SOFTWARE DEVELOPMENT TEAM

The Alpha Team’s summary, covering their work on the Highest Good Network software, was managed by Harshitha Rayapati (Program Manager) and Lin Khant Htel (Frontend Software Developer) and the team includes Eve Ye (Volunteer Software Engineer Intern)Sheetal Mangate (Software Engineer)Sujith Reddy Sudini (Full-Stack Software Developer)Rupa Rajesh Bhatia (Software Engineer), and Vinay Vallabineni (Software Engineer), covering their work on graphic designs for ecological models for thriving. This week, Lin reviewed and approved PR #3119, tested the codebase locally with all test cases passing, and continued learning about the project. Lin also reviewed and checked the weekly summaries, photos, and videos submitted by Alpha team members and managed Alpha Team tasks and oversight. Developing eco-renovating the human story requires careful attention to individual contributions and collaborative dynamics.

Eve worked on applying for Pinterest API access, resolving an issue related to a required privacy policy link by providing a temporary solution. She also researched essential features and tools for development to ensure compliance with Pinterest’s developer policies. This proactive approach to platform integration reflects a commitment to eco-renovating the human story. Sheetal began working on “Development for Re-Engagement Strategies” from HGN Phase III, reviewing the Project Intent document and existing email-related code before starting development. She also reviewed CSS for front-end alignment and fixed a local backend issue to ensure a smooth development environment. Sujith worked on implementing the resource management dashboard for the Highest Good Network App, completing development tasks, fixing reported issues, ensuring code adhered to linting standards, and raising PR #3128 after testing. These developments and improvements will help in eco-renovating the human story.

Rupa improved the multi-step form project by updating the design for better responsiveness, using reusable components, and customizing various UI elements. She added interactive features such as sliders, custom input fields, and toggle switches, managed with modular state handlers. She implemented asynchronous routing for smoother transitions while retaining user inputs, introduced smart logic for dynamic form responses, and added real-time data validation. She also developed custom features for digital signatures and user preferences. As part of managerial training, she collaborated with Sheetal, Vinay, and Sujith to analyze summaries and workflows and reviewed Lin Khant Htel’s project for further learning. This holistic approach to development contributes to the larger goal of eco-renovating the human story. Vinay addressed two bugs, updating the cron job schedule to prevent deactivated users from automatically reactivating on their reactivation date and resolving an issue where tasks created by pasting a resolved task were not displayed by excluding the “completedTask” property. Learn more about how the Highest Good Network will measure and assist in eco-renovating the human story in the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

Alpha, Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Highest Good Network software, open-source software development, software engineering collaboration, Pinterest API integration, multi-step form design, interactive UI elements, resource management dashboard, bug fixes and code testing, eco-renovating the human story, digital user experience optimization

BINARY BRIGADE SOFTWARE DEVELOPMENT TEAM

The Binary Brigade Team’s summary overseeing advancements in the Highest Good Network software was managed by Vijay Anand Pandian (Full Stack Software Engineer) and Anirudh Sampath Kumar (Software Developer) and includes Aaryaneil Nimbalkar (Software Developer)Deepthi Kannan (Software Engineer)Geeta Matkar (Software Engineer)Sabitha Nazareth (Software Engineer)Samman Baidya (Software Engineer), and Sriram Seelamneni (Software Engineer). The Highest Good Network software is how we’ll be managing and objectively measuring our progress for eco-renovating the human story through our social architecture, construction, production, and maintenance processes.

This week, Aaryaneil worked on test cases for the badgeManagement component, ensuring proper handling of badge assignments, including scenarios where no badges were selected or a user was not found. Additional tests were added to verify badge collection updates, badge count increments, and error handling for missing badge names. Backend modifications were made to support API functionality with permissions. Aaryaneil also collaborated with Sabitha to integrate the front end with the back end for task management and implemented the Dropbox link integration into the profile page. These enhancements to the platform’s functionality contribute to the larger goal of eco-renovating the human story.

Anirudh worked on resolving a bug related to a one-day difference in end dates between the User Management page and the Reports page. This issue caused discrepancies in end dates, particularly for accounts like Aaron-Xuyao Wang. After identifying that the mismatch was due to the Reports page using UTC while the User Management page used LA time, he made adjustments to align the date formatting. The updated code is currently being tested to verify its effectiveness and check for any unintended impacts. This attention to detail in the software development process reflects One Community’s broader commitment to eco-renovating the human story. Deepthi fixed the numbering alignment issue in the “i” icon content on the Projects page. She worked with the team members to look into the weekly summary bug, confirming that it was merged into the development branch but not deployed in the live branch, and continued troubleshooting to identify the cause. She also addressed the requested review changes for the leaderboard header bug by making the necessary updates. These enhancements contribute to the overarching objective of eco-renovating the human story.

Geeta worked on fixing header height issues for text and images in PR 2987 and addressed the visibility of the Generate Summary button in PR 3097. She investigated an issue where the summary was not copying as expected and worked on implementing an autofill date feature for a dialogue box. These improvements to user interface elements contribute to the overall efficiency of the Highest Good Network, a key tool for eco-renovating the human story. Sabitha gained backend access and discussed API integration with Aaryaneil for front-end connectivity. An issue was identified where the GitHub username and Dropbox folder path details were unavailable for a user, requiring a solution to transmit that information. Steps are being considered to address this gap in the integration process. This collaborative effort contributes to the broader goal of eco-renovating the human story.

Samman worked on completing his assigned task and encountered issues with the login functionality and the BM Dashboard not loading, but he resolved them. After discussing the task with Chitra and clarifying details with Jae, he made final changes, tested the code, and is now waiting to push a pull request. These contributions, focused on enhancing the functionality and reliability of the Highest Good Network software, directly support the broader initiative of eco-renovating the human story. Sriram worked on fixing an issue with default permissions not being saved on the permissions management page and added a new field in the userProfile permissions object to track modified default permissions. He enabled Owners to manage all permissions, including default ones and addressed feedback from multiple pull requests. He also modified the logic for three filter toggles to support multi-color toggles. These enhancements to the permission system contribute to the broader goal of eco-renovating the human story by facilitating collaborative and transparent project management.

Vijay focused on enhancing the HGN software project by implementing unit tests for various action creators. He completed the unit test implementation for the “ownerMessageActionCreator” file and began working on unit tests for the “allUsersTimeEntriesActionCreator” file. Throughout the week, he dedicated time to ensuring the accuracy and reliability of these components to improve overall code quality. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. View some of the team’s work in the collage below.

Binary Brigade, Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, HGN software project development, badge management test cases, backend API integration, frontend and backend connectivity, user management date formatting, leaderboard header bug fix, permissions management updates, unit testing for action creators, Dropbox link integration, summary generation feature fixes.

BLUE STEEL SOFTWARE DEVELOPMENT TEAM

The Blue Steel Team’s summary, presenting their work on the Highest Good Network software was managed by Nazanin Hashemian (Software Developer, Team Manager) and includes Manasa Viswanadhapalli (Software Engineer)Ramakrishna Aruva (Software Engineer)Sai Girish Pabbathi (Software Engineer)Sharan Sai Marpadaga (Software Developer), and Supriya Sudini (MERN Stack Developer). The Highest Good Network software is how we’ll be managing and objectively measuring our process for eco-renovating the human story through our social architecture, construction, production, and maintenance processes. This week, Manasa created a new pull request and reviewed the document for reference. She investigated an issue with pushing changes to the remote repository that occurred due to an access denied error.

Manasa then made a request for account access and reviewed the bug document. Nazanin updated Task tracking by modifying the markAsDone function in TaskButton.jsx to include a resolvedBy field, allowing the system to record the user who completed a task. The handling of the “In Progress” status was reviewed, as tasks not marked as “Complete” were defaulting to this status. Updates were made to TeamMemberTask.jsx to display task statuses as either “In Progress” or “Complete.” Ramakrishna explored different approaches to resolve a backend issue. He investigated multiple versions of the library causing the issue and experimented with various methods. This ongoing refinement of the system directly contributes to the broader initiative of eco-renovating the human story.

Sai focused on fixing the toolbar issue for the time logging modals. The debugging process helped identify the source of the issue, and an attempt to resolve it by overwriting previous commit changes was unsuccessful. Various methods were tested to find a solution, and the TinyMCE documentation was reviewed to check for any recent changes affecting functionality. These efforts to refine the time logging modals contribute to the broader project of eco-renovating the human story by improving the usability and efficiency of the Highest Good Network, a crucial tool for tracking progress and collaboration. Sharan Sai continued investigating the issue of blue squares not being automatically assigned in the development environment, even though the conditions were met. The problem was traced to user profile API data, which is not updating or returning the expected values. Debugging efforts centered on the React application, using Chrome DevTools and VS Code breakpoints to track data processing and locate discrepancies. He reviewed API responses, state management, and potential frontend issues that could be affecting the assignment of blue squares. This ongoing pursuit of functional code contributes to the larger goal of eco-renovating the human story.

Supriya worked on enhancing user interface elements within a project by utilizing the Ant Design (antd) library to incorporate Font Awesome icons into placeholders. This integration was achieved through the use of the prefix property in Input components to visually indicate the type of data expected in form fields, such as usernames and passwords. Additionally, Supriya reviewed PR 2751 to ensure consistency and functionality aligned with project standards, verifying changes and ensuring that the implementation met the required specifications without introducing errors. See the Highest Good Society and the Highest Good Network pages to learn more on how their work contributes to eco-renovating the human story. The collage below shows a compilation of the work from this team.

Blue Steel Team, Highest Good Network software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, pull request, remote repository, access denied error, bug document, Task tracking, TaskButton.jsx, resolvedBy field, TeamMemberTask.jsx, toolbar issue, TinyMCE documentation, blue squares issue, user profile API data, React application debugging, Chrome DevTools, VS Code breakpoints, API responses, state management, frontend issues, Ant Design, Font Awesome icons, PR 2751

CODE CRAFTERS SOFTWARE DEVELOPMENT TEAM

The Code Crafters Team, covering their work on the Highest Good Network software, was managed by Swaroop Udgaonkar (Software Engineer) and includes Anjali Maddila (Software Engineer), Ashrita Cherlapally (Software Engineer)Denish Kalariya (Software Engineer)Dhrumil Dhimantkumar Shah (Software Engineer), Humera Naaz (MERN developer), Muhideen Mustapha (Software Engineer), Pavan Swaroop Lebakula (Software Engineer), Pratyush Prasanna Sahu (Software Engineer), and Summit Kaushal (Backend Software Developer). The Highest Good Network software is how we’ll manage and objectively measure our process for eco-renovating the human story through our social architecture, construction, production, and maintenance processes.

This week, Anjali worked on fixing the material list on the dashboard. Initially, all columns displayed a value of zero. Changes were made to the files materialsActions.js and bmMaterialsController.js to update stock availability. After implementing the modifications, the columns reflected the correct stock values, and availability was dynamically updated based on stock destroyed and stock used. Anjali’s contribution to the dashboard’s material list functionality directly supports One Community’s broader vision of eco-renovating the human story by ensuring accurate resource management within their sustainable model. Ashrita worked on debugging the code and performed final checks to complete the assigned task. A new pull request was created for the frontend portion and submitted for review. The frontend implementation allows badge selection to display statistics of assigned users in a pie chart and lists up to ten users assigned to each badge in the UI. The functionality was verified to work in both light and dark modes. This contribution enhances the user interface, improving accessibility and data visualization for badge management, a key component in eco-renovating the human story.

Dhrumil worked on the 246 Phase 2: Reusables: Single Update, which is nearing completion. While working on this task, he encountered challenges due to limited experience with Node.js, requiring him to learn the technology while progressing with the work. Additionally, during the task, he identified an issue on the backend that needed attention, leading him to address both frontend and backend aspects. With this task nearly complete, he is ready for a new assignment. With this task nearly complete, he is ready for a new assignment, contributing to the broader goal of eco-renovating the human story. Summit worked on adding additional checks and logic to handle edge cases, debugging code to address a potential fix, and exploring ways to integrate the code into the current implementation. Efforts included making changes to the database and attempting to use an aggregation pipeline to resolve the issue. He also researched to identify effective solutions. This exploration of technical solutions plays a vital role in eco-renovating the human story.

Denish worked on the Highest Good Education Portal Access as part of Phase 4 of the project. The work involved implementing user authentication and authorization mechanisms similar to those in Phase 2. Role-based access control was configured to ensure appropriate user privileges. System tests were performed to identify and resolve access-related issues, improving portal stability. Collaboration with the team focused on documenting updates and integrating lessons learned from previous phases. The tasks aimed to enhance user accessibility and security while maintaining alignment with project objectives. The tasks aimed to enhance user accessibility and security while maintaining alignment with project objectives, ultimately contributing to eco-renovating the human story.

Humera worked on scheduling future meetings. She implemented the calendar invite functionality in meetingController, added routes, and made changes in Header for frontend integration. She encountered an issue with userProfile being inaccessible, so she used unreadMeeting to retrieve meeting details instead. She was able to generate notifications with calendar invites but faced an issue where the notification sound played after the message was read rather than when it was first displayed. Additionally, she worked on retrieving scheduled meeting messages but could only fetch messages for expected meetings within a certain number of days rather than after a specified number of days. These efforts contribute to the smooth operation of team communication and project coordination, which are essential for eco-renovating the human story.

Swaroop worked on completing the alignment of teams and people reports for smaller screens, ensuring there were no misalignment issues. He made adjustments to the reports and modified JSX files as part of the updates. As a manager-in-training, he reviewed his team members’ work, including photos, videos, and summaries. This commitment to iterative improvement across all aspects of the project contributes to the larger goal of eco-renovating the human story. Muhideen completed the task of displaying badges assigned to all users and updated the cron job to automatically populate the list of users for each badge. A pull request was submitted for the backend portion of the task, which is now available for review. The update includes changes to the badge management system’s user association functionality, ensuring proper synchronization between badge assignments and user data through a two-step update process. These improvements are all part of One Community’s ongoing work in eco-renovating the human story.

Pavan closed previous tickets, wrote observation documents, and started working on fixing the member column filter. He reviewed previous pull requests related to this issue and attempted to reproduce a memory issue but was unable to do so. He continued investigating the memory issue by reviewing code changes to identify potential leads. This ongoing development plays a crucial role in eco-renovating the human story.

Pratyush worked on the Logging Virtual vs. In-Person Attendance task. He added an event list at the bottom of the page, displaying all events connected to the selected month, with three events currently included. Additional details were incorporated into the event list, accessible through a drop-down option. While working on the implementation, he encountered an issue where the webpage did not function as expected and investigated possible fixes from external sources. The issue was identified as a problem with the div structure and defined tags, which was resolved, and the page is now running as intended. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. View some of the team’s work in the collage below.

Code Crafters, Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, team alignment, smaller screen reports, JSX file modifications, debugging code, edge case handling, aggregation pipeline, event list implementation, virtual vs. in-person attendance, badge management system, user authentication, role-based access control, calendar invite functionality, frontend integration, Node.js challenges, stock availability updates, dynamic stock values, pull request review, light and dark mode functionality, backend synchronization, frontend implementation review, task completion and investigation.

DEV DYNASTY SOFTWARE DEVELOPMENT TEAM

The Dev Dynasty Team’s summary, covering their work on the Highest Good Network software, was managed by Jatin Agrawal (Software Engineer) and includes Honglin Chen (Software Engineer)Ghouse Shahe Meera Ziddi Mohammad (Software Engineer Intern)Mrinalini Raghavendran (Software Engineer)Nikita Kolla (Full Stack Developer), Nishita Gudiniye (Software Engineer)Shreya Vithala (Software Engineer), Shraddha Shahari (Software Engineer), and Zhifan Jia (Software Engineer). The Highest Good Network software is how we’ll manage and objectively measure our process for eco-renovating the human story through our social architecture, construction, production, and maintenance processes.

This week, Honglin raised PR 3107 and implemented new features for the lesson list, including a dropdown to filter lessons by time range—year, month, or week—and options to sort by creation date, lesson date, or number of likes. He also ensured that only post authors can see edit or delete links and that backend updates reflect correctly. These enhancements to the lesson list functionality contribute to a more organized and user-friendly educational experience, a key component in eco-renovating the human story. Jatin worked on resolving issues related to “Disallow negative time logged,” “Fix lead team badge auto-assignment,” and “Fix task editing crashing webpage.” He added `Math.abs()` to `EditTaskModal.js` and a condition in `taskController.js` to prevent negative time values and removed the `myTeam` model due to MongoDB memory issues, generating data at runtime and creating relevant pull requests. These improvements contribute to the ongoing process of eco-renovating the human story.

Ziddi fixed a critical bug that allowed admins and owners to view other users’ dashboards and add summaries on their behalf. The bug caused the leaderboard and task tab to show inconsistent data, with admin data appearing under the user’s name. This improvement is a tangible step toward eco-renovating the human story. Ziddi’s fix ensures the task tab and leaderboard now display the correct data for each user, and the summary saves properly. Mrinalini worked on refining project requirements and addressing feedback on her pull requests. She created a new frontend component for the HighestGoodApp, submitted pull requests, and updated the create listing frontend for approval. Additionally, she collaborated with a team member to define requirements for the Highest Good Education phase and began drafting a design document based on deliverables and feedback.

Nishita collaborated with Pallavi to integrate the front-end for the activity description and summary section with Pallavi’s event description page, creating a PR for both tasks. She also developed the front-end UI for event stats and implemented filter functionality for event personalization insights using dummy data as placeholders while awaiting backend implementation. This forward-thinking approach to user interface design contributes to the broader initiative of eco-renovating the human story. Nikita added a bar chart feature to the HGN portal to display project tasks and their hour contributions. The chart includes options to view total hours contributed versus remaining, total hours contributed only, or total hours remaining only, with default sorting by date and options to reorder by hours. To enhance load speed, the chart is hidden by default. This enhancement provides a clear visual representation of project progress, aiding in resource allocation and overall project management, all in service of eco-renovating the human story.

Shraddha worked on fixing the incorrect assignment of new badges, identifying multiple errors and ongoing investigation into the root cause. She also debugged the “Send Emails” tab, confirming that errors occur only when request headers and content are incomplete. Additionally, she fixed an issue related to saving featured badges, tracing the problem to a null variable caused by improper initialization. These targeted improvements to the platform’s functionality demonstrate a commitment to eco-renovating the human story. Shreya developed and implemented unit tests for `ProjectInfoModal.jsx` and refined the pull request for `AskTaskModal`, focusing on resolving merge conflicts and fixing bugs to improve feature integration. Eco-renovating the human story is a key objective driving these software enhancements.

Zhifan finished testing and resolving the issue where time logged for specific tasks was not showing on the Dashboard Tasks tab and created a pull request. He revisited the “Badge Data Not Displayed on Summary Page” issue, identifying a problem in the frontend filtration process that caused badges to return as undefined due to their showReport property being null or false. Zhifan confirmed that all badges should be displayed regardless of this property and spent the rest of the week designing the database structure for event tracking. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. View some of the team’s work in the collage below.

Dev Dynasty, Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, lesson list filter, task editing bug fix, leaderboard data correction, project requirements refinement, event stats UI, bar chart feature HGN portal, badge assignment fix, frontend unit testing, database structure event tracking, Highest Good Education.

EXPRESSERS SOFTWARE DEVELOPMENT TEAM

The Expressers Team’s summary, covering their work on the Highest Good Network software, was managed by Strallia Chao (Software Engineer) includes Jinda Zhang (Software Engineer/Machine Learning Engineer)Rahul Trivedi (Software Engineer), and Shreya Laheri (Software Developer). This week, Jinda enhanced the test coverage by implementing unit tests for various time entry action creators. The tests validated that the correct actions were dispatched for functions like setTimeEntriesForPeriod, setTimeEntriesForWeek, deleteTimeEntry, editTimeEntry, postTimeEntry, getTimeEndDateEntriesByPeriod, getTimeEntriesForPeriod, and getTimeEntriesForWeek. These tests ensured that appropriate endpoints were called, data was correctly fetched and dispatched, and error handling was managed, particularly for 401 unauthorized errors. This proactive approach to quality assurance contributes to the larger goal of eco-renovating the human story.

Rahul rejoined One Community after a break and completed the orientation and setup of the latest versions of the application. He updated the code and set up the backend HGNRest repository on his local system, creating the .env file to connect to the database and other required services. He followed the setup instructions in Google Docs, updated the code, and set up the frontend HighestGoodNetworkApp repository, ensuring proper connections with the database and services. These contributions directly support One Community’s broader vision of eco-renovating the human story. Rahul also created his bio and uploaded his picture for the social media announcement, including details about his projects, experience, and contributions. He reviewed documents and guidelines related to PR reviews and bug tracking and assisted a new Software Engineer Volunteer in setting up the HGN App on her local machine.

Shreya continued working on copying and consolidating questions from the HGN Questionnaire spreadsheet while researching better ways to display them on the dashboard. She attended the weekly team meeting to discuss progress, tasks, and project updates. Furthermore, her contributions to streamlining data visualization within the HGN system directly support the broader objective of eco-renovating the human story. Additionally, she completed her work on the Admin Attendance page for Phase 3 and submitted Pull Request #3140 for review. Strallia updated and finalized the backend logic for the Blue Square Stats chart and created PR 1214 to submit those changes. She addressed backend issues and feedback from Tatyana, including updates to the backend code for the Total Org Summary page. She also worked on resolving additional backend issues and ensuring that retrieved data matched the data on other pages of the app. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. See the collage below to view the team’s work.

Expressers, Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, unit tests, time entry action creators, test coverage, HGNRest repository, HighestGoodNetworkApp, Pull Request, backend logic, Blue Square Stats chart, admin attendance page, unauthorized error handling

LUCKY STAR DEVELOPMENT TEAM

The Lucky Star Team’s summary of the Highest Good Network software, was managed by Anne Zhang (Software Engineer) and includes contributions from Chetan Sunku (Software Engineer)Koushica Bosadi Ulaganathan (Software Engineer)Nikhitha Kalinga (Software Engineer)Srikanth Pusthem (Full Stack Developer)T R Samarth Urs (Data Analyst)Shefali Mittal (Volunteer Software Engineer), and Vaibhavi Madhav Deshpande (Software Engineer). This week, Chetan worked on resolving an issue where the “Export All Badges to PDF” feature did not include newly created and assigned badges in the User Profile section under “Select Featured.” Koushica focused on implementing Dark Mode across the website, addressing compatibility issues with React-based editor components by configuring a specific prop to ensure proper display. These contributions to the website’s functionality and user experience are essential steps in eco-renovating the human story. She also updated individual tasks to reflect time entries in real time using the Redux state library. Nikhitha worked on implementing the Set Final Day user permission within the permission management functionality, ensuring proper integration while addressing conflicts. This work contributes to the broader goal of eco-renovating the human story.

Shefali made updates to the auto-poster on Twitter/X, fixing an issue where posts were not being saved properly and developing a front-end page to display all posts, even when the count is high. Srikanth contributed to multiple pull requests, resolving console errors, fixing a missing label prop in UpdatePassword.jsx, and implementing unit tests for token-related behaviors in the App component. These contributions, focused on enhancing functionality and resolving technical issues, support the overarching goal of eco-renovating the human story. He also ensured PRs adhered to project guidelines with clear documentation and structured code. Samarth led a six-member PR review team, tracking their evaluations, verifying images, providing feedback, consolidating contributions into a blog post, and updating the PR review tracking sheet. He also reviewed the weekly blog and followed up on team member bios. This multifaceted approach to quality assurance and team coordination contributes significantly to eco-renovating the human story.

Vaibhavi worked on the Frontend Event Reschedule feature, developing a reschedule button and a date picker modal in RescheduleEvent.jsx while resolving version compatibility, permission, and repository access issues. Anne focused on testing and fixing a dropdown menu issue in manager accounts under Other Links, verifying that a recent commit resolved the problem. She also investigated a compilation issue with BMHeader.jsx and managed the Lucky Star team’s reviews and pictures of the week. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. See the collage below to view the team’s work.

Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, PR review, Dark Mode implementation, unit tests, Set Final Day permission, auto-poster Twitter, React editor compatibility, frontend development, event reschedule feature, time entries Redux, project guidelines adherence.

MOONFALL SOFTWARE DEVELOPMENT TEAM

The Moonfall Team’s summary, covering their work on the Highest Good Network software was managed by Newell Newell (Manager), and includes Bhavya Prakash (Software Engineer)Calvin Liu (PR Team), Shashank Kumar (Software Engineer)Swathi Dharma Sankaran (Software Engineer), and Yili Sun (Software Engineer). This week, Bhavya collaborated with Mrinali and Jae to discuss next steps and shared research from the previous week. A task assigned by Suneetha was completed and involved a pull request review and troubleshooting issues while reproducing the fix. A Figma page was created for Education Good Designs and coordination continued with Jae on upcoming tasks. Bhavya’s contributions this week demonstrate a commitment to the ongoing process of eco-renovating the human story.

Calvin resolved multiple issues in Timelog.jsx and its associated CSS. He included fixing a broken hyperlink and adjusted tooltip alignment. He addressed inconsistent modal behavior. A tooltip misalignment issue was resolved by implementing display adjustments, and a modal closure issue was fixed by modifying event handling. Calvin submitted PR 3134 and addressed ESLint. Prettier formatting errors detected in the GitHub Actions workflow and reverted unintended changes while maintaining project standards. These contributions to the project demonstrate a commitment to eco-renovating the human story. Newell migrated CircleCI to GitHub Actions and wrote OpenAPI documentation specifications. He fixed website issues and proposed a migration to Nest.js. He developed backend code for a virtual list and completed some WordPress post migrations. These improvements to the website’s infrastructure and backend systems contribute to the overall goal of eco-renovating the human story.

Shashank focused on resolving a spacing issue in the codebase and required extensive review due to its complexity. A pull request was prepared and continued to investigate a bug affecting the weekly summary feature though the root cause remains unclear. This ongoing effort contributes to the larger project of eco-renovating the human story. Swathi developed and executed unit tests for the Task.jsx component using Jest and React Testing Library. She validated rendering, event handling, modal visibility, and priority icon behavior. Issues with Jest module resolution, Enzyme dependencies, and configuration files were resolved by removing Enzyme. She updated Jest configuration and modified the setup file. Additional test cases were implemented for task expansion, deletion, dark mode UI and assigned resource rendering. These testing enhancements contribute to the overall reliability and quality of the software, a crucial aspect of eco-renovating the human story.

Yili worked on making tasks in the User Management component clickable hyperlinks and created a pull request for it. The update ensured that project links correctly redirect to the Work Breakdown Structure and that task titles function as clickable links. She improved navigation across the platform. She tested links function correctly and maintain consistency. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. Below is a collage for the team’s work.

Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Collaboration on Education Good Designs, Timelog.jsx bug fixes, hyperlink and tooltip alignment adjustments, modal behavior improvements, PR 3134 submission, CircleCI migration to GitHub Actions, OpenAPI documentation, WordPress post migrations, Jest-based unit tests for Task.jsx, clickable hyperlinks for User Management tasks, improved navigation and project redirection.

REACTONAUTS SOFTWARE DEVELOPMENT TEAM

Reactonauts’ Team’s summary, covering their work on the Highest Good Network software was managed by Vijeth Venkatesha (Software Engineer) and includes Gmon Kuzhiyanikkal (Software Engineer)Haoyue Wen (Software Engineer)Jinxiong You (Software Engineer), Khushi Jain ( PR Team IN)Nikhil Pittala (Software Engineer)Pallavi Thorat (PR Team O-Sh)Peterson Rodrigues (Full-Stack MERN Stack Developer)Rishitha Mamidala (Software Engineer), Saniya Farheen (Software Engineer), Sharadha Shivakumar (Software Engineer), and Xiyan Li.

This week, Gmon worked on ensuring that team tasks are hidden when the team toggle is used and added bell notifications for task deadlines for completion. A previously existing PR was identified as complete. He finished on adding active/inactive team member counts on the team page and led to the creation of a new pull request PR 2850. Gmon’s contributions to team management and task tracking are vital for eco-renovating the human story within the collaborative development environment. Relevant screenshots and videos for PR 2850 were organized and uploaded to Dropbox. Haoyue worked on resolving merge conflicts and addressed requested changes. She debugged errors in the Quick Setup Tool to ensure proper functionality. She continued on implementing the FAQ tool based on updated specifications. Jinxiong focused on resolving bugs in the HGN Apps and fixed a pop-up window issue caused by the reset time button. She tested all functions and submitted a pull request. Additional application issues were identified and addressed. These contributions directly support the ongoing development of tools crucial for eco-renovating the human story.

Khushi refined the HGN Phase III: Social Architecture document, aligning content with Figma designs, resolving inconsistencies, and troubleshooting npm test failures for the Feedback Form UI. She also reviewed PRs related to event personalization insights and volunteer resource requests. Nikhil completed unit testing for projectMembers.js and began testing userManagement.js. He reviewed test coverage and formed test cases to ensure validation of key functionalities. He identified edge cases and refined for better reliability. This rigorous approach to testing ensures the robustness of the system, a critical component in eco-renovating the human story. Pallavi collaborated on the registration page’s description section and integrated the DescriptionSection.jsx component to display descriptions, participants, comments, and FAQs. She applied React best practices by replacing array indices as keys and resolved linting issues. Her contributions to the registration page enhance the user experience and contribute to the overarching goal of eco-renovating the human story. She submitted a pull request to improve functionality. Peterson worked on fixing a Dashboard page bug where clicking the Save button caused an error message instead of sending the summary correctly.

Rishitha developed front-end visualizations for No-Show Rate Reports using mock data and designed demographic breakdown charts. She compared visuals to analyze trends across event types and locations. Saniya reviewed pull request feedback for a bug fix and continued working on Task 14 to ensure deactivated individuals last week is visible in the Weekly Summary Report. She initiated a new task in HGN Phase 2 to implement a job posting filter using the filter popup function. These contributions, focused on data visualization and improved reporting, enhance the platform’s ability to track key metrics related to community engagement, a vital aspect of eco-renovating the human story.

Vijeth Venkatesha focused on team management and technical investigations and verified the weekly summary process. He reviewed updates and analyzed MongoDB for redundant data contributing to application slowdown. Xiyan integrated a new URL shortening service into the Highest Good Network application and developed components for API interactions and request processing. The feature includes URL shortening, a history tracker, and a copy-to-clipboard function, leveraging TypeScript for type safety and implemented error handling. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. Below is a collage for the team’s work.

Highest Good Network Software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, Team task visibility enhancements, bell notifications, PR 2850 submission, Quick Setup Tool debugging, FAQ tool updates, bug fixes in HGN Apps, unit testing for projectMembers.js and userManagement.js, registration page improvements, dashboard error resolution, front-end visualizations for No-Show Rate Reports, Weekly Summary Report updates, MongoDB performance analysis, and URL shortening service integration.

SKYE SOFTWARE DEVELOPMENT TEAM

Skye Team’s summary, covering their work on the Highest Good Network was managed by Preksha Welankiwar (Digital Marketing Manager and Team Admin) and Luis Arevalo (Software Engineer) and the team includes Ikechukwu Gbogboade (Frontend Software Developer), Laura Cohen (Software Engineer), Sai Preetham (Full Stack Developer), Snehal Dilip Patare (Software Engineer), and Yao Wang (Software Engineer). The Highest Good Network software helps manage and objectively measure the development of Eco-renovating the Human Story, focusing on social architecture, construction, production, and maintenance processes to build sustainable and thriving ecosystems. This solution is portable, scalable, and ideal for off-grid or sustainable living communities.

This week, Ikechukwu reviewed seven projects (#3123, #3134, #3133, #3130, #2988, #2985, and #2980) to support Eco-renovating the Human Story. Four functioned as expected and passed testing (#3123, #2988, #2985, and #2980), while the remaining three had issues. The badge dropdown in #3130 was empty, #3133 encountered a “page not found” error, and the pop-up feature in #3134 kept closing unexpectedly. Both frontend and backend codes ran correctly on Ike’s end, confirming that the issues originated from the respective project submissions.

Laura investigated why user profile information was not displaying correctly in the PermissionList component. She identified one source of the issue and adjusted how the user profile data was passed between components to ensure the information appeared as expected. She also added console logs to better understand how data was flowing through the components and reviewed a teammate’s use of the hasPermission utility to help debug her own related issues to support Eco-renovating the Human Story. Luis worked on troubleshooting issues with the warning tracker in the production build, including a crash that occurs when deleting a current tracker. He discussed possible causes with Jae and reached out to Newell, providing a follow-up video of the main issue. In the meantime, Geeta approved changes to the generate summary button, and Luis began working on a pull request to allow managers to view the button and enable copy-and-paste functionality to support Eco-renovating the Human Story. He also started working on generating a detailed summary that includes reasons why a user did not submit a summary, such as being off for the week or completing hours without submitting a summary.

Sai Preetham worked on fixing an issue related to tracking management, ensuring that permissions were correctly enforced for adding blue squares and warnings to support Eco-renovating the Human Story. He also worked on permissions management by adding new permissions, Pause User Activity and Set Final Day for User, in PermissionsConst.js to define role-based access for Admin and Owner roles. Additionally, he updated BasicInformationTab.jsx in the profile page logic to ensure that the Pause and Set Final Day buttons were only visible to users with the required permissions, improving security and role-specific functionality. He raised a pull request for these changes and explored comments on his latest pull request, primarily related to tracking management. Other tasks completed this week included working on the weekly summary and preparing Dropbox images and a video.

Snehal worked on the backend of HGNRest, focusing on the createfbpost function to enable posting on Facebook using the Graph API “/page_id/feed”. She made modifications to incorporate text and images from the email editor into the JSON data format required for Facebook posts. Additionally, she worked on the frontend, integrating the API “api/createfbpost” to allow posts through the Facebook button extending her support to Eco-renovating the Human Story. Yao continued working on the Reddit post feature, by adding functionality for sending images. He developed both front-end and back-end code, and the implementation is currently only deployed locally. See the Highest Good Society and the Highest Good Network pages to learn more about how their work contributes to Eco-renovating the Human Story. See below for the work done by the group.

Highest Good Network Software, Eco-renovating the Human Story - One Community Weekly Progress Update #621, sustainable ecosystem development, frontend and backend development, permissions management, Facebook Graph API integration, Reddit post automation, tracking management fixes, role-based access control, off-grid community software, frontend debugging solutions, backend API integration, social media automation, user permissions enforcement

SOFTWARE PR REVIEW TEAM A-H

The PR Review Team’s summary for team members’ names starting with A-H and covering their work on the Highest Good Network software was managed by Saumit Chinchkhandi (Administrative Assistant and Software Engineer). The Highest Good Network software is a foundation of what we’ll be using to measure our results of eco-renovating the human story. This week’s active members of this team were: Abdelmounaim Lallouache (Software Developer)Akshay Jayaram (Volunteer Software Engineer)Bhavpreet Singh (Volunteer Software Engineer)Carl Bebli (Software Engineer)Carlos Gomez (Full-Stack Software Developer), and Harshitaa Anand (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports eco-renovating the human story by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network software, Eco-renovating the Human Story, One Community Weekly Progress Update #621, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

SOFTWARE PR REVIEW TEAM I-N

The PR Review Team’s summaries for team members’ names starting with I-N and covering their work on the Highest Good Network software was managed by Anoushka Hazari (Data Analyst). The Highest Good Network software is a foundation of what we’ll be using to measure our results for eco-renovating the human story. This week’s active members of this team were: Jiaqi Nie (Software Engineer)Kurtis Ivey (Full Stack Developer)Keying Guo (Software Engineer)Lalith Kumar (Software Engineer), Michael Lambo (Software Developer)Nahiyan Ahmed (Full Stack Software Developer), and Nathan Hoffman (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network will measure and assist in eco-renovating the human story in the Highest Good Network open source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network, Eco-renovating the Human Story, One Community Weekly Progress Update #621, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

SOFTWARE PR REVIEW TEAM O-Z

The PR Review Team’s summary for team members’ names starting with O-Z and covering their work on the Highest Good Network software was managed by Olawunmi “Ola” Ijisesan (Administrative and Management Support) and Samarth Urs (Administrative Assistant and Data Analyst). The Highest Good Network software forms the foundation for measuring our results in eco-renovating the human story. This week’s active members of this team were Shengwei “Peter” Peng (Software Engineer)Srichand Medagani (Full Stack Developer)Sunil Kotte (Full Stack Developer)Vivek Sharma (Software Developer)Yiyun Tan (Software Engineer), and Yu Yan (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports eco-renovating the human story practices by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network Software, Eco renovating the Human Story, One Community Weekly Progress Update #621, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

AND WE PRODUCED THIS WEEKLY UPDATES BLOG – CLICK HERE TO SUBSCRIBE

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

 

GET INVOLVED

DONATE | WAYS ANYONE CAN HELP | MEMBERSHIP

CLICK HERE FOR ALL PAST UPDATES

One Community Welcomes Raghav Dinesh Pamuru to the Marketing Team!

One Community welcomes Raghav Dinesh Pamuru to the Marketing Team as our newest Volunteer / Consultant!

Raghav Dinesh Pamuru, One Community Global, Green Living, Cost Analysis, Engineering, Duplicable City Center

Raghav has over 5 years of experience in product and project management, operations, and cross-functional team collaboration across diverse industries, including technology, healthcare, and education. He is skilled in streamlining processes, optimizing workflows, and driving operational efficiency using tools like Jira, Tableau, and Power BI. Raghav is passionate about delivering measurable results through data-driven decision-making, effective resource utilization, and innovative problem-solving strategies. He holds a Master’s degree in Engineering Management from San Jose State University, which further solidifies his technical and management expertise. As a member of the One Community team, Raghav designed and implemented a dynamic social media engagement dashboard that seamlessly integrates data from Facebook, Instagram, Twitter, LinkedIn, YouTube, Pinterest, and TikTok. This centralized system enhanced tracking, analysis, and decision-making, enabling data-driven content strategies. Additionally, he streamlined team productivity by optimizing workflows, improving cross-functional collaboration, and establishing standardized processes, resulting in greater efficiency, transparency, and engagement across initiatives.

 

WELCOME TO THE TEAM RAGHAV!

 

FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages)

One Community, YoutubeOne Community, LinkedInOne Community, TwitterOne Community, Facebook, UpdatesOne Community, Facebook, GroupsOne Community, Facebook, FansInstagram, Instagram icon, Instagram posts, One Community's Instagram Page, One Community Global images, Highest Good Living, green living, eco-livingOne Community, PinterestOne Community, Weekly, Progress, Updates, BlogOne Community. Tumblr

 

INVESTOR PAGES

OVERVIEW | LOCATION | FUNDING

GET INVOLVED

CONSULTANTS | WAYS ANYONE CAN HELP | MEMBERSHIP