Creativity Lesson Plan
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CREATIVITY LESSON PLAN
This page is a free-shared lesson plan archive for teaching all educational subjects within the context and theme of “Creativity”. It is purposed for use in community education environments, homeschool environments, traditional schooling environments, or as a supplemental and fun addition to any education program. As part of the complete Education for Life Program, this lesson plan is specifically designed to work in conjunction with the other components: Foundations of Teaching, Curriculum, Teaching Strategies, Learning Tools and Toys, Evaluation Model, and The Ultimate Classroom. If you’d like to learn how all these components work together, click here. Click here for the specifics focused on just using the lesson plans:
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NOTE: The colors are provided as a possible linear progression (red/easiest to violet/most challenging) for people that might prefer a more linear structure. Our core philosophy, however, is that through creativity every color can be made easy or challenging for any learning level.
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A NOTE ABOUT ALL ONE COMMUNITY LESSON PLANS
The One Community lesson plans are intentionally designed for use in ANY educational environment and with ALL educational, cultural, religious/spiritual, and philosophical approaches to teaching and learning. They are designed without an ideological approach and specifically so they can be adapted to include the views, preferences, methodologies, and/or ideologies preferred by different parents and teachers.
For maximum flexibility and adaptation, they are also designed to be combined to teach multiple subjects at the same time. Doing this increases the creativity, effectiveness, and fun of your learning environment. Once we are on the property and operating our version of the complete school and Education for Life program, we will be adding video examples of how to combine the lessons. In the meantime, visit the Teaching Strategies page for a list of suggestions.
ARTS AND TRADES
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TEACHING ARTS AND TRADES WITHIN THE CONTEXT OF CREATIVITY
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The Arts
- Artistically decorate* a thing you own.
- Make 3-4 manifestations of creativity* out of the material you choose (paper, wool, cloth, etc.)
- Think up a dance* in which every participant has to improvise a certain move at a certain period of the dance.
- Think of a word and make a 4-line poem, the last word of which would generate a new 4-line poem for another person in a little group*.
- Create a painting group activity* in which everybody would have to add one object or element to complete a painting within a week.
- Develop a cycle of interactive lectures, seminars, and workshops* on ways to foster creativity.
- Create and lead a live internet discussion* on the concept of Creativity.
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Trades
- Make a dish you like eating regularly and think of 4-7 variations* of it so that it has something special to its taste in each of them.
- Make a toy or a tool* for your favorite game/ activity.
- Create an item* of kitchenware that can be used in 3 different ways.
- For a piece of clothes you like, create the accessories* so that you can wear it for 7 days and it looks different.
- Using your permaculture knowledge make a flower bed* of plants-companions so that a flower of a new color blooms every new day for 7 days a week.
- Create a convertible piece of furniture* (e.g. a bed turns into a wardrobe).
- Do research and make a computer-aided presentation* on the most creative solutions in trades of 7-10 spheres.
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
ENGLISH
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Note: Any language can be substituted for English. The subject is listed here as “English” because that is the primary language of most of the people on the team, and the official language of the country we’re building our initial location in.
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TEACHING ENGLISH WITHIN THE CONTEXT OF CREATIVITY
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- Make up a fairytale* the main character of which represents a combination of features of your favorite characters from other fairytales; explain what you have combined.
- Create 10 neologisms* and explain their value.
- Make a collocation scheme* with “creativity” as its central word.
- Make a word game* rhyming words so that the answers to each question are connected with the creativity idea.
- Study the etymology and history on the concept of creativity, present your findings* in a creative way.
- Write a piece of literature* about creativity personified.
- Study the works of the authors ” bright representatives of creativity in action of different time periods and make a documentary* comparing what a concept of creativity means at different time spans of the history of literature.
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- Make a collage* of words and pictures you associate with creativity.
- Describe* three situations when you were most creative.
- Using all materials you can find, make a quiz* on creativity in different spheres of people’s life, then ask your friends to do it.
- Teach* to your “classmates” the models of new words creation.
- Write a funny/happy/astonishing story* using as many derivatives of creativity as you can.
- Prepare a magazine/ newspaper* that would reveal what creativity is in different spheres of people’s lives (nutrition, sports, self-expression, hobbies, etc.).
- Write a thesis level paper* on the concept of creativity realized on different language levels: vocabulary, grammar, syntax.
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
HEALTH
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TEACHING HEALTH WITHIN THE CONTEXT OF CREATIVITY
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- Express your creativity by adding a creative detail* to each of your morning exercises, so that you feel even better.
- Create a picture* of what emotional health means to you.
- Think of and demonstrate* 3-5 fun/creative ways of eating.
- Be creative in nutritional planning. Create a diet* that is balanced and tasty, and introduces something new, and implement it with your family for 3 days.
- Lead an art therapy lesson* for a small group.
- Write a 3 to 5 page paper* about creativity and how it affects the health of humanity.
- Create a pleasant plan* for adopting 3 healthy habits.
- Develop and then lead your peers* in a new outdoor activity game.
- Write a research paper* on the relationship between creativity and mental health.
- Write a pamphlet* on creating healthy friendships and relationships.
- Creatively change your weekly health routine and create a plan* that introduces a new activity every day that enhances feeling good about yourself.
- Create and lead a workshop* on unconditional love.
- Research creative approaches to people’s health in different countries and time periods (e.g. drastic change of diet, change of climate, introducing a new exercise program, etc.) and highlight what you think are the most creative in a multimedia presentation* that you present to a live audience to inspire creative health solutions.
- Choose a violet level subject within the health molecule and develop a lesson plan* for a creative new approach to teaching that subject to young learners.
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
MATH
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TEACHING MATH WITHIN THE CONTEXT OF CREATIVITY
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- Come up with creative ways to draw/represent* 10 different numbers that are important to you and explain why you chose each number.
- Create an art project* to represent 8 basic functions in math of your choice (addition, division, etc.) in a creative way, and ensure the project clearly shows how each of the functions work.
- Create a ‘math code’* using yellow level functions where the solutions are equivalent to letters. Write a two sentence message to a friend or family member and help them understand how to solve it.
- Write 3+ creative story problems* for each of 5+ concepts in the green level that are most challenging to you, writing a minimum of 25 total story problems.
- Write 10 story problems* that each creatively combine 5+ blue level concepts.
- Come up with ways to use 10+ indigo level concepts in your daily life that you had not previously thought. Use this information to create a tutorial* that teaches the methods to others. You can create a tutorial for each one individually or in combination with others.
- Write and publish/make public a learning level appropriate book* for a subject from the violet level that inspires and teaches people how to want to learn and use that topic. (Ex: teaching kids why parabolas are fun to learn and how they can be applied to fun things such as telescopes and suspension bridges)
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
SCIENCE
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TEACHING SCIENCE WITHIN THE CONTEXT OF CREATIVITY
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Life Sciences
- Use graphic art pictures to make a collage* of 5+ of your favorite animals mixed together.
- Draw a picture* of an imaginary plant or animal (and a real one if you can) which combines different features of existing species and explain what features belong to what species.
- Share* 3+ creative ways of arranging 5-7+ types of plants within a space so that they get enough of the things they each need to survive.
- Grow* a species that is a hybrid of 3-4 different ones. Photograph and journal* the process and results.
- Based on your knowledge and additional research of gene engineering, engineer, grow, and test a plant* that is resistant to a negative influences of its natural environment.
- Do research on plants/animals that were compelled to change their natural habitat and create a report* that defines as many creative ways as you can that they did, and potential could have, adapted to new circumstances.
- Write and publish and/or open source a thesis-level paper* on the reasons, use, result, and necessity of creativity in nature (“standard” patterns versus accidental new ones).
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Physical Sciences
- Find what you consider to be three creative physical phenomena*; explain your ideas to a mentor.
- Create a picture* that shows examples of the creation of 5-7 substances.
- Make and give a presentation* about substances that are used in “creation” processes in physical sciences.
- Design a creative electrical lighting plan* for a room / dome / apartment so that there is special lighting of certain pieces of furniture or zones/sections.
- Create 3-5 new substances* that can provide a positive outcome or help in some sphere of life.
- Make and give a presentation* on the most impressive physical science creations in the world.
- Develop and deliver a 15 minute creative and fun multimedia presentation* designed specifically to engage artists/creative persons on how physical sciences embodies creativity. Include 10+ examples of physical sciences processes that are creative. The goal is to give the presentation in a large scale forum such as Ted Talks or at a school and to inspire the audience to action.
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Earth Sciences
- Walk in your community with a mentor and discuss* 5 processes where creativity finds its expression on the Earth.
- Make a model* of Earth’s composition in your area and include an explanation of how you think that particular composition was created.
- Think of 3 ways of how to use rain water creatively. Create a demonstration* of at least one of your ideas.
- Make a computer-based presentation* to demonstrate different periods of life on Earth before and after serious changes. Include how organisms adapt to the changes and any ways the organisms and/or changes are creative.
- Create a model* of 3 of earth’s/nature’s creations (e.i. volcanoes, tectonic plates, rocks) and demonstrate and explain their composition, function, use, and things that they themselves create.
- Create, explain, and demonstrate* uses of 3-5 new eco-materials you design* that can be used in everyday life.
- Define the most urgent problems of physical earth and lead a roundtable discussion* with experts to discuss creative solutions to them.
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
SOCIAL SCIENCES
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TEACHING SOCIAL SCIENCES WITHIN THE CONTEXT OF CREATIVITY
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- Make and give* a 3-5 question quiz to 5 people to find out what “creativity” means to them.
- Attribute colors to moods and paint a picture* of an animal, plant, your favorite character or something else to represent 6+ moods.
- Make a word portrait* of a super creative person. Are you or would you like to be like them? Write a paragraph* about what you believe would help you to become as creative as this person.
- Write a research paper* on psychologically studied relationships between personality type and creative ability.
- Make a presentation* demonstrating the models of society in different time periods that demonstrated creativity at its “best”. Include details about the circumstances, environment, people’s character traits, etc.
- Do research on and create a lesson plan* about creative ways of introducing positive change in relationships (personal, family, friendly, business, etc.) to grow even more in positive periods and overcome troubles.
- Write and publish an open source article* on revolutionary creative solutions in political systems and economics, and suggest ways to implement them.
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Foreign Languages
(Each of the following is to be completed in the foreign language(s) being studied)
- Learn and use* words for different creativity related concepts in a language of your choice.
- Read & write* with words for creativity related concepts.
- Explore ‘creativity’ in a foreign fictional book by reading the book and discussing* it with others that read it.
- Explore & create* different 2 types of literature in relation to the meaning of creativity, and note what kind of literature genres you believe are the most creative.
- Compose a new piece of literature* about creativity.
- Write and give a 10 minute lecture* about the complete history of and writings* about the word “creativity”.
- Write a dissertation level paper* on the word “creativity” in languages across the world.
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
TECHNOLOGY AND INNOVATION
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TEACHING TECHNOLOGY & INNOVATION WITHIN THE CONTEXT OF CREATIVITY
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Technology
- Pick 3 different technologies you use in your daily life and come up with a new way* to use each of them. Show a peer your creations.
- Pick 5 technologies in your life and combine them in a creative way* that enhances your life. Make a list* of ways this makes your life better.
- Find a piece of technology you can take apart(with permission and assistance of an adult). Take it apart and put it back together in a way that makes it do something different, and create instructions* for how to duplicate your project.
- Use items from nature, your toys, or household items (from a thrift store, or ones that your parents approve) to create a mode*l of the ‘inner workings’ of a piece of technology. Your creation should have at least 3 moving/working parts.
- Choose your favorite piece of technology and study the technologies that preceded it. Then design a creative multimedia presentation* explaining how it came to be including any creative processes involved.
- Choose your favorite technology company and study its history. Then design a creative multimedia presentation* explaining how it came to be and how they operate, from a creative standpoint.
- Choose your favorite technology industry and study its history. Design a creative multimedia presentation* explaining how it came to be and the creative directions you think will come to it in the future.
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Innovation
- Create a new toy or a new way to use a toy* and ask feedback from 5 friends that you have use it. Then integrate that into your final creation.
- Make a design* for a new way to integrate 5 different kinds of toys or objects into one.
- Pick 5 objects and interview 10 people on how they would integrate them together into one experience. Based on their feedback, create* the final product and assembly instructions* for it.
- Pick a product and create an inventive story* on how you think it was invented. Then do research and write a brief summary* of how it was actually created.
- Identify a learning toy/game company/inventor that you admire and learn about their creative/inventive process and marketing strategy. Then use that process to develop your own learning centered toy or game* and the branding for it. Then clearly illustrate* how you used the process to develop your product.
- Analyze at least 10 strategies of brainstorming, creation, and invention, Then create your own strategy* for creating toys or games for learning, and open source share* your strategy.
- Create a new tool and/or scale* for evaluating the positive impact on the world different learning products have. Then evaluate the ‘top’ 30-50 products on the market with this scale. Finally, using the same criteria as a guideline, create a new learning prodct* that scores very well on the scale and get it on the market.
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
VALUES
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TEACHING VALUES WITHIN THE CONTEXT OF CREATIVITY
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- In a group, discuss* creativity and what it means to you, expressing whether or not you think it should be considered a value, and how much you value it and why.
- Talk about* creativity and what it means to you, expressing whether or not you think it should be considered a value and how much you value it and why.
- Make an artistic representation* that shows what creativity means to you and how valuable creativity is or is not to you.
- Write a 1 to 3 page essay* describing 5 creative/new ways of being free in different spheres of life (relationships, work, recreation, etc.) Include at least 3 examples that demonstrate each.
- Create a simulation model* of any kind that represents the interconnection of similarities and differences in values in a sphere you like. (within a couple, in a work environment, in nature, etc.)
- Do research and make a presentation* for a group of people to explain how nature creatively handles variety in the world, and include what you learn that could be valuable to others.
- Explore the essence of creativity realized through each of your core values and create an open source guide* that teaches others specific exercises that they can develop creativity through also developing those values.
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* Please note that anything with an asterisk is just a suggestion. The diversity of options with asterisks are interchangeable and purposed to stimulate your own ideas. Any one of these suggestions could be replaced with a written paper, any form of art project (drawing, painting, music, paper mache, clay, wood, knitting/embroidery, metals, etc. etc.), an experiment, a presentation, a mindmap, a computer program, a web design project, a piece of poetry or a song, an interpretive dance or play, a group project, or anything else. What we feel is most important is that both the Learner and the Teacher agree on an exercise/activity they both feel would be maximally engaging, fun, and effective. If you come up with an idea we haven’t already thought of, please share it with us.
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