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One Community Welcomes Srikanth Pusthem to the Software Development Team!

One Community welcomes Srikanth Pusthem to the Software Team as our newest Volunteer/Consultant!

Srikanth Pusthem, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Srikanth is a Software Engineer with a strong interest in full-stack development, data Science, AI, and cloud computing. With expertise in full-stack development, cloud technologies, and data engineering, he specializes in building scalable applications using React, Node.js, Java, Spring Boot, and cloud platforms like AWS and Azure. Passionate about data-driven solutions, Srikanth has worked on machine learning models, data analytics projects, and distributed data processing pipelines. His enthusiasm for data science drives him to explore predictive modeling, natural language processing (NLP), and AI-powered applications. As a member of the One Community Software Team, Srikanth has contributed to the Highest Good Network software by implementing critical backend services, enhancing frontend UI/UX, and optimizing system performance for better scalability.

 

WELCOME TO THE TEAM SRIKANTH!

 

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Launching a Collaborative of New Sustainable Living Models – One Community Weekly Progress Update #623

One Community is dedicated to launching a collaborative of new sustainable living models as we pioneer sustainable approaches to foodenergyhousingeducationfor-profit and non-profit economic designsocial architecturefulfilled living. Our innovative model is designed to become self-replicating, inspiring a global network of teacher/demonstration hubs. Embracing the principle of “The Highest Good of All,” we are committed to open sourcing and free sharing the complete process.

Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623

OUR MAIN OPEN SOURCE HUBS

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highest good food, vegan, vegetarian, omnivore, diet, food infrastructure, hoop houses, large scale garden, food forest, botanical garden, soil amendmenthighest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storagehighest good housing, shelter, dome home, living space, eco-housing, earthbag village, straw bale village, cob village, earth block village, shipping container village, recycled and reclaimed materials village, tree house village, duplicable city centerhighest good education, school, home school, learning, teaching, teachers, learners, curriculum, lesson plans. ultimate classroomhighest good economics, trade, money, business, transactions, resource based economy, for profit, non profit, eco tourism, revenue streams, taxes, investments, debthighest good society, social architecture, fulfilled living, pledge, values, highest good lifestyle, consensus, social equality, community contribution, recreationhighest good stewardship, for the highest good of all, vision, values, solution-based thinking model, open source model, sustainability, cultural diversity, spiritual diversity, drug policy, pet policyduplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game room

One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the February 24th, 2025 edition (#623) of our weekly progress update detailing our team’s development and accomplishments:

 

Launching a Collaborative of
New Sustainable Living Models

One Community Progress Update #623

A Collaborative of New Sustainable Living Models - One Community Weekly Progress Update #623

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ONE COMMUNITY WEEKLY UPDATE DETAILS

 

HIGHEST GOOD HOUSING PROGRESS

Highest Good housing, cob construction, earthbag construction, straw bale construction, earthship construction, subterranean construction, sustainable homes, eco-homesOne Community is launching a collaborative of new sustainable living models through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:

This week, Adil Zulfiquar (Engineer) continued working on the Vermiculture Toilet engineering designs. Changes were made to the operating conditions report based on review feedback, modifying methods and scenarios to align with the vermiculture system and adding images to illustrate processes. The webpage content for the vermiculture structure was updated by reorganizing information to reflect the latest design, and older CAD files were moved to archives. The Earthbag Village, the first of seven planned villages, serves as the initial housing component within One Community’s open source model for launching a collaborative of new sustainable living models. See below for some of the pictures related to this work.

Vermiculture Toilet, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, operating conditions report, review feedback, vermiculture system, methods and scenarios, vermiculture structure, CAD files, design updates, webpage content, process illustrations, archival files

Anil Karathra (Mechanical Engineer) continued advancing the engineering and design of the Vermiculture Toilet for the Earthbag Village project. Feedback from Jae was reviewed, and a reply video was created while researching vermiculture toilets that incorporate conventional designs. The weekly team meeting included reviewing ongoing tasks and assigning new objectives. Research was done on leak-proofing containers and vermiculture structures, with findings documented and formatted. Schematics were created for drain water filtration, and CAD concepts for knockdown mechanism trapdoors were developed based on Jae’s feedback. A weekly summary was compiled, and screenshots of past work were uploaded to Dropbox. This commitment to launching a collaborative of new sustainable living models drives the development of innovative, eco-friendly solutions that balance environmental responsibility with high standards of functionality. See below for pictures related to this work.

Vermiculture Toilet, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, feedback, reply video, vermiculture toilets, conventional designs, weekly team meeting, ongoing tasks, new objectives, leak-proofing containers, drain water filtration, CAD concepts

Charles Gooley (Web Designer) continued working on the Open Source DIY Dam Design for Water Retention, Pond and Lake Creation, etc. page. Charles updated the Open Source DIY Earth Dam Design & Construction for Water Retention, Pond & Lake Creation by rewording, clarifying content, and making additions to the tables of contents. New material was added to the Dam Risk Analysis and Management section, covering dam risk analysis, assessment, risk tolerability, risk diagrams, and risk management. A table was created to outline urgency of action, characteristics and consequences, and potential actions. Dam Design is important for the Earthbag Village, a foundational part of One Community’s open-source model for launching a collaborative of new sustainable living models. Take a look at some of the work in the images below.

Aircrete Engineering, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Open Source DIY Earth Dam Design, water retention, pond creation, lake creation, Dam Risk Analysis, risk assessment, risk tolerability, risk diagrams, risk management, urgency of action

Faeq Abu Alia (Architectural Engineer) continued his work on the Earthbag Village 4-dome home renders. Faeq focused on refining the exterior entrance and interior rooms, addressing functionality, aesthetics, and overall coherence through material selection and visual adjustments. Changes were made to enhance the spatial flow and ensure design consistency across various areas. Work also progressed on creating a walkthrough video to present the design. The Earthbag Village is the first of 7 to be built as the housing component of One Community’s open source model for launching a collaborative of new sustainable living models. View examples of this work in the pictures provided below.

Earthbag Village, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, exterior entrance, interior rooms, functionality, aesthetics, spatial flow, design consistency, material selection, visual adjustments, walkthrough video, design presentation

Karthik Pillai (Mechanical Engineer) continued helping finish the Vermiculture Toilet engineering and helping with the Earthbag Village 4-dome home roof plan. Karthik worked on the four-dome cluster roof project, analyzing the kitchen column and joist, which were identified as critical. Finite element analysis was completed, and the results were provided to Michaela. Preliminary outcomes based on the revised column layout and additional columns appeared favorable, but further discussion with the team is needed before proceeding under Michaela’s direction. In the vermiculture toilet design, a component was designed to hold the slider and address system gap issues. Initial iterations indicated potential improvements. Research was also conducted on an alternative material to replace steel Unistruts, following a suggestion from Manjiri. The Earthbag Village is the first of 7 to be built as the housing component of One Community’s open source model for launching a collaborative of new sustainable living models. See the work in the collage below.

Vermiculture Toilet, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, four-dome cluster roof, kitchen column, joist analysis, finite element analysis, column layout, additional columns, vermiculture toilet design, slider component, system gap issues, alternative material for Unistruts

Keerthi Reddy Gavinolla (Software Developer) started working on the Vermiculture Toilet engineering designs. Keerthi updated Blog 622, made the suggested changes, and submitted the final version. Keerthi also reviewed Himanshu and Mimansha’s onboarding checklist and examined the HGN Phase I Bugs and Needed Functionalities document to test merged PRs. As part of the testing, fixes and features for PR 3143, PR 3024, and others were verified on the dev site, and feedback was provided to Jae as requested. Lastly, work began on the web page design by adding content from the provided document to the blog page and editing images. The Earthbag Village, the first of seven planned villages, serves as the initial housing component within One Community’s open source model for launching a collaborative of new sustainable living models. See below for some of the pictures related to this work.

Vermiculture Toilet, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Blog 622 update, onboarding checklist, HGN Phase I Bugs, merged PRs testing, PR 3143, PR 3024, dev site verification, feature testing, feedback to Jae, web page design

Michaela Silva (Architect) continued working on the interior details for the Earthbag Village 4-dome home design. Michaela completed the electrical design in the Revit model, developing a switching plan for the light fixtures, fan, disposal, and exhaust fan. Small walls were added against the dining room columns to house the switch and outlet. She also collaborated with the team to finalize the kitchen opening structure, which will consist of four 6×6 columns and two 4×12 beams. As the first of seven villages in One Community’s open source plan for launching a collaborative of new sustainable living models, the Earthbag Village represents the housing element. See her work in the collage below.

Earthbag Village, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, electrical design, Revit model, switching plan, light fixtures, exhaust fan, dining room columns, switch and outlet, kitchen opening structure, 6x6 columns, 4x12 beams

Vimarsh Acharya (Engineering Manager and Technical Reviewer) continued working on identifying sustainability-related arguments covering the Highest Good Lifestyle Considerations and sourcing quality research to support each one. Vimarsh completed the final stage of a research paper, reviewing it and providing necessary comments to address required revisions. The feedback focused on improving clarity, accuracy, and compliance with the specified standards. After finishing this task, attention was turned to organizing and standardizing file names according to the provided guidelines. The One Community model, which combines forward-thinking education with sustainably built classrooms like this, is an excellent example of launching a collaborative of new sustainable living models. See the collage below for his work.

Highest Good Lifestyle, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, research paper, final stage, clarity improvement, accuracy, compliance standards, feedback, file organization, file naming standardization, revisions, task completion

Yi-Ju Lien (Environmental Engineer) continued her work on the Earthbag Village LEED points related to stormwater retention. Yi-Ju updated the content for stormwater management and wastewater treatment, reviewing the existing design to improve organization and clarity on the webpage. Basic information was added on the goals and practices of stormwater management, including impervious pavements, bioretention areas, and swales. An overview of the wastewater treatment process was also provided, along with an explanation of the differences between stormwater and wastewater management, highlighting the importance of maintaining collaboration and unity in launching a collaborative of new sustainable living models. See some of the work done in the collage below.

Highest Good Energy, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, stormwater management, wastewater treatment, design update, webpage content, impervious pavements, bioretention areas, swales, wastewater treatment process, stormwater vs wastewater management, content clarity

 

DUPLICABLE CITY CENTER PROGRESS

duplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game roomOne Community is launching a collaborative of new sustainable living models through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:

Jason Bao (Architectural Designer) continued working on producing renders for the Duplicable City Center library. The human models were added to the lecture scene, and feedback from group members was addressed. Lecture scene renders were tested, finalized, and completed. Preparations for finalizing outdoor renders began according to Jae’s plan, with initial steps taken to merge files received from other team members. Files were merged and tested through trial image renders to verify compatibility. Progress on merging and rendering tasks was documented, and adjustments were made to ensure alignment with project requirements. The Duplicable City Center is a foundational part of One Community’s open-source model, which excels in launching a collaborative of new sustainable living models. This approach is integral to their mission of launching a collaborative of new sustainable living models through innovative and scalable solutions. See some of this work in the pictures below.

Duplicable City Center, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, lecture scene, human models, rendering process, outdoor renders, project requirements, image compatibility, file merging, 3D visualization, architectural rendering, team feedback

Mohammed Maaz Siddiqui (Architect) continued working on the outdoor landscape areas for the Duplicable City Center project. He optimized the Lumion file of the Duplicable City Center by removing, rearranging, and adding objects to the scene. He searched for 3D models suitable for rendering and updated the concert scene by replacing musician models and shifting focus to the top room while incorporating additional activity scenes. Within One Community’s open-source framework, the Duplicable City Center plays a central role in the mission of launching a collaborative of new sustainable living models. The images below showcase some of this work.

Duplicable City Center, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Lumion file optimization, Duplicable City Center, 3D models, rendering process, concert scene update, musician models, architectural visualization, activity scenes, scene rearrangement, top room focus

Manjiri Patil (Mechanical Design Engineer) continued redesigning the connector to simplify the creation of 2D drawings. He separated all the CAD files and worked on generating detailed 2D drawings for each one. She incorporated Jae’s suggestions into the One Community Reports and Tutorials and updated, refined, and organized the Excel sheet to ensure accuracy and completeness. The Duplicable City Center is a key part of One Community’s open-source plan for launching a collaborative of new sustainable living models. The images below showcase some of this work.

Duplicable City Center, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, CAD file separation, 2D drawings, One Community Reports, tutorial updates, Excel sheet refinement, accuracy verification, documentation process, architectural drafting, design organization, project updates

Nimika Devi (Architect) continued her contributions to the landscape design and development of the Duplicable City Center‘s urban farm. Efforts were directed toward working with a previous model due to technical issues encountered with the latest software version. Adjustments were made to the model’s textures based on received feedback to ensure accuracy and alignment with project requirements. These modifications addressed the identified concerns, making the model suitable for the next stage of visualization. The updated version was prepared for import into Lumion. Launching a collaborative of new sustainable living models relies on the Duplicable City Center, which is open-source and available to all. The images below showcase some of this work.

Duplicable City Center, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, 3D model adjustments, texture modifications, project requirements, visualization process, Lumion import, rendering preparation, software compatibility, technical issues, architectural visualization, feedback implementation

Rudrani “Sravya” Mukkamala (Mechanical Engineer) continued researching the structural components of a hydraulic elevator, focusing on the framework, guide rails, and load-bearing elements. She created a list of all parts of the subsystems, identifying whether each part needed to be manufactured or could be purchased off the shelf. This clarified the components required for the hydraulic elevator project and streamlined the sourcing process. After completing three subsystems in the list, attention shifted to the schematics of the hydraulic elevator as a key part of the DIY aspect of the project. Within One Community’s open-source framework, the Duplicable City Center plays a central role in the mission of launching a collaborative of new sustainable living models. The images below showcase some of this work.

Duplicable City Center, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, hydraulic elevator project, subsystem components, manufacturing vs. off-the-shelf parts, sourcing process, elevator schematics, DIY elevator, design planning, mechanical components, system integration, engineering analysis

Sanket Basannavar (Mechanical Engineer) continued working on the Duplicable City Center spa cover as part of the City Center Natural Pool and Eco-spa Designs. The four-panel spa cover design from the previous week was modified by determining the placement of the hinges. The current design does not fully cover certain sections of the pool, and adjustments were made to address this issue. Based on suggestions, an alternative eight-panel spa cover was also designed. Additionally, the total weight of the spa cover was reduced from 1,360 lbs to 629 lbs. One Community’s open-source Duplicable City Center design is essential to their goal of launching a collaborative of new sustainable living models. The images below showcase some of this work.

Duplicable City Center, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, spa cover design, four-panel cover, eight-panel cover, hinge placement, pool coverage, weight reduction, structural adjustments, engineering design, mechanical components, alternative design

Yan “Jenni” Zu (Architectural Designer) continued her work on the greenhouse area of the Duplicable City Center. She made the final adjustments to the greenhouse renderings and performed high-resolution rendering from multiple angles. She refined the details of the interior and exterior, ensuring accurate lighting, realistic textures, and balanced composition. Various perspectives were rendered to showcase the greenhouse design. The adjustments included improving material reflections, optimizing shadows, and enhancing environmental elements for a more realistic effect. Jenni also worked on color correction and fine-tuned the final images to maintain consistency. The open-source Duplicable City Center is crucial for One Community as they work towards launching a collaborative of new sustainable living models. The images below showcase some of this work.

Duplicable City Center, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, greenhouse renderings, high-resolution rendering, interior and exterior details, lighting accuracy, realistic textures, material reflections, shadow optimization, environmental elements, color correction, architectural visualization

 

HIGHEST GOOD FOOD PROGRESS

sustainable food, best practice food, sustainable food systems, aquaponics, walipini, aquapini, zen aquapini, One Community, open source food, free-shared architecture, sustainable living, green living, eco living, living ecologically, for The Highest Good of All, transforming the world, grow your own food, build your own greenhouse in the ground, ground greenhouse, open source architecture, architects of the future, sustainability non-profit, 501c3 organization, sustainable life, water catchment, organic food, food anywhere, maximum food diversity, build your own farmers market, sustainability cooperative, sustainable living group, open source, sustainability nonprofit, free-shared plans, teacher/demonstration village, open source project-launch blueprinting, One Community UpdateOne Community is launching a collaborative of new sustainable living models through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:

This week, the core team continued their review of the Master Tools, Equipment, and Materials/Supplies list. They added descriptive narratives to explain the function of various tools and identified the specific projects that would require their use. These descriptions covered tools such as hammers, pliers, toolboxes, tin snips, wrenches, a saber saw, a screw gun, an impact driver, and an impact wrench. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on launching a collaborative of new sustainable living models, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Core Team, Highest Good Food, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, The team reviewed tools and listed their project uses, They added tool functions and project relevance, The list now includes tool details and applications, They described tools and their specific project needs, Tool functions and required projects were updated.

Jay Nair (BIM Designer) continued working on Aquapini and Walipini Planting and Harvesting lighting and HVAC design. He continued updating the document format based on the latest review, ensuring consistency with project standards. Adjustments included modifying section layouts, refining text structure, and standardizing formatting across different sections. Additional changes were made to improve readability and organization, aligning the document with the required guidelines and expectations. Launching a collaborative of new sustainable living models includes Highest Good Food, an open source initiative demonstrating One Community’s commitment to transforming food production. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Updated the document format to match project standards, Modified section layouts and refined text structure, Standardized formatting across all sections, Improved readability and organization, Aligned the document with guidelines and expectations.

Jessica Fairbanks (Administrative Assistant) completed her edits to the project on the integration of Highest Good Food into small-scale organizations in preparation for a final review, and is awaiting feedback. She reviewed and prepared the current progress on the menu implementation tutorials to ensure a smooth handover for a new volunteer. She also reviewed the work of several admins and provided detailed feedback. In addition, she completed her regular administrative tasks and scheduled and completed an interview with a new volunteer. Highest Good Food is an open source project that plays a vital role in One Community’s efforts to launching a collaborative of new sustainable living models, emphasizing the importance of food sovereignty in our vision. Her contributions are highlighted in the collage below.

Highest Good Food, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Reviewed the menu implementation tutorials for a smooth handover, Provided detailed feedback on the work of several admins, Completed regular administrative tasks efficiently, Scheduled an interview with a new volunteer, Ensured all materials were ready for the new volunteer.

Kishorre Annanth Vijayan (Mechanical Engineer) finalized the planting layout for Walipini #1, ensuring the Burseraceae species were positioned on the south edge, carob trees were grouped for pollination, and Cyrtocarpa and argan trees were arranged for cross-pollination and optimal light exposure. Lighting needs for high-light plants were calculated, including estimating the required PPFD and determining the number of artificial lights needed. The greenhouse orientation was verified for maximum sunlight, and an irrigation system was planned for the arid climate, along with an assessment of energy-efficient lighting options and an estimate of annual energy consumption for lighting and temperature regulation. A report was created summarizing findings, including heat transfer calculations, energy modeling, and cost analysis to compare roof design scenarios. Lighting calculations for Walipini 1 and Walipini 2 were validated against Jay’s calculations. The greenhouse design was optimized by validating heating, cooling, and lighting calculations, reviewing passive thermal strategies such as the earthen roof and climate battery, and assessing irrigation and water management strategies, including drip irrigation and rainwater harvesting. All findings were compiled into a report that includes cost analysis and key conclusions. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on launching a collaborative of new sustainable living models, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Optimized plant layout, lighting, and irrigation. Compiled findings in a report, Verified lighting, heating, and cooling. Completed cost analysis, Assessed irrigation, lighting, and thermal strategies. Documented results, Designed layout, analyzed energy use, and summarized insights, Planned pollination, reviewed lighting, and estimated power.

Pallavi Deshmukh (Data Analyst) reviewed team member’s work and incorporated their contributions to ensure completeness. This helped maintain alignment with project requirements, provided a clear overview of progress, and supported collaboration. A team member submitted fewer images than required, so a comment was left on their document to address the issue. Four interviews were completed, and issues related to Sunday’s work were resolved. Pallavi also reviewed the work of two team members and provided comments where improvements were needed. Some confusion regarding web design was clarified, and work continues. Launching a collaborative of new sustainable living models includes Highest Good Food, an open source initiative demonstrating One Community’s commitment to transforming food production. Her contributions are highlighted in the collage below.

Highest Good Food, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Incorporated team members' contributions to ensure completeness, Maintained alignment with project requirements and progress, Completed four interviews and resolved issues from Sunday’s work, Reviewed two team members' work and provided improvement comments.

Tanmay Koparde (Industrial Engineer And Team Administrator) optimized Food Procurement and storage to enhance efficiency and sustainability. He focused on sourcing from both local suppliers and large-scale distributors while implementing improved storage practices to maintain freshness and minimize waste. Later, he submitted his case study for a second review to Jae, making final adjustments by adding pictures and tables to enhance clarity and comprehension. Highest Good Food is an open source project that plays a vital role in One Community’s efforts to launching a collaborative of new sustainable living models, emphasizing the importance of food sovereignty in our vision. See his work in the collage below.

Highest Good Food, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Optimized food procurement and storage for better efficiency, Focused on sourcing from local suppliers and large distributors, Implemented improved storage practices to maintain freshness, Added pictures and tables for clarity and informativeness.

Vatsal Tapiawala (Mechanical Engineer) completed his research on HVAC load calculations for different zones and submitted his report for review. He also finalized the structural analysis of Walipini 1. He detailed considerations for different internal and external environments, analyzing their impact on thermal loads. He also collaborated with his teammate to calculate the total cost, ensuring that all factors affecting energy consumption and expenses were accounted for. As part of our commitment to launching a collaborative of new sustainable living models, One Community’s Highest Good Food initiative uses open source principles to promote sustainable food systems for all. See his work in the collage below.

Highest Good Food, Aquapini and Walipini, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Completed research on HVAC load calculations and submitted the report for review, Finalized the structural analysis of Walipini 1, Detailed considerations for various internal and external environments, Analyzed the impact of environments on thermal loads, Collaborated with a teammate to calculate total costs and account for all factors.

 

HIGHEST GOOD ENERGY PROGRESS

highest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storageOne Community is launching a collaborative of new sustainable living models through Highest Good energy that is more sustainable, resilient, supports self-sufficiency and includes solar, wind, hydro and more:

This week, Dishita Jain (Data Analyst and Team Administrator) addressed multiple assignments within the Highest Good Energy and OC Administration projects. She verified the completeness of icon lists and search engine pages, examined sub-categories to determine if tutorial videos were needed, and analyzed spreadsheets to understand energy infrastructure cost analysis. To expand her understanding of the subject, she also consulted documentation and viewed related videos. Additionally, Dishita provided feedback to the training team and evaluated the work of other administrators, focusing on quality checks and data verification. The Highest Good Energy initiative is a key component of One Community’s open source plans, focused on launching a collaborative of new sustainable living models, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Energy, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Worked on Highest Good Energy and OC Administration projects, checking icon lists and search pages, Reviewed sub-categories to assess the need for tutorial videos, Analyzed spreadsheets for energy cost insights and studied documentation, Watched related videos for deeper understanding, Provided training feedback and reviewed admin work for quality and accuracy.

 

HIGHEST GOOD EDUCATION PROGRESS

One Community school, One Community education, teaching strategies for life, curriculum for life, One Community, transformational education, open source education, free-shared education, eco-education, curriculum for life, strategies of leadership, the ultimate classroom, teaching tools for life, for the highest good of all, Waldorf, Study Technology, Study Tech, Montessori, Reggio, 8 Intelligences, Bloom's Taxonomy, Orff, our children are our future, the future of kids, One Community kids, One Community families, education for life, transformational livingOne Community is launching a collaborative of new sustainable living models through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students. This component of One Community is about 95% complete with only the Open Source School Licensing and Ultimate Classroom construction and assembly details remaining to be finished. We’ll report on the final two elements to be finished as we develop them. With over 8 years of work invested in the process, the sections below are all complete until we move onto the property and continue the development and open sourcing process with teachers and students – a development process that is built directly into the structure of the education program and everything else we’re creating too:

This week, Bhavya Prakash (Software Engineer) continued her work on the Figma designs for the Highest Good Network software, where she created new structures and began implementing requirements. Instructions from Jae on WhatsApp were reviewed, and implementation started accordingly. Research was done to explore design ideas aligned with the requirements. Designs were created for student dashboards, logging interfaces, and course pages. Collaboration with Harshitha took place to discuss progress and refine the designs. The One Community model of launching a collaborative of new sustainable living models with sustainably built classrooms like this is an excellent example of sustainable change for the whole planet. See the collage below for her work.

Highest Good Education, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Figma design, UI/UX design, student dashboard design, course page design, logging interface design, design collaboration, user interface research, WhatsApp instructions review, design implementation, prototyping in Figma.

Harshitha Rayapati (Program Manager) continued work on defining user classes, assigning features and permissions for each role, and charting user stories. Research focused on program evaluation goals and evolution tracking from the student’s perspective. High-level and phased deliverables were created for the education portal, covering student, teacher, learning support team, and project manager roles, and refined to align with the format of previous software phases. Deliverables were sequenced to support incremental progress and facilitate future assignments for mock-ups and development. Mrinalini’s inputs were reviewed and linked to corresponding project milestones. Additionally, training documentation for new team members was reviewed, with comments provided for components requiring corrections or rework to support the completion of their training process. This One Community classroom exemplifies how launching a collaborative of new sustainable living models can create positive change worldwide. See the collage below for her work.

Highest Good Education, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, User roles and permissions, education portal development, program evaluation tracking, student learning progress, software phase alignment, training documentation review, mock-up and development planning, project milestone tracking, feature assignment for user roles, incremental software progress.

Mrinalini Raghavendran (Software Engineer) continued working on researching and defining requirements for the Highest Good education software student dashboard. This week, she focused on evaluation styles and outlining high-level requirements. She defined initial frontend and backend requirements and refined them further. She structured different sections of the document, added more detailed requirements, and specified frontend and backend tasks before forwarding it to Jae for feedback. After receiving his comments, she made updates, noted areas needing clarification, and reached out to team members for input. Mrinalini also researched using various references to refine the document and continued improving the requirements. By launching a collaborative of new sustainable living models with classrooms like this, One Community provides a replicable example for global sustainable development. See the collage below for her work.

Highest Good Education, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Requirements document review, frontend and backend specifications, software development requirements, evaluation style analysis, project feedback implementation, team collaboration for documentation, refining software requirements, structured document formatting, research for software development, high-level project planning.

 

HIGHEST GOOD SOCIETY PROGRESS

a new way to life, living fulfilled, an enriching life, enriched life, fulfilled life, ascension, evolving consciousness, loving lifeOne Community is launching a collaborative of new sustainable living models through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needsCommunity, and making a difference in the world:

This week, the core team completed over 59 hours managing One Community’s volunteer-work review not included above, emails, social media accounts, web development, new bug identification and bug-fix integration for the Highest Good Network software, and interviewing and getting set up new volunteer team members. They also shot and incorporated the video above that talks about launching a collaborative of new sustainable living models and how launching a collaborative of new sustainable living models are a foundation of the bigger picture of everything One Community is doing. The image below shows some of this work.

Volunteer Work Review, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Volunteer work management, sustainable living collaboration, One Community project updates, Highest Good Network software, bug identification and fixes, social media account management, web development progress, new volunteer onboarding, collaborative sustainable models, project video integration.

Anoushka Hazari (Data Analyst) continued working on code to automate and simplify the Highest Good Network software promotion process. She refined a Python script to extract and analyze pull requests (PR) and review data from a GitHub repository using the GitHub API. The script was improved with enhanced error handling, debugging outputs, and pagination to ensure complete data retrieval. Functions were developed to fetch PRs and reviews, process key metadata, and store the structured data in a CSV file for further analysis. She created a Tableau dashboard to visualize PR review activity, including top-reviewed PRs, reviewer contributions, and review distribution over time. Calculated fields were added to determine promotion eligibility based on inferred work hours, addressing the challenge of missing hour data. The dashboard was enhanced with filters and visual indicators for better insights. Additionally, she reviewed PRs, updated the PR review table, and onboarded new team members. She wrote and edited a blog post, designed a collage to accompany it, and corrected errors in a previous blog. The HGN spreadsheet was updated, and peer blogs were reviewed in Sheet 4. She also recorded Loom videos documenting her progress on the dashboard and assigned tasks for Jae. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show her work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, GitHub API, Python scripting, PR analysis, data extraction, error handling, debugging, CSV storage, Tableau dashboard, PR visualization, reviewer contributions, review distribution, promotion eligibility, calculated fields, filtering, blog writing, onboarding, Loom documentation.

Chitra Siddharthan (Data Analyst and Team Administrator) continued focusing on the existing web pages of the HGN Phase II website. This week, Chitra focused on updating the weekly summary, blog, and Dropbox files for team Code Crafters for week 622, and addressed Dhrumil’s doubts regarding his Phase 2 task, which involved researching related web pages and their connection to his work. Researched the Issue Log Form at Ziddi’s request, compiled questions, sent them to Jae for confirmation, and added the task accordingly. Responded to Vinay on Slack. She researched the Tool/Equipment Update Log and tested the “Purchase Request: Materials (FE 2764)” page, identifying a query about the Approval/Rejection option, which was recorded and sent to Jae. Brainstormed ideas based on Jae’s input regarding the purchase request process. Tested “Purchase Request: Reusables (FE 1979),” found an issue with the purchase request button, and assigned the task to Dhrumil. Worked on backend code locally due to issues retrieving input data during execution. Explored Jae’s idea related to the Purchase Request page. Addressed Phase 2-related messages for Ziddi and responded to Sai Preetham’s query regarding Phase 2 tasks. Tested PRs FE 1979 (Purchase Request: Reusables), FE 1956 (Reusables List View), and PR 2389 (Update Reusable – Bulk), updating their working status in the Phase 2 tracking document. Tested PRs related to consumables pages in Phase 2, recording observations on their status and functionality, including Consumables: Bulk Updates (FE 1925), Consumables: Purchase Request (FE 2018), Consumables: Add, and Consumables: List (FE 1758). Tested Inventory Types: Edit (PR 1984/765) and updated the page status. Had a Zoom meeting with Jaiwanth to address his queries about the Phase 2 Figma Dashboard. Marked new action items in the Phase 2 document and assisted Ashrita with her assigned task. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show her work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Weekly summary updates, blog management, Dropbox organization, research tasks, Issue Log Form, purchase request testing, backend debugging, Phase 2 tracking, Slack coordination, PR testing, inventory management, Figma dashboard review, action item tracking, peer assistance.

Feras Rehman (Data Analyst) continued working on developing One Community’s Mastodon account and strategy. He scheduled six more Mastodon posts on Buffer for the following week. Targeted strategies were developed and implemented, resulting in a 5x increase in post reach through optimized hashtag usage and improved post structuring. Additionally, five more Mastodon posts were scheduled on Buffer for the following weeks. A weekly summary review was completed, and images were added to supplement the summary. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show his work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Mastodon scheduling, Buffer posting, hashtag optimization, post structuring, engagement growth, targeted strategy, content enhancement, weekly summary review, image integration

Govind Sajithkumar (Project Manager) started working on social media posting, analytics, and strategy evolution for the Meta (Facebook and Instagram) platforms. He accessed the One Community Facebook and Instagram pages, explored the dashboards, and reviewed the posting procedures and tracking spreadsheets. He created and scheduled multiple unique posts for both platforms, recording post times, content types, and focus categories in the Open Source Social Media Design Spreadsheet. Govind also reviewed the Meta Analytics Report and Tracking Sheet to understand its purpose and set up the necessary tracking tools based on the provided documentation. Additionally, he provided feedback on training documents, updated his training materials, and completed administrative tasks related to team management and process updates. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show her work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Social media strategy, Meta analytics, Facebook and Instagram posting, tracking spreadsheets, content categorization, training document feedback, administrative updates, team management

Hritvik Mahajan (Data Analyst) continued focusing on multiple tasks related to marketing, promotion, software development, social media strategy, and administrative activities. As part of the marketing and promotion tasks, he managed Twitter’s social media posting and strategy, posting content across communities and testing engagement by reposting high-performing posts. In software development, he focused on Phase 1 software frontend testing, reviewing pull requests, identifying bugs, and coordinating with team members regarding changes and merge conflicts. His administrative responsibilities included reviewing the training work of new admin team members, identifying mistakes in submitted reviews, and providing feedback. He also contributed to the OC Administration team by reviewing and commenting on admin team members’ work for a blog post, creating collages, summarizing team contributions, and covering work for a past post. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show his work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, witter marketing, engagement testing, reposting strategy, software frontend testing, bug identification, PR reviews, admin team training, feedback provision, blog post contributions, content summarization, collage creation

Jaiwanth Reddy Adavalli (Project Manager) worked on multiple projects, completing PR admin team training and orientation. As part of the training review team, he reviewed the work of new volunteers. In his role managing the Highest Good Network Phase 2 dashboard, he read project documentation to understand its current state, discussed goals with Jae and Chitra, and examined the dashboard to identify areas for improvement. He explored Figma features that could enhance the dashboard, reviewed dashboards from other phases to understand page flow, created two wireframe pages, and added multiple action item candidates to the dashboard collaboration document. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show his work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, PR admin training, volunteer work review, Highest Good Network Phase 2 dashboard management, project documentation analysis, Figma wireframing, dashboard improvement planning, action item tracking

Raghav Dinesh Pamuru (Product Manager) continued focusing on designing and building a Google Sheets dashboard to simplify tracking and analyzing social media engagement, integrating data from multiple sources. He coordinated with all team members to develop a master dashboard for social media engagement, ensuring alignment on data sources, key metrics, and reporting structure. He facilitated discussions to gather input on required features, organized data collection processes, and collaborated on structuring the dashboard for accessibility and usability. Additionally, he worked with stakeholders to refine the layout and functionality, ensuring it met the team’s needs for tracking engagement and performance across platforms. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show his work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Social media dashboard development, data source alignment, key metrics definition, reporting structure, stakeholder collaboration, layout refinement, performance tracking

Rahul Bavanandan (Data Analyst) continued working on several key projects within the Highest Good Network software, One Community’s Reddit presence, and administration. He focused on the HGN Phase 2 Evolution project Figma Visualizations, incorporating feedback provided by Jae. His work also included tasks related to OC Administration. He consolidated all administrators’ blogs into the main blog, generated a PDF of the complete page, and identified areas lacking justification before relocating the content. Additionally, he accessed the blog from the Defining Our Avatar page, verified the version number, and optimized the blog using the RankMath Tutorial for enhanced SEO integration. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show his work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, HGN Phase 2 Figma visualization, Jae’s feedback incorporation, OC Administration blog consolidation, SEO optimization, RankMath integration, blog version verification, content justification

Yash Shah (Data Analyst and Team Administrator) continued his admin work and managed the social architecture component of the Highest Good Network software. He assisted the team in understanding their assigned tasks, ensuring that most tasks in Phase 3 were allocated. A list of completed pull requests was compiled and sent to Jae. He connected with Anjali to help her understand her assigned task and provided relevant references to address a development issue. Anjali was assigned a new task to optimize follow-up email templates. Yash also coordinated with Vaibhavi to explain backend metrics and adjusted her allocated hours to accommodate additional changes to existing work. A blog was created for Dev Dynasty, and the weekly folder was organized. Additionally, a collage was put together, and feedback was provided on fellow volunteers’ blogs. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show his work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Task allocation, Phase 3 coordination, pull request tracking, development issue resolution, follow-up email optimization, backend metrics explanation, blog creation, content organization, volunteer feedback

Zuqi Li (Administrative Assistant and Economic Analyst) continued managing One Community’s LinkedIn page. She explored LinkedIn Analytics documentation, analyzed dashboards to track project progress, and updated key metrics. She also refreshed dashboards, reviewed post-editing documentation, and planned content for the upcoming week. Additionally, she met with Pershka to improve LinkedIn Analytics tasks, selected hashtags for LinkedIn posts, and scheduled daily posts to enhance engagement. Zuqi also reviewed and organized weekly summaries for the Graphic Design and Alpha Teams, providing feedback as needed. This work helps One Community’s mission of launching a collaborative of new sustainable living Models and reinforces our commitment to launching a collaborative of new sustainable living Models. The following images show her work for the week.

Highest Good Society, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Weekly summary organization, feedback provision, LinkedIn Analytics research, dashboard analysis, post-editing review, content planning, engagement enhancement, hashtag selection, scheduled posting

ADMINISTRATION TEAM

The Administration Team A-Z summary, covering their work administrating and managing most of One Community’s ongoing process for designing global game-changing cooperatives was managed by Mimansha Kaushik (Data Analyst Team Administrator) and includes Himanshu Mandloi (Engineering Project Manager), Jibin Joby (Data Analyst)Kishan Sivakumar (Administrative Assistant and Software Team Manager)Olawunmi “Ola” Ijisesan (Administrative and Management Support)Preksha Welankiwar (Digital Marketing Manager)Rachna Malav (Data Analyst)Ratna Meena Shivakumar (Data Analyst and Admin)Ryutaro Wongso (Economic Analyst and Team Administrator)Saumit Chinchkhandi (Administrative Assistant and Software Engineer)Shrinivas Patil (Software Engineer)Sneka Vetriappan (Data Analyst)Vikas Pande (Software Administrator) and Vishnu Murali (Data Analyst). The Highest Good Network software is how we’ll be managing and objectively measuring our process for launching a collaborative of new sustainable living models through our social architecture, construction, production, and maintenance processes.

This week, Himanshu focused on orientation and initial setup, completing all four training steps, addressing administrative feedback, and working through Steps 1 to 4 of OC Administration. He revisited instructional videos for clarity, made adjustments to the WordPress blog, and reviewed the “Congratulations, You’re An Admin Now!” document, laying the groundwork for launching a collaborative of new sustainable living models. Jibin reviewed the housing team’s work, created collages, updated the assigned page, and provided feedback for improvements. He collaborated with Vishnu to extract data from BlueSky using the BlueSky scraper, organized it in Google Sheets, and generated visuals on One Community’s account activity. He also managed daily posts on the BlueSky account, increasing the follower count to 20, and met with Raghav to discuss integrating visuals into the Master Dashboard. Kishan focused on senior admin duties, reviewed volunteer documents, tracked progress, and addressed requests. He reviewed SEO pages, completed final checks and edits, and began working on new admin tasks while revisiting previously optimized pages based on peer feedback. His contributions extend to supporting the broader organization’s goals, including launching a collaborative of new sustainable living models.

Mimansha worked on OC Administration and Orientation and Initial Setup tasks, addressing feedback, modifying content, and reviewing training steps for clarity. She revisited videos and documents to ensure alignment with requirements and made adjustments in response to ongoing feedback, all while launching a collaborative of new sustainable living models. Olawunmi supervised managers overseeing Pull Request (PR) review teams, provided feedback, and monitored the HGN progress summary report. He onboarded and trained new PR team managers, analyzed their performance, and updated the summary report with images. Preksha managed engagement on Threads, Instagram, and LinkedIn, suggested new social media strategies, and proposed a cross-promotion strategy for Threads. She interviewed two candidates for One Community, updated the hiring workbook, and provided training feedback to Himanshu and Mimansha. Rachna had a slower week as most interview requests were taken by other admins, so she worked on pending SEO pages, checked prior work, and stayed updated via emails and comments. This allowed her to explore new avenues for content creation, including launching a collaborative of new sustainable living models.

Ratna prepared a weekly summary, created blog collages, scheduled Facebook and Instagram posts, and developed social media dashboards. She met with Raghav to discuss social media dashboards and contributed to the AI music creation sheet. Ratna’s diverse contributions, from social media management to creative projects, are essential to launching a collaborative of new sustainable living models. Ryutaro worked on cost analysis for missing components of the duplicable city center, maintained details from the general contractor document, and began weekly OC administrative tasks, including reviewing the Binary Brigades Software Team’s work. Saumit managed the pull request workflow for volunteers with first names between A and H, reviewed submissions, provided feedback, and performed frontend testing on multiple PRs. He also updated his WordPress page, interviewed two software team volunteers, addressed PR training and onboarding questions, and provided Jae with an update on the Total Org Summary dashboard, all while laying the groundwork for launching a collaborative of new sustainable living models.

Shrinivas completed blog 621 for Team Moonfall, provided feedback to team members, assisted with the admin feedback spreadsheet, and continued researching time use datasets for full-time employees. He analyzed data from four sources, continued documentation, and gathered additional data points, all while exploring the feasibility of launching a collaborative of new sustainable living models. Sneka reviewed time log entries for accuracy, followed up on comments for clarity, provided feedback to five colleagues, added weekly summaries and collages, and ensured conditions on the review table were met. Vikas focused on training team review, hiring processes, and refining training materials. He rescheduled an interview, sent follow-ups, assessed hiring criteria, reviewed documents from Mimansha and Himanshu, and completed his final training step by reviewing other administrators’ work. Vishnu met with Raghav to discuss integrating visuals into the Master Dashboard, collaborated with Jibin to extract and organize BlueSky data, reviewed Lucky Star team members’ work, and managed daily BlueSky posts, increasing the follower count to 20. See the Highest Good Society and the Highest Good Network pages to learn more on how their work contributes to launching a collaborative of new sustainable living models. See below to view images of their work.

Admin Team - Highest Good Network software - Launching a Collaborative of New Sustainable Living Models - One Community Weekly Progress Update #623, OC Administration, WordPress blog updates, social media engagement, SEO page optimization, volunteer onboarding, BlueSky data analysis, pull request workflow, hiring process management, social media dashboard development, cost analysis for duplicable city center.

GRAPHIC DESIGN TEAM

The Graphic Design Team’s summary was managed by Harshitha Rayapati (Program Manager) and includes Aurora Juang (Graphic Designer)Jaime Yao (Creative Technologist), and Junyuan Liu (Graphic Designer, UI/UX Designer), covering their work on graphic designs for launching a collaborative of new sustainable living models. This week, Aurora created additional icons for the vermiculture toilets and designed new icons for each chapter of the website. She finalized social media campaign images and submitted them for Jae’s approval. She also worked on social media content creation posts from Google Sheets, including posting new bios for volunteers. This involved revising errors to ensure accuracy and crafting new bio announcements. She streamlined team processes to improve the overall quality of resources available for new volunteers, contributing to launching a collaborative of new sustainable living models.

Jaime redesigned social media images for the themes “What Can We Do to Make the World a Better Place,” “Every Act of Kindness Makes a Difference,” and “Together, We Can Make a Difference for Future Generations.” The updates focused on improving clarity, visual impact, and alignment with messaging on sustainability, community engagement, and environmental responsibility. Each design aimed to enhance communication effectiveness and encourage action, contributing to launching a collaborative of new sustainable living models. Junyuan created social media content by collecting images and exploring design options in design software. Three new social media images were completed through an iterative process, and initial steps were taken to search for images and develop design ideas for the next image. Additionally, he brainstormed approaches for future image creation. See the Highest Good Society pages for more on how this contributes to launching a collaborative of new sustainable living models. See the collage below to view some of their work.

Graphic Design Team, Social Media Images, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, graphic design for sustainability, social media content creation, sustainable living models, volunteer bios design, environmental responsibility graphics, community engagement visuals, UI/UX design for social impact, vermiculture toilet icons, collaborative design projects, digital campaign graphics

 

HIGHEST GOOD NETWORK PROGRESS

Highest Good Network® Application, improving city efficiency, creating the world we wantOne Community is launching a collaborative of new sustainable living models through open source Highest Good Network® software that is a web-based application for collaboration, time tracking, and objective data collection. The purpose of the Highest Good Network is to provide software for internal operations and external cooperation. It is being designed for global use in support of the different countries and communities replicating the One Community sustainable village models and related components.

This week, the core team continued their work on the Highest Good Network PRs and confirmed fixes for several issues, including restoring toolbar visibility in time logging modals (#3143), resolving a bug in the Team Member Tasks Table (#3062), retrieving profile images from the website (#2714), and fixing the Last Day error (#3075). Issues that remained unresolved included creating a new team member in Phase 2 (#3035), fixing the team code requirement for creating new users (#2845), and addressing a dashboard viewing issue (#3074). Additionally, core team assigned tasks to seven volunteers and recorded a video detailing errors, along with an accompanying image, for the team code requirement fix (#2845). These improvements represent incremental steps towards the realization of launching a collaborative of new sustainable living models. See the Highest Good Society and Highest Good Network pages for more on how this relates to launching a collaborative of new sustainable living models. The collage below shows some of their work.

HGN PR Testing, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, software bug fixes, toolbar visibility restoration, Team Member Tasks Table bug, profile image retrieval, Last Day error fix, team code requirement issue, dashboard viewing bug, volunteer task assignments, software error documentation.

ALPHA SOFTWARE DEVELOPMENT TEAM

This week, the Alpha Team’s summary, covering their work on the Highest Good Network software, was managed by Lin Khant Htel (Frontend Software Developer) and the team includes Eve Ye (Volunteer Software Engineer Intern)Jiaqi Nie (Software Engineer)Sheetal Mangate (Software Engineer)Sujith Reddy Sudini (Full-Stack Software Developer)Rupa Rajesh Bhatia (Software Engineer), and Vinay Vallabineni (Software Engineer).

Eve implemented the createPin functionality for Pinterest and made improvements to the authentication process. For the authentication adjustment, she stores the Pinterest token and its expiration time in a file. The system checks the file for a valid token before use; if expired or unavailable, it triggers the authentication process to obtain and save a new token. Regarding the createPin functionality, due to limitations with the trial account, the Pinterest sandbox API is being used. The env file has been configured with Pinterest Sandbox API. Once standard access is obtained in the production environment, this flag will be changed to false with no further changes required, launching a collaborative of new sustainable living models.

Jiaqi focused on optimizing the app for the Safari browser. He reviewed each web page and addressed warnings related to HTML rule violations, such as ensuring that a table is not a child of a <tr>. This process involved identifying and correcting structural issues to improve compatibility and functionality. Before starting this task, he also reviewed four pull requests: PR3168, PR3169, PR3171, and PR3173, examining the proposed changes and providing feedback where necessary. Jiaqi’s work on optimizing the app for Safari, along with his attention to code review, contributes to launching a collaborative of new sustainable living models.

Rupa enhanced the multi-step form project by improving its responsiveness across various devices. She maintained a cohesive design using modular principles and customized visual elements. She incorporated sliders, custom input fields, and toggle switches to boost interactivity, all efficiently managed through dynamic state handling. Additionally, she optimized navigation for seamless transitions while preserving user data and implemented real-time validation to ensure data accuracy. Rupa also introduced custom features, including digital signatures and user preferences. As part of her managerial training, she analyzed workflows and reviewed Lin Khant Htel’s project to strengthen her skills. She collaborated with Eve, Jiaqi, Sheetal, Sujith, and Vinay to refine the project summaries and enhance overall functionality, launching a collaborative of new sustainable living models.

Sheetal continued working on the ‘Development for Re-Engagement Strategies’ task from HGN Phase III. She worked on setting routes and testing them through Postman. Additionally, she focused on the email functionality, checking for bulk email sending functionality, and started working on designing the UI to display the no-show rate tracking model popup. This work contributes to launching a collaborative of new sustainable living models by improving member engagement and retention. Sujith worked on enhancing the Resource Management component for the Highest Good Network App. He addressed ESLint errors, improved code quality, and resolved issues related to button attributes and array indexes. After refining the UI and optimizing pagination, he raised PR #3128 and is now looking for a new task. Vinay worked on a bug in the permission management list where empty logs were appearing even when no permissions were added or removed. After investigating the issue, two cases were identified as the cause, and both were fixed in the API. Additionally, the auto-refresh of the logs list was fixed to update properly upon the successful submission of a user permission log, launching a collaborative of new sustainable living models. See below for some of the team’s work.

Highest Good Network software, Sustainable living models, Collaborative software development, Pinterest API integration, Authentication process improvement, Frontend software development, Multi-step form responsiveness, Resource management system, UI/UX optimization, API bug fixes, Email functionality testing, Safari browser optimization, Real-time data validation, Bulk email sending functionality, Route testing with Postman, Permission management system, Responsive web design, Digital signature integration, Pagination optimization, Sustainable technology solutions,Alpha , Highest Good Network Software , Launching a Collaborative of New Sustainable Living Models , One Community Weekly Progress Update

BINARY BRIGADE SOFTWARE DEVELOPMENT TEAM

The Binary Brigade Team’s summary overseeing advancements in the Highest Good Network software was managed by Vijay Anand Pandian (Full Stack Software Engineer) and includes Aaryaneil Nimbalkar (Software Developer)Anirudh Sampath Kumar (Software Developer)Deepthi Kannan (Software Engineer)Geeta Matkar (Software Engineer)Sabitha Nazareth (Software Engineer)Sriram Seelamneni (Software Engineer), and Sunil Kotte (Full Stack Developer). The Highest Good Network software is how we’ll be managing and objectively measuring our progress in launching a collaborative of new sustainable living models through our social architecture, construction, production, and maintenance processes.

This week, Aaryaneil integrated the backend APIs with the frontend developed by Sabitha and tested their functionality. Work was done on resolving issues with the Dropbox API after testing the endpoints. As part of launching a collaborative of new sustainable living models, a video was created for Jae to review the program, and additional testing was conducted to identify and fix API-related issues. Merge conflicts and other issues with previous pull requests were resolved to ensure they could be merged. Anirudh worked on a bug where the timer for logging hours was allowing duplicate entries instead of resetting after a single log. He attempted to replicate the issue in the local environment through testing but was unable to reproduce it. His efforts also aligned with launching a collaborative of new sustainable living models, as he reviewed multiple pull requests, verifying code quality and performing necessary testing. The pull requests he reviewed included PRs 3119, 3122, 3158, 3167, 3168, 3171, 3173, 3175, 3177, and 3178.

Deepthi worked on refining the Leaderboard Header by addressing requested changes in the PR. She repositioned the info icon (EditableInfoModal) next to “Name” using flexbox for improved alignment and adjusted spacing. Additionally, as part of the broader initiative tied to launching a collaborative of new sustainable living models, she fixed an issue where the “Name” text disappeared due to included changes, ensuring visibility while preserving abbreviations. She also worked on existing issue #2246 and addressed further requested changes. Geeta completed admin training and reviewed all related documentation to understand the workflow for administrative tasks. She continued working on the header task, which includes an existing pull request, PR 2987. While resolving merge conflicts in the code, she also tackled additional issues with header height, a task that is connected to launching a collaborative of new sustainable living models. Work on header height began last week and is expected to be completed this week. Errors related to Node and width adjustments were encountered and are being addressed.

Sabitha worked with Aaryaneil to complete the assigned tasks, but progress was slower than expected due to issues in the backend. To address these challenges, she is creating a detailed video explaining the problems and will send it to Jae. This documentation effort contributes to launching a collaborative of new sustainable living models by ensuring transparency and clear communication. She has requested extra hours from Jae. Sriram worked on optimizing loading times in the WBS system by identifying inefficiencies in the code that contributed to slow performance, particularly when handling a large number of items, and reviewed the code to determine areas causing delays. His work directly supports launching a collaborative of new sustainable living models by improving efficiency in system operations. He also resolved merge conflicts for another task due to new updates. For the “Owner Manage All Permissions” task, he updated the hasPermission functionality based on feedback to align with recent changes.

Sunil worked on a bug related to displaying deactivated team members in the Weekly Summaries Reports. Previously, deactivated users were excluded from the reports, leaderboard, and other areas, preventing them from receiving credit for their final contributions. Ensuring fairness in tracking contributions is a key element of launching a collaborative of new sustainable living models, so he analyzed the code structure, debugged the backend logic, and identified that the report aggregation was filtering only active users. He modified the aggregation logic to include deactivated users in the “last week” tab and implemented frontend changes to display a clear indicator in the “Name” and “Role” fields, stating that the team member is no longer active.

Vijay worked on implementing unit tests for the bmInventoryTypeController file as part of the HGN software project, focusing on verifying the functionality and correctness of the controller. His commitment to improving test coverage also aligns with launching a collaborative of new sustainable living models, ensuring system stability and reliability. He also completed the unit test implementation for the bmDashboardController file, enhancing the test coverage and improving code reliability. See the Highest Good Society and Highest Good Network pages for more on how this relates to launching a collaborative of new sustainable living models. View some of the team’s work in the collage below.

API integration, frontend and backend development, Dropbox API issues, sustainable living models, bug fixing and testing, pull request reviews, leaderboard UI improvements, WBS system optimization, administrative workflow training, unit test implementation, Binary Brigade, Highest Good Network software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623

BLUE STEEL SOFTWARE DEVELOPMENT TEAM

The Blue Steel Team’s summary, presenting their work on the Highest Good Network software was managed by Nazanin Hashemian (Software Developer, Team Manager) and includes Ramakrishna Aruva (Software Engineer)Sai Girish Pabbathi (Software Engineer)Sharan Sai Marpadaga (Software Developer), and Srichand Medagani (FullStack Developer). The Highest Good Network software is how we’ll be managing and objectively measuring our process for launching a collaborative of new sustainable living models through our social architecture, construction, production, and maintenance processes.

This week, Ramakrishna attempted to replicate an issue using a manager account instead of an admin or owner account but was still able to create, delete, and update tasks without encountering the reported problem. He tested various scenarios but was unable to reproduce the error. Ramakrishna’s contribution aids in launching a collaborative of new sustainable living models by ensuring the smooth operation of task management systems crucial for such initiatives. He worked on a new bug related to an error popup appearing in the user management section for new volunteers, identified React warnings, and traced the issue to the teamCode. To resolve this, he retrieved the teamCode from an alternative source instead of the weekly summary and planned additional test runs for verification. A navigation bar was created for the lbdashboard/listingshome page based on the provided document, along with routing for the same page by Sai. The basic structure was designed using CSS and HTML, but further modifications are needed to integrate the React frontend and backend APIs.

Sharan focused on debugging the blue square task, identifying issues in the cron jobs and continuing investigations to determine the root cause. Testing the scheduler for blue square issuing confirmed that it functions as expected, but additional checks are needed to understand why it does not work in normal scenarios. His contributions are essential for launching a collaborative of new sustainable living models. Srichand worked on optimizing the application for Chrome by running the code in VS Code, executing the application, and inspecting console logs for errors across different pages. Several issues were identified, including missing or duplicate key props in lists causing unnecessary re-renders in React, uncontrolled component warnings due to form elements having null values instead of empty strings, excessive console logs cluttering debugging output, and API request failures resulting in 404 or 500 errors.

Inefficient state updates and re-renders were also observed due to improperly managed dependencies in useEffect, leading to performance slowdowns. Srichand’s contributions to application optimization are vital for launching a collaborative of new sustainable living models by ensuring a smooth and efficient user experience. All console errors were documented for future fixes, with planned tasks including resolving console warnings, removing unnecessary logs, ensuring unique key props for optimized re-renders, validating controlled component values to prevent UI inconsistencies, and investigating API failures for proper error handling. ChatGPT was used to understand some error messages and their impact on performance.

Nazanin worked on the ReviewButton component, which provides different actions based on the review status. When the status is “Unsubmitted,” a button appears that opens a modal for users to add a related work link and submit the task. When the status changes to “Submitted,” a dropdown menu provides options to view the related work link (if available), mark the task as complete and remove it (for specific roles), or reset the status to “Unsubmitted” if more work is needed. This improvement streamlines the review process and facilitates a more efficient workflow, contributing to launching a collaborative of new sustainable living models. The deleteSelectedTask function was reviewed, confirming that it permanently removes tasks from the system, making it impossible to track who deleted them. Two components, TeamMemberTasks and Tasks, were created from TeamMemberTask and are rendered based on dropdown selection. An issue was identified where the resolvedBy field does not display any name or valid value for completed tasks. See the Highest Good Society and the Highest Good Network pages to learn more on how their work contributes to launching a collaborative of new sustainable living models. See below to view images of their work.

Blue Steel Team, Highest Good Network software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update#623, React debugging, API error handling, frontend integration, backend API troubleshooting, cron job debugging, task management system, navigation bar development, UI component testing, console log analysis, performance troubleshooting

CODE CRAFTERS SOFTWARE DEVELOPMENT TEAM

The Code Crafters Team, covering their work on the Highest Good Network software, was managed by Summit Kaushal (Backend Software Developer) and includes Anjali Maddila (Software Engineer)Denish Kalariya (Software Engineer)Dhrumil Dhimantkumar Shah (Software Engineer)Humera Naaz (MERN developer)Pavan Swaroop Lebakula (Software Engineer) and Pratyush Prasanna Sahu (Software Engineer). The Highest Good Network software is how we’ll manage and objectively measure our process for launching a collaborative of new sustainable living models through our social architecture, construction, production, and maintenance processes.

This week, Anjali worked on designing email templates and engaged in one-on-one discussions with the manager to gain additional insights about the task. She also focused on resolving lint and build errors from previous pull requests, addressing the issues and ensuring the code met the required standards. Lint issues were resolved. Anjali’s attention to detail in code quality aligns with the broader organizational goal of launching a collaborative of new sustainable living models. Denish implemented performance optimization techniques such as resource preloading, asset compression, and code streamlining to reduce page loading time. While these efforts led to some improvement, the results did not meet expectations. Recognizing the interconnectedness of performance and user experience, Denish is now exploring the potential of launching a collaborative of new sustainable living models to further enhance the platform’s overall efficiency and impact.

Dhrumil worked on the 717 Phase 2: Tool/Equipment History (List of Issue Log), addressing various questions and clarifications related to the task. Additionally, he selected a new task aligned with his previous work and began working on the 719 Changes to Purchase Request: Reusables. Alongside these responsibilities, he focused on resolving merge conflicts in one of his pull requests to maintain code consistency and integration. This proactive approach to development contributes to launching a collaborative of new sustainable living models. Summit reviewed a GitHub conflict, but no conflicts were visibly detected despite their presence. He worked on locating the conflict and making necessary code adjustments. An important aspect that checks for duplicate badges was mistakenly removed and was subsequently restored. He also identified an issue with the parameters of increaseBadgeCount and addBadge, leading to necessary modifications. A call to increaseBadgeCount was removed after resolving the parameter issue, as it was no longer needed. These changes may be related to resolving the GitHub conflict. Summit’s contributions, including the restoration of the duplicate badge check and the parameter adjustments, contribute to the broader goal of launching a collaborative of new sustainable living models.

Humera oversaw issues and conflicts related to PR 1208. She addressed an edge case for incrementing a badge within the same week and adding a new badge for a higher streak while decrementing the lower badge. During the PR review, it was noted that the badge was still incrementing when the API was triggered, even when no changes were made to savedTangibleHrs. She is investigating whether this behavior is intended or needs to be resolved by reviewing documentation and consulting with superiors. This exploration of system behavior mirrors the innovative spirit of launching a collaborative of new sustainable living models. Additionally, she worked on the bell notification for meetings and found that userProfile data was empty instead of containing the necessary information. She is making backend changes to send the function directly with meeting details.

Pavan fixed the member column filter by providing an API to store projects sorted based on active members on the backend and integrated the functionality on the frontend. A different approach was taken instead of the previous work done by Anne. A tooltip text was added, and a mouse hover text still needs to be included before deployment. Pratyush refined style changes and attempted to add new functionality beyond the Figma design. He fixed styling and lint issues and implemented a feature to track repeated users. UI improvements included adding two colors to differentiate between registered and attended users. Labels were added to the pie charts, and initial testing was done with Material UI components, but it was determined that the library was not installed on the main branch. He created pull requests PR 3192 and PR 3194, with all checks passing. See the Highest Good Society and Highest Good Network pages for more on how this relates to launching a collaborative of new sustainable living models. View some of the team’s work in the collage below.
Code Crafters, Highest Good Network Software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, email templates, lint errors, build errors, performance optimization, resource preloading, asset compression, code streamlining, page loading time, GitHub conflict, pull request review, badge incrementing, API behavior, backend changes, frontend integration, UI improvements, Figma design, tooltip text, mouse hover, Material UI components, user tracking, pie chart labels.

DEV DYNASTY SOFTWARE DEVELOPMENT TEAM

The Dev Dynasty Team’s summary, covering their work on the Highest Good Network software, was managed by Jatin Agrawal (Software Engineer) and includes Honglin Chen (Software Engineer)Ghouse Shahe Meera Ziddi Mohammad (Software Engineer Intern)Michael Lambo (Software Developer)Nikita Kolla (Full Stack Developer), Nishita Gudiniye (Software Engineer)Shraddha Shahari (Software Engineer) and Zhifan Jia (Software Engineer). The Highest Good Network software is how we’ll manage and objectively measure our process for launching a collaborative of new sustainable living models through our social architecture, construction, production, and maintenance processes.

This week, Honglin optimized the “add material to material list” pull request, fixing the update functionality and adding a more robust navigation dialogue under PR 3158. This work contributes to launching a collaborative of new sustainable living models by improving the user experience for those working with material selection. PR 3179 was raised, and work began on optimizing the application for the Opera browser. Several paths were checked and fixed, including registration, login, profile setup, password reset, email subscription and unsubscription, collaboration, logout, forced password updates, and various dashboard views. Ziddi created two pull requests, one for the frontend and another for the backend, to implement a form for users to log issues with MET. The form includes a submit button integrated with a RESTful POST API developed in the backend, along with a GET API to retrieve issue data. The frontend pull request builds on an existing one, incorporating review comments and modifying the code to address the recommended changes, while backend updates included modifications to unused files. This contribution from Ziddi facilitates user feedback, a crucial element in launching a collaborative of new sustainable living models.

Jatin worked on correcting percentage and value calculations in the people report and created a pull request for it. He also resolved merge conflicts in linking the HGN form with the main application, which caused the app to break, requiring additional changes to the application. His contributions are essential for launching a collaborative of new sustainable living models, as accurate data and a functional application are crucial for such an initiative. Michael adjusted the user management page so that the Title column maintains a fixed width, truncating longer titles and displaying the full text on hover. He began developing the Weekly Progress Update email template and send functionality, implementing a tabbed view that allows users to switch between the new formatted interface and the existing non-formatted view, and created the initial user interface for the new display. This work lays the groundwork for launching a collaborative of new sustainable living models by improving the platform’s communication and user experience.

Nishita worked on the “ENGAGEMENT TAB” of the event management page, focusing on the “comments” and “feedback” sections. She implemented the toggle functionality between tabs, developed the “comments” section, added the frontend for the “feedback” section following Figma mockups, and included placeholders for the search bar, filter, and sort buttons. She also updated the routes to ensure the URL changes based on the selected tab. This work lays the groundwork for launching a collaborative of new sustainable living models by improving user interaction and feedback mechanisms on the event management page. Nikita worked on the backend for the task “Create Weekly Company Summary Email for Admins,” focusing on developing the data pipeline to send data to the frontend for the Highest Good Network app, ensuring correct formatting, accessibility, and integration with the necessary components, all while the company is launching a collaborative of new sustainable living models.

Shraddha worked on resolving issues related to the incorrect function for assigning a new badge and the selection and saving of featured badges. While progress was made in analyzing the bug and identifying its root cause, the issues remain unresolved due to various errors encountered during debugging. This work is crucial for launching a collaborative of new sustainable living models that recognize and reward positive contributions. Zhifan designed the database structure for event tracking, researched Redux, and worked on optimizing dark mode. Testing was performed, and a pull request was completed. Zhifan responded to assistance requests on Slack and reviewed feedback on previous pull requests, making adjustments based on identified issues. Additionally, a new task was reviewed, with an investigation into the existing implementation to identify areas requiring attention. See the Highest Good Society and Highest Good Network pages for more on how this relates to launching a collaborative of new sustainable living models. View some of the team’s work in the collage below.

Dev Dynasty, Highest Good Network Software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Software development progress, frontend and backend enhancements, issue reporting system, event management platform, weekly progress update email, user interface improvements, data pipeline development, debugging and bug fixes, sustainable living collaboration, Highest Good Network updates.

EXPRESSERS SOFTWARE DEVELOPMENT TEAM

The Expressers Team’s summary, covering their work on the Highest Good Network software, managed by Strallia Chao (Software Engineer), includes Jinda Zhang (Software Engineer/Machine Learning Engineer) and Rahul Trivedi (Software Engineer). The Highest Good Network software is how we’ll manage and objectively measure our process for launching a collaborative of new sustainable living models through innovative software development, testing, and collaboration.

This week, Jinda focused on implementing unit tests for various action creators within the index.js file. The newly added tests ensured that functions such as clearUserProfile, getUserTeamMembers, getDashboardData, getAllProjects, and postTimeEntry dispatched the correct actions with expected payloads. These tests enhanced frontend stability while linking with backend functionality that supported user profiles, teams, projects, and time entry retrieval. To verify these updates, users checked into the relevant branch, ran npm install, cleared site data/cache, logged in as an admin user, and confirmed proper functionality across different sections, including dashboard and tasks. Compatibility with dark mode was also tested and verified. Jinda’s work on robust testing contributes to a more reliable platform, which is essential for launching a collaborative of new sustainable living models.

Rahul reviewed several pull requests, focusing on UI fixes, test validations, and functionality improvements. In PR 3157, he confirmed that the start and end dates on the Reports page matched those on the User Management page across both light and dark modes. PRs 2988, 3167, 3173, and 3175 were verified to ensure all test cases passed. In PR 3163, he noted that the ‘i’ icon was now clickable, but the popup modal’s UI and alignment still required adjustments, and text was not visible in dark mode. This attention to detail exemplifies the kind of collaborative spirit crucial for launching a collaborative of new sustainable living models. In PR 3169, he checked that the new user form validation followed the correct order, with each required input displaying a toast message for invalid entries. In PR 3168, he verified that theme changes synced across multiple tabs and that dark mode was consistently applied but noted the need for improved update speed. Rahul’s contributions reflect a commitment to quality and user experience, which is essential for launching a collaborative of new sustainable living models.

In PR 3178, he confirmed that table formatting appeared correctly in mobile view. In PR 3177, he checked that the Title column had a fixed width and truncated longer job titles but noted that the full title did not appear on hover. In PR 3136, he verified that task navigation and clickable links functioned correctly in the Dashboard and Projects sections. In PR 3065, he confirmed that all test cases passed. In PR 3171, he checked that the selected end date updated instantly but observed an issue where it reverted by one day when returning to the User Profile Page. After clarification, he confirmed that the changes functioned correctly but suggested refinements to the save logic. In PR 3162, he ensured that the date automatically populated in the blue squares section and matched the local system’s current date. He also contributed to launching a collaborative of new sustainable living models by ensuring the smooth functionality of the digital platform supporting this initiative.

Strallia managed the weekly team meeting, reviewed team members’ progress, and worked on backend development for the Total Org Summary page. She implemented fixes for backend issues, ensuring proper data retrieval and system functionality. Her contributions to the team’s technical infrastructure are invaluable as the company explores launching a collaborative of new sustainable living models. Strallia also refined database queries related to summary generation and optimized backend performance to improve loading speeds. In addition, she reviewed and updated backend logic for handling submitted summaries, ensuring accurate data processing. She provided clarifications on pull request requirements, resolved backend conflicts, and integrated feedback from previous testing phases. Strallia also updated the team’s progress sheet, followed up with a team member on the totalSummariesSubmitted component, and aligned the work with backend goals. See the Highest Good Society and Highest Good Network pages for more on how this relates to launching a collaborative of new sustainable living models. See the collage below to view the team’s work.

Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Highest Good Network Software, Sustainable Development Through Open Source Technology, Collaborative Software for Global Impact, Innovative Solutions for Sustainable Living, Building a Global Cooperative Network, Advancing Open Source Sustainability Initiatives, Technology for a Sustainable Future, and Scaling Global Collaboration with Smart Software.

LUCKY STAR SOFTWARE DEVELOPMENT TEAM

The Lucky Star Team’s summary of the Highest Good Network software, was managed by Anne Zhang (Software Engineer) and includes contributions from Chetan Sunku (Software Engineer)Koushica Bosadi Ulaganathan (Software Engineer)Nikhitha Kalinga (Software Engineer)Neha Bogireddy (Software Engineer), Srikanth Pusthem (Full Stack Developer), T R Samarth Urs (Data Analyst) and Vaibhavi Madhav Deshpande (Software Engineer). This week, Chetan continued working on the issue where the “Export All Badges to PDF” feature exports only previously assigned badges and does not include newly created and assigned badges. The issue persists in the User Profile section under “Select Featured” when attempting to export all badges to a PDF. Chetan’s work on resolving the badge export issue contributes to the platform’s overall functionality, which is essential for launching a collaborative of new sustainable living models.

Koushica worked on improving the quick setup tool and team code suggestions by refining input handling, ensuring proper data flow, and expanding support for character limits and special characters. She updated the add/edit functionality to trim trailing spaces in URLs, ensured the titleCode field was included when saving, and modified the data flow for team code suggestions to utilize allTeams data initially, allowing teamCodes to be accessed outside the weekly summary report tab. This work lays a solid foundation for launching a collaborative of new sustainable living models. She also updated backend validation rules to require at least one letter in the titleCode and resolved inconsistencies in how titleCodes appeared across different parts of the interface. Neha focused on formatting the BM dashboard and submitted a pull request for the changes. She adjusted the hours bar display on the main dashboard for half-screen views and completed a pull request for that update. Additionally, she reviewed a previous pull request related to the timer popout feature and spent time identifying the next task in the bugs document. This improvement fostered a sense of ownership, much like that seen in launching a collaborative of new sustainable living models, where collective action drives progress.

Nikhitha worked on implementing the final day functionality within the Permission Management system and resolving user permission issues. Users with this permission can now access the User Management page or an individual user’s profile to set the final date. The functionality was evaluated to ensure that authorized users could edit the profile page within the User Management system. This work contributes to launching a collaborative of new sustainable living models by ensuring proper user access and data management within the system, a crucial component for any collaborative effort. Samarth led a 10-member PR review team, overseeing their progress by tracking the number of PRs reviewed, assessing the quality of evaluations, and verifying submitted images. He provided feedback on each document, consolidated their contributions into a blog post, and created a collage of the submitted images. He also updated the PR review tracking sheet to reflect each member’s contributions and reviewed this week’s blog to ensure all team members were properly recognized. Additionally, he reached out to eligible individuals for their bios and followed up with those who had already been asked to submit theirs. This improvement fostered a sense of ownership, much like that seen in launching a collaborative of new sustainable living models, where collective action drives progress.

Srikanth refined the AddTaskModal component to improve concurrency handling and maintain local storage-based form data. He removed the auto-post functionality to ensure tasks only submit when the user clicks “Save” and replaced alert messages with toast notifications for a smoother user experience. He addressed an issue where every task creation triggered an “outdated” error by updating pageLoadTime logic to align with the server’s modifiedDatetime. This enhancement contributes to launching a collaborative of new sustainable living models. He tested the code across multiple sessions to confirm the modal retained user input through refreshes and prevented repeated error messages. He also switched Node versions to resolve compatibility issues and verified all changes across different browsers to ensure concurrency checks, data persistence, and the manual submission flow functioned as expected. This improvement fostered a sense of ownership, much like that seen in launching a collaborative of new sustainable living models, where collective action drives progress.

Vaibhavi worked on setting up the backend database connection for the project. She first checked the existing database configuration and discovered that the project used an in-memory database for testing. To establish a persistent database connection, she created an environment file to store necessary variables, following the format provided in the project’s documentation. She then reviewed the existing db.js file, which handled the MongoDB connection using Mongoose, and ensured it aligned with the required configurations. This foundational work is crucial for launching a collaborative of new sustainable living models.

Anne focused on testing and developing a fix for the manager account’s incorrect dropdown menu display under Other Links. She identified that the issue was resolved in a recent commit on the main branch and found that the Header.jsx file had been updated to set a default value of null for users without certain permissions. This fix contributes to launching a collaborative of new sustainable living models by ensuring smooth user experience and access to relevant information for all account types, including managers. After reverting the default values, the issue appeared to be resolved, but further testing across admin and user accounts is required, and she is working on obtaining the necessary permissions. She also started addressing a new bug related to saving blue square reasons and managed the Lucky Star team’s reviews and weekly pictures. See the Highest Good Society and Highest Good Network pages for more on how this relates to launching a collaborative of new sustainable living models. See the collage below to view the team’s work.

Highest Good Network Software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Permission Management, Export All Badges to PDF, team code suggestions, quick setup tool, BM dashboard formatting, AddTaskModal concurrency, MongoDB database connection, PR review tracking, BlueSky data extraction, dropdown menu bug fix

MOONFALL SOFTWARE DEVELOPMENT TEAM

The Moonfall Team’s summary, covering their work on the Highest Good Network software was managed by Newell Newell (Manager), and includes Bhavpreet Singh (Software Engineer)Calvin Liu (PR Team)Lalith Kumar Rajendran (Software Engineer), Nikhil Giri (Software Engineer)Shashank Kumar (Software Engineer), Swathi Dharma Sankaran (Software Engineer)Vivek Sharma (Software Engineer) and Yili Sun (Software Engineer). This week, Bhavpreet worked on a bug related to user account activation and deactivation. He ensured accurate determination of start and end dates based on user logins and logouts. The activation button now reloads the page and updates the account status. The start date is set as the first date the user logged time or the account creation date if no time has been logged, while the end date reflects the most recent logged date. He further reviewed PR 3180 and addressed issues with editing and creating a quick title. Bhavpreet’s focus on precise user data management contributes to launching a collaborative of new sustainable living models, where accurate user engagement data is essential for understanding and optimizing participation.

Calvin organized and updated three PRs based on feedback. For PR 2786, a Dismiss Request Changes request was submitted due to unavailable reviewers. PR 3031 addressed an issue preventing title creation due to an invalid Title Code input, and PR 3134 resolved a hyperlink triggering a modal popup by adding an e.stopPropagation() handler to prevent event bubbling. His contributions are essential to launching a collaborative of new sustainable living models. Lalith updated the filter change functionality that limiting the filter name to five characters and restricted modifications to admin and owner roles while aligning the layout of filters and buttons. Newell worked on fixing application bugs and supported migration to Nest.js. He implemented OpenAPI specifications. Nikhil implemented dynamic dropdowns for project, tool, equipment fields and added form validation. He created new components, EquipmentUpdate.jsx and EquipmentUpdateForm.jsx, along with corresponding CSS files. A new route was added for tool/equipment updates and a separate branch “nikhil-update-equipment-tool,” was created. This contribution streamlines data entry and management, a crucial step in launching a collaborative of new sustainable living models.

Shashank fixed assigned tasks and updated several front-end components on the bidding and listing platform. He revised layouts and resolved bugs. He submitted a pull request with detailed comments. Swathi resolved a dropdown issue by implementing an ordered list and ensured proper indexing with unique identifiers. ESLint and Prettier errors were addressed and a pull request was created though deployment checks failed due to header and redirect rule issues. Her problem-solving skills are a valuable asset as the team is launching a collaborative of new sustainable living models. Vivek worked on PR 1955 and identified discrepancies between the bug documentation and the pull request, while also encountering issues with development branches causing a blank screen on the user management page. Yili completed the unit test for PeopleTableDetails.jsx on the Reports page and updated test cases. She created a PR. She continued work on the FormattedReport.jsx unit test for the Weekly Summaries Report page and focused on verifying data rendering, formatting accuracy, and component behavior, with adjustments made to improve test coverage. See the Highest Good Society and Highest Good Network pages for more on how this relates to launching a collaborative of new sustainable living models. Below is a collage for the team’s work.

Highest Good Network Software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, Bug fixes for user account activation and deactivation, PR updates for title creation and event handling, filter functionality improvements with role restrictions, application bug fixes and migration support, dynamic dropdowns and form validation for project and equipment updates, front-end component revisions for bidding and listing platforms, dropdown indexing fixes, test case development for Reports and Weekly Summaries pages, and troubleshooting of user management page issues.

REACTONAUTS SOFTWARE DEVELOPMENT TEAM

Reactonauts’ Team’s summary, covering their work on the Highest Good Network software was managed by Vijeth Venkatesha (Software Engineer) and includes Gmon Kuzhiyanikkal (Software Engineer)Haoyue Wen (Software Engineer)Keying Guo (Software Engineer)Khushi Jain (Software Engineer)Mohan Gopi Gadde (Software Engineer)Nikhil Pittala (Software Engineer)Pallavi Thorat (PR Team O-Sh)Peterson Rodrigues (Full-Stack MERN Stack Developer)Rishitha Mamidala (Software Engineer), Saniya Farheen (Software Engineer), Sharadha Shivakumar (Software Engineer), and Xiyan Li (Software Engineer Intern).

This week, Gmon has taken a new task, which is to finish fixing some tasks so members’ tasks are hidden with the team’s toggle and adding a bell notification for 50%, 75%, and 90% of task deadlines being complete. He could see that there is a PR existing already and it could be marked as complete now. He completed work on his task of adding active/inactive numbers by teams on the team page, and a new pull request branch has been created called Gmon-Active-NonActive-team. The PR number is PR 2850 and it is waiting for review now. The old PR 2609 is under final review and waiting for approval from the team members now, after that, it can be pushed to the main. All the relevant screenshots and videos to highlight specific PR 2850 are added. The screenshots and video were also organized and uploaded to Dropbox for easy reference. Additionally, he spent time understanding the project’s architecture and existing features, ensuring they were prepared for upcoming tasks and contributions, and Launching a Collaborative of New Sustainable Living Models. Haoyue worked on resolving merge conflicts, addressing requested changes, and debugging errors in the Quick Setup Tool to ensure it functioned as expected and aligned with project requirements. She met with Ashrita multiple times to debug and test specific issues. By the end of the week, she resolved the outstanding issues and merged the pull request, launching a collaborative of new sustainable living models.

Keying continued working on the filtering function, focusing on adding a multi-select feature. However, the implementation didn’t work as expected, causing filters to break when new conditions were introduced. Additionally, performance issues led to slow loading times and occasional errors, making debugging more challenging. To address these, Keying explored different testing strategies to diagnose and improve the filter’s functionality, launching a collaborative of new sustainable living models. Khushi is working on developing the Phase 3 – Event Management Page tailored for the organizer’s perspective. This page, accessible via /communityportal/activity/:activityid, is intended to provide event organizers with a structured interface that enables them to oversee and manage their events. Launching a collaborative of new sustainable living models, it provides functionalities for updating event descriptions, monitoring engagement analytics, and receiving real-time status updates. The page includes an Event Information Section that presents essential details such as the event name, location, organizer information, date, time, and Zoom link. A Status & Rating System indicates whether the event is currently active or has been completed, along with its overall rating.

To improve usability, a Date Selector Dropdown and Calendar View allow organizers to navigate between event dates and manage scheduling. The Description Box features an editable text area where organizers can alter event details, incorporate media, and submit updates. This enhanced system facilitates launching a collaborative of new sustainable living models. Furthermore, the interface includes navigation tabs—Description, Analysis, Resource, and Engagement—to facilitate event management. The layout features a Top Navigation Bar that provides quick access to the Dashboard, BM Dashboard, Timeline, Project, Reports, and User Profile. The left panel emphasizes event-specific details, while an interactive dropdown simplifies date selection. A calendar component visually highlights event days, ensuring smooth scheduling. This enhanced event management experience supports launching a collaborative of new sustainable living models. Through this initiative, she aims to enhance the event management experience, making it more user-friendly and effective for organizers.

Mohan’s work involved investigating and addressing an issue related to the core team’s missed hours. The process included analyzing the batch processing code that manages the tracking of these hours to understand the root cause of the problem. Launching a collaborative of new sustainable living models, various aspects of the code were reviewed to identify potential errors or inefficiencies that could be affecting the accuracy of recorded hours. Adjustments were made to improve the functionality of the batch processing system and ensure accurate reporting of missed hours. He worked on refining the system to enhance its reliability. Nikhil reviewed 12 pull requests, covering both front-end and back-end changes, along with unit tests. The reviews involved evaluating code quality, ensuring functionality, and verifying adherence to project requirements. Feedback was provided where necessary to address issues or improve implementation. The process included testing changes, checking for potential bugs, and confirming consistency with existing features. These reviews contributed to maintaining code standards and ensuring smooth integration of updates into the project, launching a collaborative of new sustainable living models.

Pallavi’s work was focused on reviewing and testing several pull requests (PRs) to ensure their functionality and correctness. PRs 3173, 3167, 1239, and 3006 were reviewed, with all associated test cases confirmed as passing. PR 3178 was tested by selecting a project and navigating to the Project Dashboard, where the “Members working on site today” table content was verified to display in a single line in mobile view. This work contributes to launching a collaborative of new sustainable living models. In PR 3162, the date auto-population in the blue squares section was confirmed to work as expected. PR 3110 was tested to verify that the user’s name appeared correctly as the tab name on the Dashboard → View Profile page. PR 3081 was tested by navigating to the log attendance page, ensuring event statistics and details were displayed correctly. PR 3043 was tested to verify that form fields did not accept empty values, displayed the appropriate error messages, and confirmed the form submitted with the “Form submitted” alert. All code was reviewed for each PR to ensure quality, consistency, and adherence to functionality requirements. The tests focused on verifying that both the user interface and form validations performed as expected, ensuring smooth user interaction. This rigorous approach to quality assurance is a crucial component in launching a collaborative of new sustainable living models.

The review process also included an inspection of the logic and implementation to ensure that the system behaved as intended across different views and conditions, launching a collaborative of new sustainable living models. She reviewed 12 pull requests, covering both front-end and back-end changes, along with unit tests. The reviews involved evaluating code quality, ensuring functionality, and verifying adherence to project requirements. Feedback was provided where necessary to address issues or improve implementation. The process included testing changes, checking for potential bugs, and confirming consistency with existing features. These reviews contributed to maintaining code standards and ensuring smooth integration of updates into the project. Peterson fixed a bug on the User Management page that occurred when the user typed a space in the name search field. Before the fix, the table did not display any results. After the fix, they are displayed correctly even when there are spaces in the search, launching a collaborative of new sustainable living models. Rishitha made changes based on review requests for the Phase 3 front-end visualizations of No-Show Rate Reports after the pull request was raised. The work included fixing the chart rendering issue. Previous pull requests related to this feature were reviewed and understood before making the changes. Additionally, she analyzed the previous pull request for UI pagination and has started working on it, launching a collaborative of new sustainable living models.

Saniya encountered an error related to a previously submitted pull request that had already been approved. She investigated the issue to identify the cause and determine the necessary changes. Despite the initial approval, she recognized the need for further adjustments and worked on resolving the problem. This work contributes to launching a collaborative of new sustainable living models. Sharadha took on the task of implementing a title search option for the job posting component, which is related to a previous task involving a “use both filters” popup and function. She analyzed issues in the previously updated code based on comments and made the necessary changes. Currently, the CSS for collaboration.jsx is not importing correctly, causing issues in the previously updated code, and she is working on resolving this, launching a collaborative of new sustainable living models. She continues to address these challenges, ensuring the system functions as intended.

Xiyan worked on integrating an advanced URL shortening service into the Highest Good Network application. He developed essential components such as the URLService, which manages API interactions, and the URLController, which processes incoming requests. In addition to shortening URLs, the new feature maintains a history of generated links and includes a user-friendly copy-to-clipboard function. This enhancement facilitates easier sharing of resources as the Highest Good Network explores launching a collaborative of new sustainable living models. By utilizing modern web technologies and TypeScript for robust type safety, he implemented error handling to enhance the reliability of the codebase. Vijeth focused on team management and technical investigations, overseeing the weekly summary process, reviewing progress updates, and ensuring alignment with project requirements. He analyzed the MongoDB database to identify replicated or redundant data that could be contributing to application slowdown, examining database structures and querying stored data for inefficiencies. He also played a key role in launching a collaborative of new sustainable living models.

Gmon worked on fixing issues related to tasks being hidden with the team’s toggle and implementing bell notifications for task deadline completion percentages. He completed PR 2850, prepared PR 2609 for review, and reviewed the project’s architecture to improve task contributions. This work contributes to launching a collaborative of new sustainable living models. Xiyan worked on integrating an advanced URL shortening service into the Highest Good Network application, developing components such as the URLService for API interactions and the URLController for processing requests. This streamlined functionality supports the network’s broader mission of launching a collaborative of new sustainable living models.

Nikhil reviewed 12 pull requests covering front-end and back-end changes, ensuring code quality, functionality, and adherence to project requirements while providing feedback where necessary. This work contributes to launching a collaborative of new sustainable living models. Pallavi focused on reviewing and testing several pull requests, confirming expected functionality in various features, including project dashboards, user profile updates, event statistics, form validations, and UI responsiveness. Peterson fixed a bug on the User Management page that affected name search functionality when users entered spaces in the search field, ensuring the correct display of results. Rishitha addressed review requests for Phase 3 front-end visualizations of No-Show Rate Reports, fixing chart rendering issues, and analyzing previous pull requests for UI pagination. The team is launching a collaborative of new sustainable living models to improve community well-being.

Saniya investigated an error related to a previously approved pull request, identifying necessary fixes and preparing adjustments before resubmission. Sharadha worked on implementing a title search option for the job posting component, resolving CSS import issues in collaboration.jsx while addressing previously identified concerns. Khushi Jain focused on developing the Phase 3 Event Management Page for organizers, implementing functionalities such as event description updates, engagement analytics, real-time status tracking, date selection, and a structured navigation system to enhance event oversight, launching a collaborative of new sustainable living models. See the Highest Good Society and Highest Good Network pages for more on how this relates to eco-renovating the human story. Below is a collage of the team’s work.

Reactonauts, Highest Good Network, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update 623, task management system, pull request review, bug fixing, front-end development, back-end development, UI/UX improvements, event management system, software debugging, code quality assurance, team collaboration in software development

SKYE SOFTWARE DEVELOPMENT TEAM

Skye Team’s summary, covering their work on the Highest Good Network was managed by Preksha Welankiwar (Digital Marketing Manager and Team Admin) and Luis Arevalo (Software Engineer) and the team includes Ikechukwu Gbogboade (Frontend Software Developer), Laura Cohen (Software Engineer), Sai Preetham (Full Stack Developer), Snehal Dilip Patare (Software Engineer), and Yao Wang (Software Engineer). The Highest Good Network software helps manage and objectively measure launching a collaborative of new sustainable living models, focusing on social architecture, construction, production, and maintenance processes to build sustainable and thriving ecosystems. This solution is portable, scalable, and ideal for off-grid or sustainable living communities.

This week, Ike focused on launching a collaborative of new sustainable living models, by developing the bidding homepage display for property listings with a user-friendly grid and list format. He worked on improving the CSS to enhance the overall design and layout while making adjustments to ensure the website is fully responsive. By refining the styling and optimizing responsiveness, he aimed to create a seamless browsing experience across different screen sizes, improving usability and visual consistency for all users. Laura worked on understanding and troubleshooting how user permissions are updated. She reviewed the back-end user profile controller to analyze how permission changes are processed and updated the front-end UserPermissionsPopUp component and the back-end controller to ensure custom permissions were applied correctly. She continued investigating the controller to resolve issues where permissions were not updating as expected as an effort toward launching a collaborative of new sustainable living models.

Luis worked on adding text for users who have submitted a summary but have not completed their hours. He used a function to retrieve the current user’s hours and determine if they were complete but found that the function did not return any value. He adjusted the function to allow the text to be added but found it inefficient to fetch data for all users and identified a better approach for calculating the hours in his support to launching a collaborative of new sustainable living models. Sai Preetham reviewed the Phase 2 document as this was the first task in this phase. He went through the codebase to understand the modifications made by the previous developer and the remaining work. He worked on the Phase 2: Material List Enhancements task and reviewed the previous developer’s updates, including the provided videos, documentation, and development links, to understand the requirements. Additionally, he worked on the backend changes suggested by Nathan for the tracking management task in support of launching a collaborative of new sustainable living models.

Snehal focused on routing between the frontend and backend. She created a new function, “extractText,” designed to extract only the email content. Additionally, she worked on resolving an “invalid token” issue in the backend, which occurs when a request is made to the server via the “/api/createFbPost” URL extending her support to launching a collaborative of new sustainable living models. Yao continued working on the backend for the Reddit post feature. The system now supports image uploads that work correctly when processed independently. See the Highest Good Society and the Highest Good Network pages to learn more about how their work contributes to launching a collaborative of new sustainable living models. See below for the work done by the group.

Highest Good Network Software, Launching a Collaborative of New Sustainable Living Models - One Community Weekly Progress Update #623, bidding homepage display, property listings user interface, responsive web design, user permissions management, frontend and backend integration, Facebook API authorization, text extraction function, material list enhancements, Reddit post image upload, backend development troubleshooting

SOFTWARE PR REVIEW TEAM A-E

The PR Review Team’s summary for team members’ names starting with A-E and covering their work on the Highest Good Network software was managed by Saumit Chinchkhandi (Administrative Assistant and Software Engineer). The Highest Good Network software is a foundation of what we’ll be using to measure our results of launching a collaborative of new sustainable living models. This week’s active members of this team were: Abdelmounaim Lallouache (Software Developer)Akshay Jayaram (Volunteer Software Engineer)Aureliano Maximus (Volunteer Software Engineer)Carl Bebli (Software Engineer)Carlos Gomez (Full-Stack Software Developer), and Dipti Yadav (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports launching a collaborative of new sustainable living models by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software
SOFTWARE PR REVIEW TEAM F-M

The PR Review Team’s summaries for team members’ names starting with F-M and covering their work on the Highest Good Network software was managed by Anoushka Hazari (Data Analyst). The Highest Good Network software is a foundation of what we’ll be using to measure our results for launching a collaborative of new sustainable living models. This week’s active members of this team were: Ghazi Rahman (Software Engineer Intern)Harshitaa Anand (Software Engineer)Jaissica Horra (Software Engineer)Kurtis Ivey (Full Stack Developer)Manoj Gembali (Software Engineer)Meenashi Jeyanthinatha Subrmanian (Full Stack Developer) and Koushik (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network will measure and assist in launching a collaborative of new sustainable living models in the Highest Good Network open source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

SOFTWARE PR REVIEW TEAM N-R

The PR Review Team’s summaries for team members’ names starting with N-R and covering their work on the Highest Good Network software was managed by Govind Sajithkumar (Software Project Manager). The Highest Good Network software is a foundation of what we’ll be using to measure our results of launching a collaborative of new sustainable living models. This week’s active members of this team were: Nahiyan Ahmed (Full Stack Software Developer)Nathan Hoffman (Software Engineer) and Rohith Kukkadapu (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports launching a collaborative of new sustainable living models by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

Highest Good Network Software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623 pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering,Use MongoDB, React.js, Node.js, Express.js, open source software

The PR Review Team’s summaries for team members’ names starting with S-Z and covering their work on the Highest Good Network software was managed by Jaiwanth Reddy (Software Project Manager). The Highest Good Network software is a foundation of what we’ll be using to measure our results of launching a collaborative of new sustainable living models. This week’s active members of this team were: Sai Moola (Software Engineer), Samhitha Gouru (Volunteer Software Engineer), Sanjeevkumar Hanumantlal Sharma (Software Engineer), Shengwei “Peter” Peng (Software Engineer)Sundar Machani (Software Engineer), Tanvi Anantula (Software Engineer), Kaia Wangyuan Chen (Software Engineer), Xiaolei Zhao (Software Engineer), Yiyun Tan (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports launching a collaborative of new sustainable living models by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR Team, Highest Good Network Software, Launching a Collaborative of New Sustainable Living Models, One Community Weekly Progress Update #623, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering,Use MongoDB, React.js, Node.js, Express.js, open source software

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One Community Welcomes Sanket Ravi Basannavar to the Engineering Team!

One Community welcomes Sanket Ravi Basannavar to the Engineering Team as our newest Volunteer/Consultant!

Sanket Ravi Basannavar, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Sanket is a dedicated mechanical engineer with a Master of Science in Mechanical Engineering (Manufacturing and Design Innovation) from The University of Texas at Dallas and a Bachelor of Engineering in Mechanical Engineering from Ramaiah Institute of Technology, India. With expertise in SolidWorks, AutoCAD, Ansys Workbench, Abaqus, MATLAB, and GD&T, he holds certifications including CSWA-AM, CSWP, and Six Sigma White Belt. Sanket is passionate about product design and tool designing, focusing on creating innovative, efficient, and sustainable solutions. As a member of the One Community team, he has designed energy-efficient spa covers and lifters for the City Center Natural Pool and Eco-spa, conducting thermal and loading analyses to ensure durability, safety, and compliance with California code requirements. His work reflects his commitment to affordability, user-friendliness, and resource optimization.

 

WELCOME TO THE TEAM SANKET!

 

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One Community Welcomes Chitra Siddharthan to the Administration Team!

One Community welcomes Chitra Siddharthan to the Administration Team as our newest Volunteer/Consultant!

Chitra Siddharthan, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Chitra holds a Master’s in Computer Science from the University of Massachusetts Dartmouth and has approximately one year of experience in software engineering. She has also served as a volunteer and Chapter Chair for MassPIRGs during her time at UMass Dartmouth. Her expertise includes a meticulous approach to project details, creativity, and a strong ability to collaborate effectively with teams on a variety of projects. As part of the One Community team, Chitra contributes as an Administrator and Project Manager. She is actively involved in reviewing work from the Highest Good Network and managing HGN Phase 2 Construction Management Software. Her contributions include assessing existing software components, identifying and addressing issues, and working on incomplete or underdeveloped pages. These efforts have helped establish a more streamlined and efficient path toward completing the Phase 2 Construction Management Software.

 

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One Community Welcomes Tanmay Koparde to the Engineering Team!

One Community welcomes Tanmay Koparde to the Engineering Team as our newest Volunteer/Consultant!

Tanmay Koparde, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Tanmay has a strong background in industrial engineering, specializing in manufacturing, supply chain management, and process optimization. With experience in streamlining operations and implementing cost-effective solutions, he excels at enhancing efficiency across various domains, including production control, procurement, and logistics. Tanmay is passionate about driving operational excellence and developing strategies that contribute to sustainable and efficient business practices. As part of the One Community Highest Good Food Team, Tanmay contributed to optimizing the Menu Supply Chain, Shopping Plan, Cost Analysis, and Food Storage Plan to enhance procurement efficiency and support long-term sustainability goals.

 

WELCOME TO THE TEAM TANMAY!

 

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Global Game-changing Cooperatives – One Community Weekly Progress Update #622

At One Community, we are designing global game-changing cooperatives by developing sustainable approaches to food, energy, housing, education, economics, and social architecture, Our all-volunteer team is dedicated to creating a self-replicating model of fulfilled living and global stewardship practices, designed for “The Highest Good of All.” By open sourcing and free sharing the complete process, we aim to establish a global collaboration of teacher/demonstration hubs that evolve sustainability, regenerate our planet, and create a world that works for everyone. Join us in building a future where innovative solutions are accessible to all, fostering a legacy of collective progress and shared responsibility.

Global Game-changing Cooperatives, One Community Weekly Progress Update #622

OUR MAIN OPEN SOURCE HUBS

Click on each icon to be taken to the corresponding Highest Good hub page.

highest good food, vegan, vegetarian, omnivore, diet, food infrastructure, hoop houses, large scale garden, food forest, botanical garden, soil amendmenthighest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storagehighest good housing, shelter, dome home, living space, eco-housing, earthbag village, straw bale village, cob village, earth block village, shipping container village, recycled and reclaimed materials village, tree house village, duplicable city centerhighest good education, school, home school, learning, teaching, teachers, learners, curriculum, lesson plans. ultimate classroomhighest good economics, trade, money, business, transactions, resource based economy, for profit, non profit, eco tourism, revenue streams, taxes, investments, debthighest good society, social architecture, fulfilled living, pledge, values, highest good lifestyle, consensus, social equality, community contribution, recreationhighest good stewardship, for the highest good of all, vision, values, solution-based thinking model, open source model, sustainability, cultural diversity, spiritual diversity, drug policy, pet policyduplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game room

One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the February 17th, 2025 edition (#622) of our weekly progress update detailing our team’s development and accomplishments:

 

Global Game-changing Cooperatives
One Community Progress Update #622

Global Game-changing Cooperatives - One Community Weekly Progress Update #622

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ONE COMMUNITY WEEKLY UPDATE DETAILS

 

HIGHEST GOOD HOUSING PROGRESS

Highest Good housing, cob construction, earthbag construction, straw bale construction, earthship construction, subterranean construction, sustainable homes, eco-homesOne Community is designing global game-changing cooperatives through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:

This week, Adil Zulfiquar (Engineer) continued working on the Vermiculture Toilet engineering designs. The vermiculture report content was updated for website publication, including a review of the existing document, removal of previous designs, and addition of the latest information. The vermiculture operating conditions report was modified with new pictures for visual representation and formatting adjustments. The Earthbag Village, the first of seven planned villages, serves as the initial housing component within One Community’s open source model for global game-changing cooperatives. See below for some of the pictures related to this work.

Vermiculture Toilet, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, vermiculture report update, website publication content, vermiculture operating conditions, document review and editing, visual representation in reports, formatting adjustments for SEO, updated vermiculture designs, sustainable agriculture documentation, organic waste management report, SEO-optimized content for sustainability

Anil Karathra (Mechanical Engineer) continued advancing the engineering and design of the Vermiculture Toilet for the Earthbag Village project. The knockdown mechanism was revised based on feedback from Jae, and related CAD models were created. Participation in the weekly team meeting included reviewing and assigning tasks to teammates. Research focused on wastewater drainage methods for the vermiculture chamber, as well as odor and pest control using a natural filtration system. Findings on drain water filtration were documented and formatted, and corresponding CAD models were developed. Screenshots of the work completed during the week were uploaded to Dropbox. This commitment to global game-changing cooperatives drives the development of innovative, eco-friendly solutions that balance environmental responsibility with high standards of functionality. See below for pictures related to this work.

Vermiculture Toilet, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, knockdown mechanism revision, CAD model creation, team meeting task review, wastewater drainage research, vermiculture chamber filtration, natural odor control system, pest management in vermiculture, drain water filtration documentation, CAD models for filtration systems, weekly progress screenshots

Charles Gooley (Web Designer) continued working on the Open Source DIY Dam Design for Water Retention, Pond and Lake Creation, etc. page. The updates included rewording, clarifications, and additions to the tables of contents. New content was added to the Dam Risk Analysis and Management section, covering dam risk analysis, assessment, risk tolerability for dams, risk diagrams, and dam risk management. Dam Design is important for the Earthbag Village, a foundational part of One Community’s open-source model for global game-changing cooperatives. Take a look at some of the work in the images below.

Dam Design, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Open Source DIY Earth Dam Design, water retention pond construction, lake creation guidelines, dam risk analysis update, dam risk assessment methods, risk tolerability for dams, dam risk management strategies, risk diagrams for dams, table of contents revision, sustainable water infrastructure

Faeq Abu Alia (Architectural Engineer) continued his work on the Earthbag Village 4-dome home renders. Faeq refined the interior layout and finishes for the first room, second bedroom, and living room. The work focused on improving functionality, aesthetics, and coherence, with attention to material selection and visual composition. Feedback was incorporated to enhance space utilization and maintain design consistency. Adjustments included evaluating layout configurations, selecting finishes, and ensuring a cohesive visual flow throughout the spaces. The Earthbag Village is the first of 7 to be built as the housing component of One Community’s open source model for global game-changing cooperatives. View examples of this work in the pictures provided below.

Earthbag Village, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, interior layout refinement, room design improvements, functional space planning, aesthetic interior design, material selection process, visual composition in interiors, space utilization enhancement, cohesive design consistency, layout configuration evaluation, interior finishes selection

Karthik Pillai (Mechanical Engineer) continued helping finish the Vermiculture Toilet engineering and helping with the Earthbag Village 4-dome home roof plan. Karthik worked on the four-dome cluster roof design, integrating an updated roof joist layout into the structural model. Columns and joists were designed based on the provided blueprint to align with revised specifications. Simpson brackets were added to improve the accuracy of the finite element analysis (FEA), and the updated analysis results were uploaded to Dropbox. Work also continued on the vermiculture toilet design, focusing on research related to worm decomposition to better understand the biological processes involved. Additionally, FEA was performed on the Unistrut structure to assess its structural integrity, and relevant screenshots documenting the analysis were uploaded to Dropbox. The Earthbag Village is the first of 7 to be built as the housing component of One Community’s open source model for global game-changing cooperatives. See the work in the collage below.

Vermiculture Toilet, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, four-dome cluster roof design, roof joist layout update, structural model integration, column and joist design, Simpson brackets for FEA, finite element analysis accuracy, vermiculture toilet design research, worm decomposition study, Unistrut structure analysis, structural integrity assessment

Michaela Silva (Architect) continued working on the interior details for the Earthbag Village 4-dome home design. Michaela worked on integrating the electrical design into the Revit model. She located and sized the breaker box for the panel and marked up electrical drawings for updates. She also reviewed the structural roof design and explored adding extra columns to support the deflection of the main living space beams. As the first of seven villages in One Community’s open source plan for global game-changing cooperatives, the Earthbag Village represents the housing element. See her work in the collage below.

Earthbag Village, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, electrical design integration, Revit model updates, breaker box sizing, electrical drawing revisions, structural roof design review, extra columns for beam support, main living space deflection, structural integrity improvements, building design coordination, electrical and structural design collaboration

Yi-Ju Lien (Environmental Engineer) continued her work on the Earthbag Village LEED points related to stormwater retention. Yi-Ju continued integrating the current design to ensure consistency across all systems. She gathered historical rainfall data from the Kanah, UT station and re-evaluated the rainwater harvesting system, calculating the water supply capacity based on updated rainfall and catchment data. Additionally, she reorganized the structure of the webpage content, focusing on the stormwater management section, highlighting the importance of maintaining collaboration and unity in global game-changing cooperatives. See some of the work done in the collage below.

Highest Good Energy, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, design integration consistency, historical rainfall data collection, Kanah UT weather station, rainwater harvesting system evaluation, water supply capacity calculation, updated rainfall and catchment data, stormwater management content, webpage content restructuring, water management system analysis, rainwater collection system optimization

 

DUPLICABLE CITY CENTER PROGRESS

duplicable city center, open source city hub, laundry, dining, swimming pool, hot tub, kitchen, library, game roomOne Community is designing global game-changing cooperatives through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:

Jason Bao (Architectural Designer) continued working on producing renders for the Duplicable City Center library. He provided feedback, and team members shared files for further modifications. Updates to the concert scene were made based on Jae’s requests, including adding more people, removing a window, and incorporating a dancing group. A new batch of renders was produced and uploaded. The final rendering for the concert scene was completed and uploaded as well. The class scene has been set up with furnishing models completed and added to the Lumion file. Cameras, rendering settings, and lighting were set up for a daytime class test shot, which was rendered and uploaded to Dropbox while awaiting Jae’s feedback. The Duplicable City Center is a foundational part of One Community’s open-source model, which excels in designing global game-changing cooperatives. This approach is integral to their mission of global game-changing cooperatives through innovative and scalable solutions. See some of this work in the pictures below.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, concert scene, Lumion rendering, 3D visualization, architectural rendering, class scene setup, rendering settings, lighting setup, daytime test shot, Dropbox upload, team feedback

Manjiri Patil (Mechanical Design Engineer) redesigned the connector to simplify the creation of 2D drawings. She also finalized and optimized an Excel-based checklist to enhance the documentation process. Additionally, she incorporated images into the original document as a visual reference. After receiving feedback from Jae, Manjiri is now implementing the suggested changes to further improve the document’s clarity and accuracy. The Duplicable City Center is a key component of One Community’s open-source framework for designing global game-changing cooperatives. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, connector redesign, 2D drawings creation, Excel checklist optimization, documentation process, visual reference, feedback implementation, document clarity, accuracy improvement, architectural documentation, design simplification

Nimika Devi (Architect) continued her contributions to the landscape design and development of the Duplicable City Center‘s outdoor areas. The work focused on the previous model, but technical issues prevented progress. Attempts to render the model were unsuccessful as the software repeatedly crashed and failed to generate renders. Additionally, there were difficulties in saving the file, further complicating the workflow. One Community’s open-source framework promotes global game-changing cooperatives, with the Duplicable City Center as a core element. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, 3D model rendering, software crash, technical issues, rendering failure, file saving problems, workflow disruption, architectural visualization, model processing, software troubleshooting, rendering software

Rachan Rao (Project Manager) continued working on the cost analysis for Off-Grid energy implementation in the HGE project. He organized and conducted interviews with potential candidates for the Duplicable City Center design and analysis team. He also worked with former employees to finalize their tasks on Dropbox. Additionally, Rachan provided updates and communicated with the team regarding their progress on tasks and developments related to the DCC U-hub connector design and drawing. In designing global game-changing cooperatives, One Community leverages its open-source framework, featuring the Duplicable City Center as a central tool. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, DCC design, analysis team interviews, candidate selection, Dropbox task finalization, team updates, project communication, U-hub connector design, architectural drawings, design development, workflow management

Rudrani “Sravya” Mukkamala (Mechanical Engineer) continued researching the structural components of a hydraulic elevator, focusing on the framework, guide rails, and load-bearing elements. She designed several parts for the hoistway, including attachment components, smaller elements, and additional parts intended to fit around the larger components. These parts were designed to secure and fix other elements within the hoistway. Considerations were also made for the integration of these parts with other elements of the system. A list was created detailing the parts that still need to be designed, ensuring all necessary components are accounted for in the overall assembly. Global game-changing cooperatives are supported by One Community’s open-source framework, and the Duplicable City Center is essential to this design. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, hoistway design, attachment components, structural elements, system integration, component assembly, 3D modeling, engineering design, architectural visualization, mechanical components, elevator system

Sanket Basannavar (Mechanical Engineer) continued working on the Duplicable City Center spa cover as part of the City Center Natural Pool and Eco-spa Designs. A new spa cover design was developed for a 10′ x 10′ square pool. The design allows for partial or full access to the spa, utilizing four panels measuring 28″ x 120″ each, attached along their thickness. When partial access is needed, the cover opens in a configuration shown in the second and third reference images, while full access follows the configuration in the fourth image. Initial considerations for integrating an electric motor for automated opening and closing were also explored. In designing global game-changing cooperatives, One Community leverages its open-source framework, featuring the Duplicable City Center as a central tool. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, spa cover design, 10' x 10' pool, panel attachment, partial access, full access, automated opening, electric motor integration, pool cover mechanism, engineering design, structural components

Yan “Jenni” Zu (Architectural Designer) continued her work on the greenhouse area of the Duplicable City Center. She completed the final adjustments for the greenhouse renderings, ensuring all design elements were accurate and visually consistent. She focused on refining lighting, textures, and materials to enhance the overall quality. Additionally, Jenni rendered multiple views from various angles to provide a more comprehensive understanding of the greenhouse design. These renderings capture the different perspectives of the interior and exterior spaces, highlighting key features such as plant arrangements, pathways, and structural details. Within One Community’s open-source framework, the Duplicable City Center plays a central role in designing global game-changing cooperatives. The images below showcase some of this work.

Duplicable City Center, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, greenhouse renderings, lighting refinement, texture adjustments, material enhancements, 3D visualization, architectural rendering, interior perspectives, exterior views, plant arrangements, structural details

 

HIGHEST GOOD FOOD PROGRESS

sustainable food, best practice food, sustainable food systems, aquaponics, walipini, aquapini, zen aquapini, One Community, open source food, free-shared architecture, sustainable living, green living, eco living, living ecologically, for The Highest Good of All, transforming the world, grow your own food, build your own greenhouse in the ground, ground greenhouse, open source architecture, architects of the future, sustainability non-profit, 501c3 organization, sustainable life, water catchment, organic food, food anywhere, maximum food diversity, build your own farmers market, sustainability cooperative, sustainable living group, open source, sustainability nonprofit, free-shared plans, teacher/demonstration village, open source project-launch blueprinting, One Community UpdateOne Community is designing global game-changing cooperatives through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:

This week, the core team finalized the Tool and Equipment needs for the Goat, Chicken, and Rabbit documentation. Then they performed an in-depth review of the initial 100 pages of the Master Tools, Equipment, and Materials/Supplies document. This review specifically focused on identifying and addressing instances of duplicate entries and providing necessary revisions that had accumulated during the document’s extended compilation period. Recommendations were made to remove these duplicate entries from the associated website. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on global game-changing cooperatives, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Core Team, Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Finalized tool and equipment needs, Reviewed 100 pages for duplicates, Identified and removed duplicate entries, Revised accumulated document errors, Recommended duplicate removals.

Jay Nair (BIM Designer) continued working on Aquapini and Walipini Planting and Harvesting lighting and HVAC design. He added a paragraph explaining the justification for additional energy use in greenhouse cultivation, detailing factors contributing to increased energy demands. Some introductions were included to provide context and structure to the document. Formatting changes were made to specific sections to improve readability, ensure consistency, and align the content with project standards. One Community’s open source plans for global game-changing cooperatives feature the Highest Good Food initiative as a key component, exemplifying the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Justified additional energy use in greenhouse cultivation, Explained factors contributing to higher energy demands, Added introductions for better context and structure, Made formatting changes to enhance readability, Ensured consistency and alignment with project standards.

Jessica Fairbanks (Administrative Assistant) completed her edits to the project on the integration of Highest Good Food into small-scale organizations in preparation for a final review. She also reviewed the work of fellow administrators, providing detailed feedback. In addition, Jessica completed her weekly administrative tasks and scheduled an interview with a potential new volunteer. Exemplifying the organization’s commitment through innovative design and implementation, the Highest Good Food initiative represents a key component of One Community’s open source plans for global game-changing cooperatives. Her contributions are highlighted in the collage below.

Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Edited project on integrating Highest Good Food into small-scale organizations, Prepared for final review and provided feedback to administrators, Reviewed work of fellow administrators with detailed input, Completed weekly administrative tasks and scheduled an interview, Arranged interview with a potential new volunteer.

Junyi Shi (Landscape Architect) continued working on finalizing the render details for Walipini #2 as a part of Aquapini and Walipini Planting and Harvesting project. She reviewed and organized project files, ensuring that all elements were properly documented. The final version of the animation was adjusted and rendered, incorporating necessary refinements to improve accuracy and presentation. Throughout the process, previous design iterations were analyzed to ensure consistency and alignment with the overall project vision. In addition to finalizing the animation, a new descriptive report was written to provide a detailed overview of the design. This report integrates insights from earlier design summaries, outlining key aspects such as spatial planning, structural elements, and thematic considerations. With its innovative design and implementation, the Highest Good Food initiative is a key component of One Community’s open source plans for global game-changing cooperatives, exemplifying the organization’s commitment. Her contributions are highlighted in the collage below.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Reviewed and organized project files for proper documentation, Adjusted and rendered the final animation with refinements, Analyzed design iterations for consistency and alignment, Finalized animation and wrote a new descriptive report, Integrated insights on spatial planning and structural elements.

Kishorre Annanth Vijayan (Mechanical Engineer) continued working on Aquapini and Walipini designs. He focused on performing heat transfer, lighting, and ventilation calculations for a greenhouse with and without an earthen roof. For the earthen roof, calculations included heat transfer through the earth layer using Fourier’s law, thermal diffusivity, temperature distribution, and optimizing the thickness of the earth layer to improve temperature regulation and energy savings. Additionally, the thermal resistance of the earth layer, the heat flow through a composite wall, U-value, building energy demand, and time lag for temperature fluctuations were evaluated. The effect of air gaps on heat transfer and long-term performance analysis for seasonal heat storage were also considered. The potential of global game-changing cooperatives to revolutionize sustainable agriculture and community development informed his approach.

Lighting calculations were made for both summer and winter, where summer conditions required no artificial lighting, and winter required 46 LED grow lights to meet the necessary light levels for plant growth. Ventilation calculations determined a required airflow of 27,538.5 m³/h, with six fans needed to meet this requirement. A comparison was made for the scenario without an earthen roof, showing that heat transfer efficiency was reduced, energy demand was higher, and thermal mass was absent, leading to more reliance on artificial heating and cooling systems. The effects of air gaps, thermal insulation properties, and the overall efficiency of the greenhouse were also assessed. The Highest Good Food initiative is a key component of One Community’s open source plans, focused on global game-changing cooperatives, and exemplifies the organization’s commitment through innovative design and implementation. Below are some of the images showcasing this work.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Performed heat transfer, lighting, and ventilation calculations for a greenhouse, Analyzed Fourier’s law, thermal diffusivity, and earth layer optimization, Evaluated thermal resistance, U-value, and energy demand impacts, Calculated lighting needs for summer and winter conditions, Compared efficiency with and without an earthen roof.

Mary Nelson (Landscape Planner) organized the information she had gathered and integrated it into the existing One Community Botanical Garden tutorial. She completed the graph and log templates, designing them to align with One Community’s themed graphs and charts. She also reviewed the tutorial again and identified sections that needed to be removed due to redundancy or lack of clarity. The Highest Good Food initiative, a key component of One Community’s open source plans for global game-changing cooperatives, showcases the organization’s commitment through its innovative design and implementation. Her contributions are highlighted in the collage below.

Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Organized and integrated information into the botanical garden tutorial, Completed graph and log templates to match project themes, Reviewed the tutorial for clarity and consistency, Identified and removed redundant sections, Refined content for better readability.

Tanmay Koparde (Industrial Engineer And Team Administrator) calculated Food Procurement storage requirements to optimize space utilization, focusing on sourcing from local suppliers and large-scale distributors while implementing optimized storage practices to maintain freshness and minimize waste. He also reviewed the training of Dishita, Vikas, Jaiwanth, Govind, and Prasannadevi, suggesting improvements for their training blogs. In its open source plans for global game-changing cooperatives, One Community features the Highest Good Food initiative as a key component, exemplifying the organization’s commitment through innovative design and implementation. See his work in the collage below.

Highest Good Food, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Calculated food procurement storage requirements for optimized space, Refined case review for clearer presentation and better impact, Searched for AI images to support food procurement visuals, Enhancing procurement processes for improved cost efficiency, Updating supplier evaluations to align with strategic goals.

Vatsal Tapiawala (Mechanical Engineer) completed his report on the earthen roof by incorporating the feedback he received and finalized the structural analysis of Walipini 1. He detailed considerations for different internal and external environments, analyzing their impact on thermal loads. He also collaborated with his teammate to calculate the total cost, ensuring that all factors affecting energy consumption and expenses were accounted for. Focused on global game-changing cooperatives, One Community’s open source plans include the Highest Good Food initiative as a key component, exemplifying the organization’s commitment through innovative design and implementation. See his work in the collage below.

Highest Good Food, Aquapini and Walipini, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Incorporated feedback to finalize the earthen roof report, Analyzed internal and external environments' impact on thermal loads, Collaborated on cost calculations for energy consumption and expenses, Ensured all factors affecting energy use were considered, Refined the report for accuracy and completeness.

 

HIGHEST GOOD ENERGY PROGRESS

highest good energy, off-grid energy, solar power, wind power, water power, energy efficiency, hydronic, electricity, power, fuel, energy storageOne Community is designing global game-changing cooperatives through Highest Good energy that is more sustainable, resilient, supports self-sufficiency and includes solar, wind, hydro and more:

This week, Muhammad Sarmad Tariq (Electrical Engineer) submitted the methodology for calculating the profit of a grid-tie vs off-grid solar PV system to Jae. This methodology, which involves calculating the savings obtained for each system, the energy cost for deficient units, investment costs, and battery replacement costs, is written in the Google doc and is being refined for entry into the Excel sheet. The Highest Good Energy initiative is a key component of One Community’s open-source plans, focused on global game-changing cooperatives, and exemplifies the organization’s commitment through innovative design and implementation. See his work in the collage below.

Highest Good Energy, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Solar profit calculation methodology submitted, Grid-tie vs off-grid profit method shared, Solar savings, costs, and investment method submitted, Solar system profit method sent for review, Method for solar profit analysis submitted.

 

HIGHEST GOOD EDUCATION PROGRESS

One Community school, One Community education, teaching strategies for life, curriculum for life, One Community, transformational education, open source education, free-shared education, eco-education, curriculum for life, strategies of leadership, the ultimate classroom, teaching tools for life, for the highest good of all, Waldorf, Study Technology, Study Tech, Montessori, Reggio, 8 Intelligences, Bloom's Taxonomy, Orff, our children are our future, the future of kids, One Community kids, One Community families, education for life, transformational livingOne Community is designing global game-changing cooperatives through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students. This component of One Community is about 95% complete with only the Open Source School Licensing and Ultimate Classroom construction and assembly details remaining to be finished. With over 8 years of work invested in the process, the sections below are all complete until we move onto the property and continue the development and open sourcing process with teachers and students – a development process that is built directly into the structure of the education program and everything else we’re creating too:

This week, Bhavya Prakash (Software Engineer) continued her work on the Figma designs for the Highest Good education software. She collaborated with Harshitha on a call to discuss requirements for Figma designs. A Slack group was created with Mrinalini to facilitate work on the requirements documents. Work began on wireframes for the student portal page, starting with the student dashboard and following the outlined requirements. Research was done on design ideas and approaches for the student portal, including reviewing documentation. Design ideas were shared with Harshitha and Mrinalini, and implementation began. A wireframe was started to help clarify aspects of the design. The One Community model of global game-changing cooperatives with sustainably built classrooms like this is an excellent example of sustainable change for the whole planet. See the collage below for her work.

Highest Good Education, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, student portal wireframes, Figma designs, student dashboard requirements, sustainable classroom designs, One Community cooperatives, education software development, UI/UX research, global sustainable change, design documentation, frontend implementation

Harshitha Rayapati (Program Manager) focused on researching user profiles and use cases for the Highest Good education software components of the education program. Various parts of the curriculum were examined to outline the teacher platform, its functions, and the development process for lesson plans. Efforts were made to map curriculum subjects to lesson plans to ensure consistent progress tracking. The Project Intent and its components were ideated based on initial goals, incorporating the initial requirements outlined by Mrinalini. Additionally, the training documentation for five new team members was reviewed, with comments provided for components that required corrections or rework to support the completion of their training process. The One Community model of global game-changing cooperatives with sustainably built classrooms like this is an excellent example of sustainable change for the whole planet. See the collage below for her work.

Highest Good Education, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, teacher platform development, lesson plan mapping, curriculum tracking, user profiles research, education program software, project intent ideation, training documentation review, sustainable education solutions, One Community collaboration, volunteer training support

Mrinalini Raghavendran (Software Engineer) focused on researching and defining requirements for the Highest Good education software student dashboard. She began by reviewing platform pages related to Phase 4 and engaging with teammates working on the project. She then explored additional pages to refine frontend and backend requirements for various tasks, formatted them, and shared them for review. She collaborated with a team member to discuss the approach for requirement formulation and analyzed lesson plans and structures to better visualize the dashboard. To gain further clarity, Mrinalini examined relevant pages and documented key requirements for the student dashboard. She continued refining the design document, adding high-level design specifications and key features. Additionally, she reviewed feedback from Jae’s video to align the document with project objectives. The One Community model of global game-changing cooperatives with sustainably built classrooms like this is an excellent example of sustainable change for the whole planet. See the collage below for her work.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, student dashboard design, frontend and backend requirements, lesson plan visualization, high-level design specifications, requirement documentation, dashboard structure analysis, software development collaboration, sustainable technology initiatives, project feedback review, education technology solutions

 

HIGHEST GOOD SOCIETY PROGRESS

a new way to life, living fulfilled, an enriching life, enriched life, fulfilled life, ascension, evolving consciousness, loving lifeOne Community is designing global game-changing cooperatives through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needsCommunity, and making a difference in the world:

This week, the core team completed over 55 hours managing One Community’s volunteer-work review not included above, emails, social media accounts, web development, new bug identification and bug-fix integration for the Highest Good Network software, and interviewing and getting set up new volunteer team members. They also shot and incorporated the video above that talks about global game-changing cooperatives and how global game-changing cooperatives are a foundation of the bigger picture of everything One Community is doing. The image below shows some of this work.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, volunteer work review, social media management, web development, bug identification and fixes, Highest Good Network software, global cooperative initiatives, One Community mission, video content creation, sustainable project management, volunteer onboarding

Anoushka Hazari (Data Analyst) continued working on code to automate and simplify the Highest Good Network software promotion process. This week, Anoushka reviewed her teams pull requests and updated the PR review table, while also welcoming new members to the team. She wrote a blog, created a collage to accompany it, and corrected a previous error to ensure accuracy. She updated the HGN spreadsheet with necessary changes and reviewed the work listed in Sheet 4, including peer blogs. She continued designing a concept for displaying promoting members on the dashboard, considering factors such as completed hours, PR reviews, and weeks of contribution to determine promotion eligibility. Anoushka explored the potential for global game-changing cooperatives to leverage the HGN platform for enhanced collaboration.

The dashboard framework was refined to track promotion rates, task completion quality, and missed promotions, while also monitoring new member progress and PR review activity across teams. The design incorporates bar charts, heatmaps, and Gantt charts, with a focus on clarity and accessibility using color-coded indicators and interactive elements. Anoushka also worked on defining KPIs and developing visualizations, including pie charts, line charts, and bar charts, to represent the dataset effectively. This work helps One Community’s mission of global game-changing cooperatives and reinforces our commitment to global game-changing cooperatives. The following images show her work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, automation and software promotion, Highest Good Network PR reviews, blog creation and editing, data visualization for promotions, dashboard framework design, performance tracking metrics, promotion eligibility criteria, interactive data visualizations, One Community cooperative initiatives, social media analytics

Chitra Siddharthan (Data Analyst And Team Administrator) continued focusing on the existing web pages of the Highest Good Network Phase II software component. She worked on the weekly summary, Dropbox files, and blog for team Code Crafters for week #621. Tasks were assigned to Honglin and Vinay for HGN Phase 2 action items, and research was done to address Honglin’s questions on Slack. The Material List wireframe, explanations, and expectations were reviewed to clarify questions from Honglin and Vinay regarding their tasks. Work continued on the Phase 2 WBS Google Doc and user manual. Research was done on the expectations for the action item “Tool/Equipment History (List of Issue Log)” to assist Dhrumil in understanding the task requirements, and progress was monitored for action items marked as “WIP.” The User Manual for Phase 2 of the Building Management Dashboard was updated. Additional work was done on the training document, Dropbox, and blog for Govind, Jaiwanth, and Vikas. This work furthers One Community’s mission of global game-changing cooperatives and highlights our commitment to global game-changing cooperatives. The following images show her work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, website content management, user manual development, task assignments tracking, phase 2 web development, wireframe clarifications, action item research, software documentation updates, Dropbox file management, sustainable software solutions, workflow optimization

Feras Rehman (Data Analyst) continued working on developing One Community’s Mastodon account and strategy. He scheduled six more Mastodon posts on Buffer for the following week. Targeted strategies were developed and implemented, resulting in a 5x increase in post reach through optimized hashtag usage and improved post structuring. Additionally, five more Mastodon posts were scheduled on Buffer for the upcoming week. A weekly summary review was completed, and images were added to supplement the summary. This aligns with One Community’s aim for global game-changing cooperatives and demonstrates our ongoing commitment to this objective. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622,

Hritvik Mahajan (Data Analyst) continued focusing on multiple tasks related to marketing, promotion, software development, social media strategy, and administrative activities. He reposted high-engagement content in Twitter communities to test engagement and updated the strategy management sheet while adjusting to recent changes in Twitter’s community posting rules. In HGN software development, he tested the Phase 1 front-end by reviewing various pull requests, addressing merge conflicts, and following up with team members on Slack. He also refined the design for the HGN Social Media Scheduler in Figma. Additionally, Hritvik listed new bugs in the software document and continued discussions with multiple team members regarding changes. In OC administration, he provided feedback and comments on admin team members’ work for Blog #621 and worked on Blog #620 by covering tasks for another team member, creating collages, and reviewing contributions from the Binary Brigade team. One Community’s pursuit of global game-changing cooperatives is supported by this work, which also strengthens our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, marketing and promotion strategies, social media engagement testing, software bug tracking, Twitter community interactions, HGN software updates, Figma design improvements, team collaboration, administrative content review, blog content curation, Binary Brigade contributions

Raghav Dinesh Pamuru (Product Manager) continued focusing on designing and building a Google Sheets dashboard to simplify tracking and analyzing social media engagement, integrating data from multiple sources. He scheduled and attended meetings with several team members to discuss ongoing projects and next steps. He connected with some members regarding the master dashboard creation and planned to engage with the remaining team members next week. He worked on project coordination tasks, including tracking progress, managing documentation, and ensuring alignment across teams. Raghav also contributed to data analysis efforts using SQL and visualization tools to support decision-making, continued refining workflows and processes to improve efficiency and collaborated on multiple initiatives requiring cross-functional input. This work contributes to One Community’s vision of global game-changing cooperatives and underscores our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, social media analytics, Google Sheets dashboard, data visualization, project coordination, SQL data analysis, workflow optimization, One Community, game-changing cooperatives, cross-functional collaboration, tracking engagement.

Rahul Bavanandan (Data Analyst) continued working on several key projects within the Highest Good Network software, One Community’s Reddit presence, and administration. He worked on the HGN Phase 2 Evolution project, focusing on Figma visualizations. He implemented updates to the Phase 2 dashboard designs based on feedback. He also provided review and feedback to five colleagues on their work. Additionally, he accessed the blog from the Defining Our Avatar page, verified the version, and optimized it using SEO best practices. He completed the Weekly Content Administrator role, compiling all administrators’ blogs into the main blog post and preparing it for publication. This work helps One Community’s mission of global game-changing cooperatives and reinforces our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, HGN Phase 2, Figma visualizations, SEO optimization, blog content management, dashboard design updates, peer feedback, One Community, game-changing cooperatives, content strategy, project administration.

Vimarsh Acharya (Engineering Manager and Technical Reviewer) continued working on identifying sustainability-related arguments covering the Highest Good Lifestyle Considerations and sourcing quality research to support each one. Vimarsh worked on AI music selection, sorting through a collection of more than 850 songs to categorize and organize them based on relevant criteria. This involved identifying patterns, structuring the data, and ensuring accessibility for future use. The One Community model, which combines forward-thinking education with sustainably built classrooms like this, is an excellent example of global game-changing cooperatives. See the collage below for his work.

Highest Good Lifestyle, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, AI music selection, song categorization process, data structuring for music, music pattern identification, song organization by criteria, music data accessibility, large music collection management, music sorting techniques, AI-driven music categorization, task completion and focus shift

Yash Shah (Data Analyst and Team Administrator) continued his admin work and managed the social architecture component of the Highest Good Network software. He resolved queries for Samman, made adjustments to a task for Pratyush, and responded to comments on the Phase 3 document. Samman and Nishita were assigned development tasks, and an additional five hours were allocated for backend database creation. Three new tasks were added to the document from an organizer’s perspective, with Khushi and Nishita assigned to their development. Rishita requested and was assigned an additional ten hours for backend database creation. Yash created a blog for Dev Dynasty, organized the weekly folder, made a collage, and provided feedback on fellow volunteers’ blogs. One Community champions global game-changing cooperatives; this work reflects that mission and reinforces our commitment to global game-changing cooperatives. The following images show his work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, social architecture management, backend database creation, development task assignment, admin work, team coordination, One Community, game-changing cooperatives, software organization, weekly blog creation, volunteer management.

Zuqi Li (Administrative Assistant and Economic Analyst) continued managing One Community’s LinkedIn page. She explored LinkedIn Analytics documentation, analyzed dashboards to track projects, updated key metrics, and refreshed dashboards. Additionally, she reported LinkedIn messages to Jae for responses, reviewed post-editing documentation, and planned content for the upcoming week. She also met with Preksha to discuss improvements in LinkedIn Analytics tasks and scheduled daily LinkedIn posts to boost engagement. This work aligns with One Community’s goal of global game-changing cooperatives and emphasizes our commitment to global game-changing cooperatives. The following images show her work for the week.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, LinkedIn Analytics, social media metrics, dashboard tracking, engagement strategy, LinkedIn content planning, post-editing documentation, One Community, game-changing cooperatives, administrative support, feedback and review

ADMINISTRATION TEAM

The Administration Team’s summary, covering their work administrating and managing most of One Community’s ongoing process for designing global game-changing cooperatives was managed by Sneka Vetriappan (Data Analyst) and includes Dishita Jain (Data Analyst and Team Administrator)Govind Sajithkumar (Software Project Manager)Jaiwanth Reddy Adavalli (Software Project Manager)Jibin Joby (Data Analyst)Keerthi Reddy Gavinolla (Software Developer)Kishan Sivakumar (Administrative Assistant and Software Team Manager)Olawunmi “Ola” Ijisesan (Administrative and Management Support)Pallavi Deshmukh (Software Engineer)Preksha Welankiwar (Digital Marketing Manager)Rachna Malav (Data Analyst)Ratna Meena Shivakumar (Data Analyst and Admin)Saumit Chinchkhandi (Administrative Assistant and Software Engineer)Shrinivas Patil (Software Engineer)Vikas Pande (Software Administrator), and Vishnu Murali (Data Analyst).

This week, Dishita worked on OC administration and orientation tasks, incorporating feedback and adjusting materials. Govind completed onboarding steps, website revisions, and file management. These contributions support the growth of global game-changing cooperatives. Jaiwanth completed his training and orientation tasks, refining his skills. Jibin reviewed work, provided feedback, and contributed to data analysis. Keerthi focused on software testing and reviewed documentation. Kishan reviewed SEO pages and tracked volunteer progress. Ola completed supervisory tasks, monitored promotion eligibility, and updated reports. Pallavi scheduled and handled interviews, tested software functionalities, and reviewed documentation. Preksha interviewed candidates, created social media posts, and contributed to the dashboard. Their combined efforts showcased the potential of global game-changing cooperatives.

Rachna handled interviews, responded to emails, and reviewed SEO pages. Ratna worked on social media content creation, KPI tracking, and dashboard development. These contributions fostered a sense of community, similar to the impact of global game-changing cooperatives. Saumit managed pull request reviews, worked on frontend testing, and assisted with volunteer training. Shrinivas provided feedback on blogs, researched time-use data, and contributed to data interpretation. Sneka reviewed team progress, provided feedback, and managed administrative tasks, including weekly summaries and picture attachments. Vikas completed onboarding processes, revised the WordPress site, and managed file organization. Vishnu evaluated work, collaborated on data analysis, and handled social media account monitoring. One Community’s model for designing global game-changing cooperatives includes developing and maintaining a supportive administration team like this. You can see the work for the team in the image below.

Admin, Team Management, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, OC Administration, Orientation tasks, website revisions, file management, software testing, documentation review, SEO pages, volunteer progress tracking, social media posts, dashboard development

GRAPHIC DESIGN TEAM

The Graphic Design Team’s summary was managed by Harshitha Rayapati (Program Manager) and included Aurora Juang (Graphic Designer)Jaime Yao (Creative Technologist), and Junyuan Liu (Graphic Designer, UI/UX Designer), covering their work on graphic designs for global game-changing cooperatives. This week, Aurora designed icons for One Community’s site map pages using the existing template and created additional social media campaigns. She also worked on social media content creation posts from Google Sheets, including posting new bios for volunteers. Aurora completed her volunteer tasks with a focus on precision and quality. She revised errors, ensured the accuracy of updates, and took the lead in crafting new bio announcements for volunteers. By referencing past tutorials, she verified correct increments and sizing for each profile while providing consistent progress updates to Jae. Additionally, she addressed discrepancies in tutorial videos flagged by Sara, making necessary corrections and updating previous versions to align with current standards. Her contributions this week reflect the spirit of global game-changing cooperatives, fostering collaboration and improvement within the team.

Jaime redesigned social media images for the themes “Better World-Regenerate,” “Cooperation-Change,” and “Cooperation-Food Diversity,” focusing on refining visual messaging and enhancing clarity. Additionally, Jaime completed volunteer announcement pages for Tanmay, Sanket, and Chitra. These projects showcase the power of global game-changing cooperatives in fostering community engagement and driving positive change. Junyuan worked on creating social media content by collecting images and exploring various design options in design software. Three new social media images were completed through an iterative process, and initial steps were taken to search for images and develop design ideas for the next image. Additionally, Junyuan brainstormed approaches for creating future images. See the Highest Good Society pages for more on how this contributes to global game-changing cooperatives. See the collage below to view some of their work.

Graphic Design Team, Social Media Images, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, social media content creation, volunteer bios, Google Sheets design, social media visuals, sustainability messaging, environmental awareness graphics, digital content design, social media image development, volunteer announcement pages, content optimization for engagement

 

HIGHEST GOOD NETWORK PROGRESS

Highest Good Network® Application, improving city efficiency, creating the world we wantOne Community is designing global game-changing cooperatives through open source Highest Good Network® software that is a web-based application for collaboration, time tracking, and objective data collection. The purpose of the Highest Good Network is to provide software for internal operations and external cooperation. It is being designed for global use in support of the different countries and communities replicating the One Community sustainable village models and related components.

This week, the core team continued their work on the Highest Good Network PRs testing, confirming the fixed PRs for multiple issues, including fixing a bug that prevented users from deleting blue squares (#1197), adjusting the team’s table width to fit all devices (#2802), ensuring form fields clear properly when an image is inserted (#2944), and correcting end date display logic for deactivated accounts (#3016). Additional fixes addressed the implementation of a “View Lessons” button and project dashboard changes (#2911), resolving a bug where clicking outside a modal did not close it (#2763), improving the delete button UI in the team members popup (#3059), and creating a way to change the order of QST codes (#2978). These improvements represent incremental steps towards the realization of global game-changing cooperatives.

Other fixes included resolving a user ID workaround bug affecting dashboard display (#1839, #2801), updating an issue related to viewing tasks with multiple resources for a project (#2609), fixing a reset problem caused by a missing link in WBSItem.jsx (#2807), addressing a profile page issue (#3072), enabling tag deletion from the lesson list (#2916), implementing badge filtering in the badge management page (#2671), and adjusting the assign team button hover effect for smaller resolutions (#2708). One issue related to creating a new team member (#3035) was not fixed. Additionally, they assigned tasks to four volunteers. Details were also provided for the Core Team role regarding the new email function for auto-replying to people who forgot their summary (PR#1104). See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. The collage below shows some of their work.

Highest Good Society, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, bug fixes and PR testing, software issue resolution, user interface improvements, project dashboard updates, task management enhancements, modal interaction fixes, software bug tracking, lesson list updates, auto-reply email function, Highest Good Network contributions

ALPHA SOFTWARE DEVELOPMENT TEAM

The Alpha Team’s summary, covering their work on the Highest Good Network software, was managed by Harshitha Rayapati (Program Manager) and Lin Khant Htel (Frontend Software Developer) and the team includes Eve Ye (Volunteer Software Engineer Intern)Sheetal Mangate (Software Engineer)Sujith Reddy Sudini (Full-Stack Software Developer)Rupa Rajesh Bhatia (Software Engineer), and Vinay Vallabineni (Software Engineer), covering their work on graphic designs for ecological models for thriving.

This week, Lin reviewed and approved PR #3152, tested the codebase locally with all test cases passing, and continued learning about the project. Lin also reviewed and checked the weekly summaries, photos, and videos submitted by Alpha team members and handled Alpha Team management duties, including task assignments and oversight. Eve focused on integrating Pinterest’s OAuth and API functionalities. She explored Pinterest’s documentation, implemented the OAuth process, and tested the API by creating a pin using Postman. For the OAuth process, Pinterest offers two main authorization grant types: Authorization Code and Client Credentials. Initially, Eve selected the Authorization Code grant type, but upon further investigation, she discovered that this would require modifying the database user schema to store tokens for each individual user. Since only the owner of the application will utilize the post pin functionality, Eve ultimately decided to implement the Client Credentials grant type, which is better suited for this use case. Regarding the pin creation functionality, Eve explored the relevant API documentation and used Postman to create a pin. The next step will be to implement this functionality within the application code. Sheetal continued working on the “Development for Re-Engagement Strategies” task from HGN Phase III. She is working on creating branch to start backend work, adding routes, creating API end points and required file structure for the task. Additionally, she reviewed the existing completed PR to ensure alignment with project requirements and referred the existing code to better understand the coding style.

Sujith worked on enhancing the Resource Management component for the Highest Good Network App, addressing ESLint errors and improving code quality. He fixed issues related to missing button type attributes and improper use of array indexes as keys. Additionally, he refined the UI, optimized pagination, and ensured better maintainability of the component. Rupa improved the multi-step form project by updating the design for better responsiveness, using reusable components, and customizing various UI elements. She added interactive features such as sliders, custom input fields, and toggle switches, managed with modular state handlers. Rupa also implemented asynchronous routing for smoother transitions while retaining user inputs, introduced smart logic for dynamic form responses, and added real-time data validation. And she developed custom features for digital signatures and user preferences. As part of managerial training, she collaborated with Sheetal, Vinay, and Sujith to analyze summaries and workflows and reviewed Lin Khant Htel’s project for further learning. This holistic approach to development contributes to the larger goal of global game-changing cooperatives.

Vinay worked on the BM Dashboard materials page. An additional email column was added to the updates and purchases models to improve tracking of users who made updates. The API response was updated to include the email in both models, and the frontend was modified to display the email in a separate column. Pull requests were submitted for both frontend and backend changes. Learn more about how the Highest Good Network will measure and assist in global game-changing cooperatives in the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

Alpha, Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622

BINARY BRIGADE SOFTWARE DEVELOPMENT TEAM

The Binary Brigade Team’s summary overseeing advancements in the Highest Good Network software was managed by Vijay Anand Pandian (Full Stack Software Engineer) and Anirudh Sampath Kumar (Software Developer) and includes Aaryaneil Nimbalkar (Software Developer), Geeta Matkar (Software Engineer), Sabitha Nazareth (Software Engineer), Samman Baidya (Software Engineer) and Sriram Seelamneni (Software Engineer). The Highest Good Network software is how we’ll be managing and objectively measuring our progress in designing global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Aaryaneil added the GitHub username as a field in the user profile section and modified the backend to support this change. He collaborated with Sabitha to identify issues related to the implementation and discussed potential solutions. API endpoints were tested following the code changes to accommodate the Dropbox media link and GitHub username. A meeting was held with Sabitha to plan the backlog and coordinate the next steps with Jae.

Anirudh worked on multiple pull requests, including PRs 3149, 3136, 3135, 3139, 3162, 3143, 3133, 3161, 3152, and 3159. He also addressed a bug that caused a one-day difference in start and end dates between the reports page and the user management page. The discrepancy was due to differences in time zone formatting, with the user management page displaying dates in Los Angeles time and the reports page using UTC. He identified the relevant code handling date manipulation and made the necessary changes to ensure consistency across both pages. A pull request, PR 3157, was raised to implement these updates.

Geeta worked on date auto-filling for the blue square addition modal. She encountered an issue with the date format and timezone, which was resolved before completing the task. A pull request, PR 3162, was raised for the changes. Additionally, she worked on adjusting the header height to address an ongoing issue.

Sabitha worked on connecting the front end with the back end and identified that the GitHub username was not integrated into the model and was missing from the current project. She and Aaryaneil addressed the GitHub username integration issue and worked on fixing the Dropbox media folder path. To provide more clarity on the issues, Sabitha created a video detailing the problems and sent it to Jae for further instructions.

Samman worked on a Phase III task to track the estimated event value. He created new files named ResourceUsage to handle resource data, estimate values, and present the information in charts and insights. While working on the task, he encountered difficulties locating the necessary data in the backend, as no relevant data appeared to be available for the project. He communicated this issue multiple times and continues to coordinate with the task assigner. The main part of the task was completed, and the project was nearly finished. Final confirmation on the datasets and any required adjustments are still in progress.

Sriram worked on resolving merge conflicts for both backend and frontend pull requests while addressing requested changes from reviews. After resolving the conflicts, he tested the updates to confirm that everything was functioning correctly before finalizing the pull requests. He also reviewed feedback on previously submitted pull requests and made the necessary updates.

Vijay worked on implementing unit tests for the “bmConsumableController” file as part of the HGN software project. He focused on ensuring the accuracy and reliability of this component across multiple work sessions. Additionally, he completed the unit test implementation for the “allUserTimeEntriesActionCreator” file, contributing to the overall stability of the codebase. See the Highest Good Society and Highest Good Network pages for more on how this relates to designing global game-changing cooperatives. View some of the team’s work in the collage below.

Binary Brigade, Highest Good Network software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, GitHub username integration, backend API updates, timezone formatting bug fix, date auto-filling feature, Dropbox media link implementation, frontend and backend synchronization, unit test implementation, resource usage tracking, merge conflict resolution, pull request testing.

BLUE STEEL SOFTWARE DEVELOPMENT TEAM

The Blue Steel Team’s summary, presenting their work on the Highest Good Network software was managed by Nazanin Hashemian (Software Developer, Team Manager) and includes Ramakrishna Aruva (Software Engineer)Sai Girish Pabbathi (Software Engineer)Sharan Sai Marpadaga (Software Developer), and Supriya Sudini (MERN Stack Developer). The Highest Good Network software is how we’ll be managing and objectively measuring our process for designing global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Ramakrishna resolved a backend issue by downgrading a library, fixed a member assignment bug, and investigated another issue. Sai fixed the toolbar issue in time logging modals , and work began on the login page for the listing homepage, including setting up components and reviewing authentication requirements. Global game-changing cooperatives fostered innovative solutions for shared challenges. Nazanin resolved a VS Code installation issue on Mac and installed extensions such as Prettier, ESLint, Git Blame, and GitLens. In TaskButton.jsx, she updated task completion logic to track the resolver, and in TeamMemberTask.jsx, she added a “Resolved By” column. She identified a misalignment in task tracking functionality and planned a task details page. This work represents a small but vital contribution toward the development of global game-changing cooperatives.

Sharan worked on a number period issue and continued troubleshooting a Dev-related bug affecting blue squares. Supriya addressed password validation errors in BMLogin, changed the login button text to “Submit,” and refined validation checks to prevent submission of non-compliant passwords. See the Highest Good Society and the Highest Good Network pages to learn more on how their work contributes to designing global game-changing cooperatives. See below to view images of their work.

Blue Steel Team, Highest Good Network software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, backend issue resolution, library downgrade, member assignment bug, toolbar issue fix, time logging modals, login page development, authentication requirements, VS Code installation issue, Prettier ESLint Git Blame GitLens extensions, task completion logic update, task tracking functionality misalignment, dedicated task details page, number period issue troubleshooting, Dev-related bug fix, password validation errors, BMLogin button text change, non-compliant password prevention

CODE CRAFTERS SOFTWARE DEVELOPMENT TEAM

The Code Crafters Team, covering their work on the Highest Good Network software, was managed by Swaroop Udgaonkar (Software Engineer) and includes Anjali Maddila (Software Engineer)Ashrita Cherlapally (Software Engineer)Denish Kalariya (Software Engineer)Dhrumil Dhimantkumar Shah (Software Engineer)Humera Naaz (MERN developer)Muhideen Mustapha (Software Engineer), Pavan Swaroop Lebakula (Software Engineer)Pratyush Prasanna Sahu (Software Engineer) and Summit Kaushal (Backend Software Developer). The Highest Good Network software is how we’ll manage and objectively measure our process for global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Anjali worked on updating the dashboard to ensure that columns update dynamically based on availability, usage, and wastage. Changes were made to materialsActions.js to improve stock calculations, and MaterialListView.jsx was modified to display real-time stock availability. The dashboard was also updated to allow stock modifications for authorized users. These improvements reflect a growing trend toward global game-changing cooperatives, where shared resources and transparent data drive efficient operations. Additionally, pull requests were raised in the frontend repository (3165) and the backend repository (1228) to merge the implemented changes. Ashrita worked on pull requests and reviewed the details of a new task related to refreshing the profile after setting the final day. She analyzed the issue using the provided video to understand the expected behavior and began identifying possible solutions. The project benefited from her understanding of global game-changing cooperatives, which she applied to streamline the user experience. Additionally, she assessed potential frontend and backend changes required to implement the fix effectively.

Denish fixed a background color issue in the app for UI consistency. He optimized tab data handling to improve the loading speed of the Weekly Summaries Report, which increased the efficiency and responsiveness of report generation. This improvement in report generation represents a key advancement for global game-changing cooperatives, allowing them to access critical data more quickly. His work addressed both UI consistency and performance in critical reporting features. Muhideen worked on a task to notify users through a popup when their permissions changed. The frontend dialog box for the notification was implemented, and development began on the backend component to modify the user profile schema to accommodate a boolean field. Issues were encountered while updating the schema through endpoints in Postman, requiring time to debug and resolve the errors. Global game-changing cooperatives often find that even small schema changes can have widespread impact.

Dhrumil completed work on the Phase 2: Reusables: Single Update task and submitted a pull request. Following this, he reviewed potential tasks to work on and encountered some uncertainties. While Jae was assisting with clarifications, he identified another task within Phase 2 that shared similarities with his previous work. As a result, he took on the 717 Phase 2: Tool/Equipment History (List of Issue Log) task. This demonstrated how individual initiative can contribute to global game-changing cooperatives. Humera worked on PR 1208 to address an edge case where a badge, when incremented and broken, reaches the same badge again. Instead of being replaced, the badge is now decremented and remains in the database while a new badge is awarded. She reviewed the logic to ensure consistency in badge assignments and updated the database structure accordingly. This exemplifies the kind of innovative problem-solving that fuels global game-changing cooperatives.

Additionally, she updated the meeting scheduling system by adding location details for Zoom, phone calls, and on-site meetings. She integrated this information into the database for proper storage and retrieval and modified the scheduling logic to pass location details as a parameter for generating calendar invites. The integration was tested to ensure that invite links included the correct location details and that database updates occurred as expected. Pavan closed task 90, worked on the member filter, reverted previously suggested changes related to the member filter, made backend changes to address an issue with synchronous API loop calls, and worked on integrating the frontend to ensure proper API calls and saving the response as state or an object for table display. These improvements represent a step forward in building global game-changing cooperatives.

Pratyush created a simple landing page displaying a list of events and a basic bar chart representing event times. He worked on a bar chart categorizing event types, labeling them as event type 1, event type 2, etc., and added a highlight section showing the total number of registered members, the most popular event, and the least popular event. He also developed a bar chart illustrating event registration times to identify peak attendance hours. This work showcased the potential of global game-changing cooperatives to organize and visualize community engagement. Additionally, he included a highlight section under the event time bar chart to track repeated participation. UI features were refined, and the alignment of both charts was improved. Summit resolved an issue where new users or users without a badge were not having the badge assigned. They tested for edge cases and potential issues while optimizing code for better readability. Technical issues were encountered when pushing code, which were addressed. This resolution demonstrates the power of global game-changing cooperatives in collaborative problem-solving.

Additional tests were run to check for redundant code, and final tests were completed. Responses to reviewers were sent. Updates were made to the “How to Test” section of the PR to improve clarity. PR1193’s ‘How to Test’ section was edited for readability, including the addition of a walkthrough. Changes were finalized, and additional tests were performed to verify functionality. Swaroop worked on completing the alignment of teams and people reports for smaller screens, ensuring there were no misalignment issues. He made adjustments to the reports and modified JSX files as part of the updates. As a manager-in-training, he reviewed his team members’ work, including photos, videos, and summaries. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. View some of the team’s work in the collage below.

Code Crafters, Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, landing page , event registration trends, bar chart visualization, user badge assignment, frontend UI improvements, API integration updates, stock availability tracking, scheduling system enhancement, database schema modifications, performance optimization.

DEV DYNASTY SOFTWARE DEVELOPMENT TEAM

The Dev Dynasty Team’s summary, covering their work on the Highest Good Network software, was managed by Jatin Agrawal (Software Engineer) and includes Honglin Chen (Software Engineer)Ghouse Shahe Meera Ziddi Mohammad (Software Engineer Intern)Nikita Kolla (Full Stack Developer), Nishita Gudiniye (Software Engineer)Shreya Vithala (Software Engineer), Shraddha Shahari (Software Engineer), and Zhifan Jia (Software Engineer). The Highest Good Network software is how we’ll manage and objectively measure our process for global game-changing cooperatives through our social architecture, construction, production, and maintenance processes.

This week, Honglin completed the implementation of PR 3107, fixing mapping logic so that lesson cards display the author and project name instead of the author and project ID. He added a like button feature with seamless frontend and backend updates and raised PR 3158 to resolve console errors on the materials list page, fix data update logic, and implement page navigation for the “add material” feature. These improvements represent a step forward in enhancing user experience, a principle often championed by global game-changing cooperatives. Jatin worked on the “Fix Lead Team Badge Auto-Assignment” issue, creating a PR that is awaiting review. He also developed logic to calculate committed hours for projects and tasks, generating a total sum of project-only and task-only hours.

Nishita worked on the “ENGAGEMENT TAB” of the event management page, implementing toggle functionality between the “comments” and “feedback” sections and developing the “comments” section, including UI for displaying comments with user names and profile pictures, as well as functionality to post comments. Her work contributes to a growing trend of global game-changing cooperatives within the tech industry. Shraddha resolved an issue preventing emails from being sent from the “Send Emails” tab by adding validation to the upload header field after discussions with Hakan. She raised a pull request for the fix and worked on debugging and fixing the incorrect function for assigning a new badge. Shreya focused on identifying necessary code files for the registration confirmation feature, with assistance from Nishita, and worked on adding unit tests for the project info modal to correct previously identified errors. These individual contributions highlight the power of collaborative problem-solving within the context of global game-changing cooperatives.

Zhifan fixed build errors and investigated access issues between the Community Portal and BM Dashboard caused by mismatched login requirements. His contributions supported the growth of global game-changing cooperatives by streamlining platform integration. He implemented pagination for both the frontend and backend, set up synthetic test data, and made improvements to event functionality, including status logic, time zone adjustments, and cover picture display. Nikita worked on resolving merge issues related to creating input method components for forms. She began designing and researching a weekly company summary email for admins and is in the prototype development phase. Her work on improving form inputs and communication tools reflects the innovative spirit of global game-changing cooperatives.

Ziddi focused on fixing a bug related to PR #3163, which depends on PR #2420 containing code changes from Logeshwari. Merge conflicts in PR #2420 prevented it from being merged into the main branch. Testing the fix required logging in as an owner and accessing the permissions management section. A console error was identified and resolved. Global game-changing cooperatives represent a powerful model for collaborative innovation. Ziddi also collaborated with Jae on two hotfixes. The first hotfix addressed an issue preventing admin and owner users from saving changes to user profiles, traced to profiles with warnings. The second hotfix involved modifying time logs across multiple forms, such as tangible and intangible time, time invested, and date tracking. Testing showed that the first fix required adjustments, while the second functioned as expected. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. View some of the team’s work in the collage below.

Dev Dynasty, Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Software development updates, bug fixes and feature implementation, frontend and backend development, project management software, student dashboard design, event management system, pull request review, user engagement features, pagination and data handling, admin dashboard improvements.

EXPRESSERS SOFTWARE DEVELOPMENT TEAM

The Expressers Team’s summary, covering their work on the Highest Good Network software, managed by Strallia Chao (Software Engineer) includes Jinda Zhang (Software Engineer/Machine Learning Engineer)Rahul Trivedi (Software Engineer) and Shreya Laheri (Software Developer). The Highest Good Network software is how we’ll manage and objectively measure our process for global game-changing cooperatives through innovative software development, testing, and collaboration.

This week, Jinda enhanced test coverage by implementing unit tests for various source code files. The pull request added unit tests for the authActions.js file, specifically targeting the loginBMUser, logoutUser, refreshToken, setCurrentUser, and setHeaderData actions. These tests ensured that the actions were correctly dispatched, handled both success and error scenarios, and improved the robustness and reliability of authentication actions. The organization championed global game-changing cooperatives, fostering collaborative ventures that reshape established market dynamics.

Rahul reviewed multiple pull requests, focusing on functionality, UI behavior, and test case validation. PRs #3159, #3135, #3095, #3093, #3152, #3139, #3103, #3126, #3122, and #3142 were reviewed, confirming that all test cases passed. PR #3088 was tested for tooltip behavior, ensuring that tooltips appear and disappear correctly. PR #3149 was checked for collapse view functionality and responsiveness, which worked as expected. PR #3128 was tested but encountered a 404 error, which was documented. PR #3046 was verified for search functionality, confirming that spaces were ignored as expected. He also worked on UI testing, reviewing PR #3133 for UI and filter functionality and PR #3085 for image and UI appearance across light and dark modes. The potential for global game-changing cooperatives to reshape economic landscapes remained a topic of discussion.

Shreya focused on refining updates based on feedback. She rewatched Jae’s video to review feedback and independently implemented all necessary changes. After finalizing the updates, she recorded a demo video for Jae to review and provide further input. Shreya’s work reflects the potential of global game-changing cooperatives to foster collaboration and drive impactful results. In addition, she spent time learning Jest to enhance her understanding of unit testing, specifically focusing on core concepts and their application in improving testing workflows. Strallia managed weekly team reviews and reporting, ensuring all team summaries were updated. She worked on resolving backend development issues and incorporated feedback from Tatyana regarding the Total Org Summary page. She also oversaw the backend progress for the summary page, checked in with a team member on their totalSummariesSubmitted component, and provided clarification regarding pull request requirements after a miscommunication. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. See the collage below to view the team’s work.

Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Highest Good Network Software, Sustainable Development Software, Open Source Project Management, Agile Software Development, Collaborative Software Engineering, Eco-Renovating the Human Story, Open Source Software Contributions, Backend Development and Testing.

LUCKY STAR SOFTWARE DEVELOPMENT TEAM

The Lucky Star Team’s summary of the Highest Good Network software, was managed by Anne Zhang (Software Engineer) and includes contributions from Chetan Sunku (Software Engineer)Koushica Bosadi Ulaganathan (Software Engineer)Nikhitha Kalinga (Software Engineer)Neha Bogireddy (Software Engineer)Srikanth Pusthem (Full Stack Developer)Shefali Mittal (Volunteer Software Engineer), and Vaibhavi Madhav Deshpande (Software Engineer). This week, Chetan worked on resolving an issue where the “Export All Badges to PDF” feature did not include newly created and assigned badges, affecting the User Profile section under “Select Featured.”

Koushica reviewed multiple pull requests, focusing on test coverage, UI inconsistencies, feature behavior, and CSS impacts. She provided feedback on PR #3152, verified test cases and mocking implementation, and suggested improvements for PR #3151 related to date picker navigation and button state clarity. She addressed toolbar chevron alignment in PR #3143, access restrictions in PR #3140, and missing route definitions in PR #3128. She also worked on theme synchronization across tabs, ensuring color mode updates reflect immediately across all open tabs, and updated unit tests accordingly. Additionally, she improved time-logging functionality so that logged hours immediately update across relevant sections. Koushica’s work fostered a spirit of global game-changing cooperatives within the team.

Neha reviewed feedback on her PR for the timer pop-out function and continued working on formatting issues in the BM dashboard, with a PR expected soon. She also identified a new task related to progress bar formatting on the main dashboard. Global game-changing cooperatives often foster innovation through collaborative efforts. Nikhitha implemented a user permission button within the Permission Management functionality, allowing authorized users to set or clear the final working day, triggering updates through Redux or an API, and ensuring the UI reflects changes correctly while addressing special cases that prevent updates. This improvement fostered a sense of ownership, much like that seen in global game-changing cooperatives, where collective action drives progress.

Samarth led a 10-member PR review team, tracking their progress, evaluating their assessments, and verifying submitted images. He provided feedback on each document, compiled contributions into a blog post with a collage of submitted images, updated the PR review tracking sheet, and ensured all team members received recognition in the weekly blog. He also coordinated the collection of bios from eligible members and followed up with those who had been asked to submit theirs. He recognized the potential of global game-changing cooperatives to revolutionize traditional business models. Shefali enhanced the Twitter/X auto-poster by adding edit functionality, developing a backend API to allow users to update scheduled posts while ensuring only scheduled posts are displayed for modification before publication. This improvement allows for greater control and flexibility in managing social media content, potentially impacting the way organizations and individuals engage with their audiences, especially within the growing landscape of global game-changing cooperatives.

Srikanth worked on improving concurrency logic in the WBS auto-refresh feature by modifying the addNewTask function to return a status code for success, error, or outdated data. He adjusted the front-end to retain local storage data until a confirmed success response was received, tested isLoading state behavior across user roles, and submitted PR 3170 with these changes, including minimal formatting updates and code comments on concurrency handling. These improvements represent a significant step forward in ensuring data integrity within the system, potentially influencing how other teams approach similar challenges, demonstrating the power of global game-changing cooperatives within our organization.

Vaibhavi worked on the reschedule event task, resolving CSS class conflicts, fixing dependency issues, and rebuilding the feature for proper functionality, continuing backend development to enhance integration and optimization of the rescheduling process. The project benefited from Vaibhavi’s contributions, which fostered a collaborative environment reminiscent of global game-changing cooperatives. Anne focused on an issue with the manager account’s incorrect display of the dropdown menu under Other Links and determined that the bug had been fixed in a recent commit on the main branch. She reviewed the code changes in that commit and identified that the BMHeader.jsx file was not compiling, making debugging more difficult. She also started working on a new issue related to saving blue square reasons and managed the Lucky Star team’s reviews and pictures of the week. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. See the collage below to view the team’s work.

Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, PR review tracking, user permission management, time-logging functionality, theme synchronization, WBS auto-refresh, Twitter auto-poster API, export badges to PDF, reschedule event task, frontend and backend integration, bug fixing and debugging

MOONFALL SOFTWARE DEVELOPMENT TEAM

The Moonfall Team’s summary, covering their work on the Highest Good Network software was managed by Newell Newell (Manager), and includes Bhavpreet Singh (Software Engineer)Lalith Kumar Rajendran (Software Engineer), Nikhil Giri (Software Engineer)Shashank Kumar (Software Engineer), Swathi Dharma Sankaran (Software Engineer)Vivek Sharma (Software Engineer), and Yili Sun (Software Engineer). This week, Bhavpreet reviewed eight pull requests over the first two days and then worked on PR 2701 to resolve merge conflicts and verified functionality. Many hours were spent on PR 3169 to address a bug where the phone number toast notification appeared incorrectly. The update ensured that each required field triggers its own toast notification and provided a specific feedback on missing information. The team explored the potential of global game-changing cooperatives to revolutionize their approach to software development.

Lalith analyzed the requested feature and designed an implementation plan. He reviewed the existing codebase before creating a feature branch. Development focused on a “Save Filter” button that appears only when a project code is selected, with functionality to group codes using the “Add Filter” button. Auto-population of the filter bar was implemented when a user selects a saved filter. Lalith’s approach reflected the innovative spirit of global game-changing cooperatives, emphasizing collaborative problem-solving. Nikhil set up a new system following a system crash and completed installations for necessary tools. He resolved an issue with a specific Node.js version before continuing work on the Phase 2 feature for the “Which Tool or Equipment to Update” section in the BM Dashboard. Shashank removed an unintended gray background from the header banner and merged a pull request for the fix. He continued working on the list and bidding pages and focused on layout improvements. The profile page layout was changed from Reactstrap to CSS Grid to resolve spacing issues and improve structural alignment. He believes that global game-changing cooperatives represent a powerful model for equitable economic development.

Swathi modified the SummaryBar.jsx file to remove “NaN” values from suggestion categories in dropdowns and replaced them with a numbered list for improved clarity. The select input was adjusted to properly format options and additional modifications were made in the user suggestion modal to enhance readability and maintain consistency. These enhancements underscore the power of global game-changing cooperatives in fostering collaborative development. Vivek worked on setting a default tab for users without a team and determined that a fresh implementation was necessary due to conflicts with recent changes. He included observations from the review and relocated initial tab-setting logic to useEffect. Yili completed unit tests for PeopleTableDetails.jsx on the Reports page and verified data rendering, interaction behaviors, and edge cases. She reviewed test results and necessary adjustments were made to align with expected functionality. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. Below is a collage for the team’s work.

Highest Good Network Software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, Pull request reviews, merge conflict resolutions, bug fixes for toast notifications, implementation of "Save Filter" functionality, system setup and Node.js issue resolution, layout improvements using CSS Grid, dropdown suggestion enhancements, default tab setting for users without teams, and unit tests for Reports page components.

REACTONAUTS SOFTWARE DEVELOPMENT TEAM

Reactonauts’ Team’s summary, covering their work on the Highest Good Network software was managed by Vijeth Venkatesha (Software Engineer) and includes Gmon Kuzhiyanikkal (Software Engineer)Haoyue Wen (Software Engineer)Keying Guo (Software Engineer), Khushi Jain (Software Engineer)Mohan Gopi Gadde(Software Engineer)Nikhil Pittala (Software Engineer)Pallavi Thorat (PR Team O-Sh)Peterson Rodrigues (Full-Stack MERN Stack Developer)Rishitha Mamidala (Software Engineer), Saniya Farheen (Software Engineer), Sharadha Shivakumar (Software Engineer), and Xiyan Li (Software Engineer Intern).

This week, Gmon took on a new task for global game-changing cooperatives—finishing the fix so that members’ tasks are hidden with the team’s toggle and adding bell notifications at 50%, 75%, and 90% of the task deadline. He noticed that a PR already exists and could now be marked as complete. He also completed his task of adding active/inactive numbers by teams on the team page, and a new pull request branch has been created, named Gmon-Active-NonActive-team. The PR number is PR 2850, and it is currently waiting for review. The old PR 2609 is under final review, awaiting approval from team members, after which it can be pushed to the main branch. All relevant screenshots and videos highlighting PR 2850 have been added and uploaded to Dropbox for reference. Additionally, he spent time understanding the project’s architecture and existing features to prepare for upcoming tasks and contributions within global game-changing cooperatives.

Haoyue focused on resolving complex merge conflicts and addressing code review feedback to refine the Quick Setup Tool for global game-changing cooperatives. She also worked on debugging critical issues, ensuring the tool functions smoothly and aligns with project specifications. Additionally, she made progress on developing the FAQ tool, incorporating the latest specifications to improve interaction within the application. Keying worked on optimizing a filtering function for global game-changing cooperatives, specifically attempting to implement a multi-select feature when selecting a user. Despite multiple attempts, the added functionality did not work as expected, and the filter failed to operate correctly when additional selections were introduced. Additionally, Keying encountered performance issues with a specific page, where loading times remained long even on a high-performance machine. After loading, any code errors prevented the filter from functioning entirely. Keying also explored potential testing strategies under these conditions to diagnose and resolve the filtering issues effectively.

Khushi focused on developing Phase 3 – Event Management Page for the organizer’s view within global game-changing cooperatives. This page, accessible at /communityportal/activity/:activityid, is designed to provide event organizers with a structured interface to oversee and manage their events efficiently. It allows them to update event descriptions, track engagement analytics, and monitor real-time status updates. The page features an Event Information Section displaying key details such as event name, location, organizer information, date, time, and Zoom link. A Status & Rating System indicates whether the event is active or completed, along with its overall rating. A Date Selector Dropdown and Calendar View enhance usability, allowing organizers to switch between event dates and track scheduling. The Description Box offers an editable text area where organizers can modify event details, add media, and submit updates.

Additionally, the interface includes navigation tabs—Description, Analysis, Resource, and Engagement—for event management. The layout incorporates a Top Navigation Bar with quick access to the Dashboard, BM Dashboard, Timeline, Project, Reports, and User Profile. The left panel highlights event-specific details, while an interactive dropdown facilitates date selection. A calendar component visually marks event days, ensuring seamless scheduling. Through this development, Khushi is optimizing the event management experience, making it more intuitive and functional for organizers within global game-changing cooperatives. Mohan worked on resolving merge conflicts in an older pull request related to the inactive button and people reports in the project for global game-changing cooperatives. The process involved identifying the source of the conflicts and determining an approach to integrate updates while preserving recent changes and ensuring compatibility with the existing codebase. Steps were taken to merge the necessary modifications without introducing regressions or disrupting functionality.

Nikhil worked on writing unit tests for the action creators in the userManagement.js file within global game-changing cooperatives. He focused on verifying that the action creators produce the expected outputs based on different inputs and conditions. This involved setting up test cases, mocking necessary dependencies, and ensuring proper assertions were in place. Debugging was done to address any issues encountered during testing. The tests were reviewed to confirm they align with project requirements and improve overall code reliability. Pallavi worked on resolving lint-related issues in a PR and reviewed multiple PRs to verify functionality, responsiveness, and test case results for global game-changing cooperatives. The /communityportal/reports/event/personalization page was tested for both Admin and Volunteer roles, confirming expected behavior, including responsiveness. PRs 3131, 3127, 3125, 3095, and 3122 were reviewed, with all test cases passing.

PR 3149, which introduced a new default and collapse view in the BM Dashboard for Phase II, was tested to ensure correct functionality and user interaction. PR 3085 was verified to confirm that activity images, descriptions, and schedules were displayed correctly. PR 3060 was tested to check that the navbar functioned as expected. PR 3159 introduced unit tests for the authActions.js file, covering login, logout, refresh token, and user authentication actions, with all test cases passing. In addition to reviewing PRs, efforts were made to identify and address potential issues affecting system behavior, ensuring that implemented features met project requirements within global game-changing cooperatives. The verification process involved checking UI elements, interactive components, and expected outcomes based on predefined test cases. Test cases for reviewed PRs were validated to confirm that changes did not introduce new issues or regressions. The testing approach included assessing different user roles and varying screen sizes to ensure a consistent experience. Work on resolving lint-related issues helped maintain code quality and adherence to best practices. Collaboration with team members ensured that feedback was addressed, and any concerns raised during reviews were resolved before merging changes.

Peterson fixed a bug on the Dashboard page for global game-changing cooperatives that occurred when the user selected a profile picture in SVG+XML format on the User Profile page. The fix now allows users to submit the summary normally, even with a profile picture in this format. Rishitha Mamidala completed the development of front-end visualizations for No-Show Rate Reports as part of Phase 3 for global game-changing cooperatives, submitting PR 3156 and PR 1227. The work included designing demographic breakdown charts to display no-show rates and creating comparison visuals to identify trends across different event types and locations. Additionally, the back-end logic was developed to calculate no-show rates segmented by demographics, event type, and location.

Saniya examined a bug to determine whether it was functioning correctly, as she had not received enough PR reviews to confirm its status. She considered the possibility of an issue affecting its expected behavior. Once she receives 10 PR approvals, she will begin working on another bug, and Jae will merge the current one within global game-changing cooperatives. Sharadha worked on the “Create ‘use both filters’ popup and function,” making changes to the collaboration.jsx file to implement the required features. The work is still in progress, as further development depends on the merging of other branches. The “Clear All” feature and tooltip are currently functional, but additional refinements are needed. Further adjustments will be made once the dependencies are resolved, ensuring the filtering system functions as intended within global game-changing cooperatives.

Xiyan focused on integrating a URL shortening service into the highest good network application within global game-changing cooperatives. He developed key components—including the URLService, which manages API interactions, and the URLController, which handles incoming requests. The new feature provides URL shortening, maintains a history of shortened URLs, and offers a copy-to-clipboard function. By leveraging modern web technologies and TypeScript for strong type safety, he ensured error handling throughout the codebase. Vijeth focused on team management and technical investigations within global game-changing cooperatives, overseeing the weekly summary process, reviewing progress updates, and ensuring alignment with project requirements. He analyzed the MongoDB database to identify replicated or redundant data that could be contributing to application slowdown, examining database structures and querying stored data for inefficiencies. See the Highest Good Society and Highest Good Network pages for more on how this relates to global game-changing cooperatives. Below is a collage of the team’s work.

Reactonauts, Highest Good Network, Global Game-changing Cooperatives, One Community Weekly Progress Update 622, filtering function optimization, multi-select feature implementation, event management page development, engagement analytics tracking, unit testing action creators, resolving merge conflicts, lint issue resolution, PR verification process, no-show rate visualization, front-end and back-end integration

SKYE SOFTWARE DEVELOPMENT TEAM

Skye Team’s summary, covering their work on the Highest Good Network was managed by Preksha Welankiwar (Digital Marketing Manager and Team Admin) and Luis Arevalo (Software Engineer) and the team includes Ikechukwu Gbogboade (Frontend Software Developer), Laura Cohen (Software Engineer), Sai Preetham (Full Stack Developer), Snehal Dilip Patare (Software Engineer), and Yao Wang (Software Engineer). The Highest Good Network software helps manage and objectively measure the designing of global game-changing cooperatives, focusing on social architecture, construction, production, and maintenance processes to build sustainable and thriving ecosystems. This solution is portable, scalable, and ideal for off-grid or sustainable living communities.

This week, Ike focused on the design for global game-changing cooperatives by developing the bidding homepage display for property listings with a user-friendly grid and list format, incorporating high-quality images for each property along with essential details such as titles and primary images. He used placeholders for actual property detail content. Laura focused on improving how user permissions are tracked and updated. After reviewing a teammate’s work to better understand the hasPermission utility, she adjusted how permissions are stored and retrieved. She made changes to ensure the most up-to-date permissions are always available, which is important for ensuring the permission change model works correctly for designing the global game-changing cooperatives.

Luis worked on troubleshooting an issue with warning tracking not appearing. After discussing the problem with Newell, an index was added to ensure MongoDB created the document on the backend. He then worked on generating an in-depth summary text to check if users had not submitted their summaries due to being off. While inspecting this, he encountered an issue preventing new members from being added to teams. After identifying the problem, he reached out to Jae for confirmation on whether he could add members. He also continued implementing the in-depth intro summary, allowing text to be added if a user is off for the week in his support to designing the global game-changing cooperatives.

Sai Preetham worked on implementing backend permission checks for warnings based on feedback from Nathan and Luis. Previously, permissions were managed on the frontend, and changes were made to ensure security and consistency with existing backend structures. Role-based checks were added to grant default permissions to Owner and Administrator roles, preventing issues where they appeared to lack permissions despite having access. Updates were made in the currentWarningsController to validate actions such as adding, updating, and deleting warnings. The requestor object was verified to ensure that user roles were correctly passed for permission checks. These changes were implemented separately to avoid disruptions to existing logic while aligning with the overall permission management system. Testing was done to confirm functionality and resolve any issues, in support to designing the global game-changing cooperatives.

Snehal investigated an issue with the backend API, encountering an invalid token error through Postman. She tested the token with the Facebook Graph API, where the token worked as expected and allowed post creation extending her support to designing the global game-changing cooperatives. Yao continued working on the backend code related to Reddit post functionality, focusing on identifying the cause of an authentication error that prevented posts from being submitted. Debugging efforts included reviewing authentication flows, checking token validity, and testing different configurations to determine why the system blocked post requests. See the Highest Good Society and the Highest Good Network pages to learn more about how their work contributes to the designing for global game-changing cooperatives. See below for the work done by the group.

Highest Good Network Software, Designing Global Game-changing Cooperatives, One Community Weekly Progress Update #622, bidding homepage development, property listings interface, responsive CSS design, user permissions tracking, hasPermission utility update, backend API troubleshooting, Facebook Graph API integration, role-based access control, backend security enhancements, software development collaboration

SOFTWARE PR REVIEW TEAM A-H

The PR Review Team’s summary for team members’ names starting with A-H and covering their work on the Highest Good Network software was managed by Saumit Chinchkhandi (Administrative Assistant and Software Engineer). The Highest Good Network software is a foundation of what we’ll be using to measure our results of global game-changing cooperatives. This week’s active members of this team were: Abdelmounaim Lallouache (Software Developer)Akshay Jayaram (Volunteer Software Engineer)Aureliano Maximus (Volunteer Software Engineer)Carl Bebli (Software Engineer)Carlos Gomez (Full-Stack Software Developer)Ghazi Rahman Shaik (Software Engineer), and Harshitaa Anand (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports global game-changing cooperatives by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network software, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

SOFTWARE PR REVIEW TEAM I-N

The PR Review Team’s summaries for team members’ names starting with I-N and covering their work on the Highest Good Network software was managed by Anoushka Hazari (Data Analyst). The Highest Good Network software is a foundation of what we’ll be using to measure our results for global game-changing cooperatives. This week’s active members of this team were: Jaissica Horra (Software Engineer)Jiaqi Nie (Software Engineer)Kurtis Ivey (Full Stack Developer)Michael Lambo (Software Developer)Nahiyan Ahmed (Full Stack Software Developer) and Nathan Hoffman (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network will measure and assist in global game-changing cooperatives in the Highest Good Network open source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network, Global Game-changing Cooperatives, One Community Weekly Progress Update #622, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

SOFTWARE PR REVIEW TEAM P-Z

The PR Review Team’s summary for team members’ names starting with P-Z and covering their work on the Highest Good Network software was managed by Olawunmi “Ola” Ijisesan (Administrative and Management Support) and Samarth Urs (Administrative Assistant and Data Analyst). The Highest Good Network software forms the foundation for measuring our results in global game-changing cooperatives. This week’s active members of this team were Sanjeevkumar Hanumantlal Sharma (Software Engineer)Shengwei “Peter” Peng (Software Engineer)Srichand Medagani (Full Stack Developer)Sunil Kotte (Full Stack Developer)Yiyun Tan (Software Engineer) and Yu Yan (Software Engineer). They reviewed all the Highest Good Network PRs (Pull Requests) shared in this week’s update. Learn more about how the Highest Good Network measures and supports global game-changing cooperatives practices by exploring the Highest Good Network open-source hub. The collage below shows a compilation of the work from this team.

PR, Highest Good Network Software, Global Game changing Cooperatives, One Community Weekly Progress Update #622, pull request, PR review, PR review team, software team, software development, Highest Good Network, Highest Good society, One Community, MERN Stack, software engineering, MongoDB, React.js, Node.js, Express.js, open source software

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One Community Welcomes Sharadha Shivakumar to the Software Development Team!

One Community welcomes Sharadha Shivakumar to the Software Development Team as our newest Volunteer/Consultant!

Sharadha Shivakumar, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Sharadha is a recent graduate with a Master’s in Computer Science from George Mason University, where she developed a strong foundation in software engineering, machine learning, and data analytics. She is passionate about creating impactful solutions and thrives on contributing to projects that make a difference. Sharadha has hands-on experience in developing and deploying scalable web applications using technologies like the MERN stack, AWS, and Docker. As a member of One Community, she is actively contributing to the Highest Good Network App by resolving critical UI/UX issues, ensuring seamless functionality across different modes and user profiles through comprehensive testing. She has addressed cropping issues in the Dashboard component dropdown and resolved freezing and shaking behaviors on small screens, ensuring a smooth user experience for all members.

 

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One Community Welcomes Humera Naaz to the Software Development Team!

One Community welcomes Humera Naaz to the Software Development Team as our newest Volunteer/Consultant!

Humera Naaz, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Humera is a skilled Software Developer with experience in backend development, specializing in creating efficient and scalable solutions. She has contributed to developing robust applications using technologies like Angular, Java Spring Boot, and distributed storage techniques, achieving significant improvements in system performance and user experience. With a passion for clean code and innovative problem-solving, Humera thrives in Agile environments, collaborating with cross-functional teams to deliver impactful features. She holds a Master’s degree in Computer Science from San Francisco Bay University and is proficient in tools like RESTful APIs, MongoDB, and ReactJS. As a part of the One Community Software Team, Humera worked on developing and improving the badge assignment features of the Highest Good Network, ensuring badges were created and assigned appropriately.

 

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One Community Welcomes Snehal Patare to the Software Development Team!

One Community welcomes Snehal Patare to the Software Development Team as our newest Volunteer/Consultant!

Snehal Patare, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Snehal is a skilled Software Developer with over 2 years of experience. She has successfully developed scalable software applications leveraging the MERN stack, Java, and Python. She also has experience in application deployment on cloud platforms such as AWS and OpenStack. Snehal has made significant contributions to the team’s codebase by debugging, developing, and reviewing pull requests (PRs). She focuses on delivering resource-optimized code to reduce infrastructure usage, promoting sustainability in software solutions. Snehal has demonstrated the ability to work in fast-paced environments and on complex projects requiring effective solutions. She has a proven track record of collaborating with cross-functional teams to design, develop, and deliver cutting-edge products and services. As a member of the One Community team, she is contributing to the Highest Good Network Software team by fixing bugs, debugging, and developing the auto-poster functionality for Facebook.

 

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One Community Welcomes Samarth Bhadane to the Software Development Team!

One Community welcomes Samarth Bhadane to the Software Development Team as our newest Volunteer/Consultant!

Samarth Bhadane, One Community Volunteer, Highest Good collaboration, people making a difference, One Community Global, helping create global change, difference makers

Samarth has extensive experience in Software Engineering and DevOps, leading and contributing to diverse projects that bridge cutting-edge technology and operational efficiency. With a strong background in machine learning, software engineering, and systems design, Samarth thrives in fast-paced environments, tackling complex challenges with innovative, scalable solutions. He is passionate about optimizing resources, integrating automation, and driving sustainable practices in technology to create impactful, future-ready systems. As a member of One Community, he actively contributes to the Highest Good Network Software App. His contributions to software development initiatives include implementing and integrating testing and linting processes into CI/CD pipelines, resolving code quality issues such as linting errors, and driving the development of impactful features, including a new Jobs Landing page.

 

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